50 lines
1.4 KiB
Objective-C
50 lines
1.4 KiB
Objective-C
/*
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* Copyright 2007 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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// A libjingle compatible SocketServer for OSX/iOS/Cocoa.
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#ifndef WEBRTC_BASE_MACCOCOASOCKETSERVER_H_
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#define WEBRTC_BASE_MACCOCOASOCKETSERVER_H_
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#include "webrtc/base/constructormagic.h"
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#include "webrtc/base/macsocketserver.h"
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#ifdef __OBJC__
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@class NSTimer, MacCocoaSocketServerHelperRtc;
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#else
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class NSTimer;
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class MacCocoaSocketServerHelperRtc;
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#endif
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namespace rtc {
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// A socketserver implementation that wraps the main cocoa
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// application loop accessed through [NSApp run].
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class MacCocoaSocketServer : public MacBaseSocketServer {
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public:
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explicit MacCocoaSocketServer();
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~MacCocoaSocketServer() override;
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bool Wait(int cms, bool process_io) override;
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void WakeUp() override;
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private:
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MacCocoaSocketServerHelperRtc* helper_;
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NSTimer* timer_; // Weak.
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// The count of how many times we're inside the NSApplication main loop.
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int run_count_;
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RTC_DISALLOW_COPY_AND_ASSIGN(MacCocoaSocketServer);
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};
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} // namespace rtc
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#endif // WEBRTC_BASE_MACCOCOASOCKETSERVER_H_
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