201 lines
7.6 KiB
C++
201 lines
7.6 KiB
C++
/*
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* Copyright 2004 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_PC_CHANNELMANAGER_H_
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#define WEBRTC_PC_CHANNELMANAGER_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "webrtc/base/fileutils.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/media/base/mediaengine.h"
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#include "webrtc/pc/voicechannel.h"
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namespace webrtc {
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class MediaControllerInterface;
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}
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namespace cricket {
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class VoiceChannel;
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// ChannelManager allows the MediaEngine to run on a separate thread, and takes
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// care of marshalling calls between threads. It also creates and keeps track of
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// voice and video channels; by doing so, it can temporarily pause all the
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// channels when a new audio or video device is chosen. The voice and video
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// channels are stored in separate vectors, to easily allow operations on just
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// voice or just video channels.
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// ChannelManager also allows the application to discover what devices it has
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// using device manager.
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class ChannelManager {
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public:
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// For testing purposes. Allows the media engine and data media
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// engine and dev manager to be mocks. The ChannelManager takes
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// ownership of these objects.
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ChannelManager(MediaEngineInterface* me,
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DataEngineInterface* dme,
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rtc::Thread* worker_and_network);
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// Same as above, but gives an easier default DataEngine.
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ChannelManager(MediaEngineInterface* me,
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rtc::Thread* worker,
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rtc::Thread* network);
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~ChannelManager();
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// Accessors for the worker thread, allowing it to be set after construction,
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// but before Init. set_worker_thread will return false if called after Init.
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rtc::Thread* worker_thread() const { return worker_thread_; }
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bool set_worker_thread(rtc::Thread* thread) {
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if (initialized_) {
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return false;
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}
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worker_thread_ = thread;
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return true;
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}
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rtc::Thread* network_thread() const { return network_thread_; }
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bool set_network_thread(rtc::Thread* thread) {
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if (initialized_) {
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return false;
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}
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network_thread_ = thread;
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return true;
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}
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MediaEngineInterface* media_engine() { return media_engine_.get(); }
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// Retrieves the list of supported audio & video codec types.
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// Can be called before starting the media engine.
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void GetSupportedAudioSendCodecs(std::vector<AudioCodec>* codecs) const;
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void GetSupportedAudioReceiveCodecs(std::vector<AudioCodec>* codecs) const;
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void GetSupportedAudioRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
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void GetSupportedVideoCodecs(std::vector<VideoCodec>* codecs) const;
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void GetSupportedVideoRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
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void GetSupportedDataCodecs(std::vector<DataCodec>* codecs) const;
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// Indicates whether the media engine is started.
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bool initialized() const { return initialized_; }
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// Starts up the media engine.
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bool Init();
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// Shuts down the media engine.
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void Terminate();
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// The operations below all occur on the worker thread.
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// Creates a voice channel, to be associated with the specified session.
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VoiceChannel* CreateVoiceChannel(
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webrtc::MediaControllerInterface* media_controller,
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TransportController* transport_controller,
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const std::string& content_name,
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const std::string* bundle_transport_name,
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bool rtcp,
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const AudioOptions& options);
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// Destroys a voice channel created with the Create API.
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void DestroyVoiceChannel(VoiceChannel* voice_channel);
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// Creates a video channel, synced with the specified voice channel, and
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// associated with the specified session.
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VideoChannel* CreateVideoChannel(
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webrtc::MediaControllerInterface* media_controller,
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TransportController* transport_controller,
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const std::string& content_name,
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const std::string* bundle_transport_name,
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bool rtcp,
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const VideoOptions& options);
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// Destroys a video channel created with the Create API.
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void DestroyVideoChannel(VideoChannel* video_channel);
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DataChannel* CreateDataChannel(TransportController* transport_controller,
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const std::string& content_name,
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const std::string* bundle_transport_name,
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bool rtcp,
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DataChannelType data_channel_type);
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// Destroys a data channel created with the Create API.
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void DestroyDataChannel(DataChannel* data_channel);
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// Indicates whether any channels exist.
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bool has_channels() const {
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return (!voice_channels_.empty() || !video_channels_.empty());
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}
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// RTX will be enabled/disabled in engines that support it. The supporting
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// engines will start offering an RTX codec. Must be called before Init().
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bool SetVideoRtxEnabled(bool enable);
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// Starts/stops the local microphone and enables polling of the input level.
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bool capturing() const { return capturing_; }
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// The operations below occur on the main thread.
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// Starts AEC dump using existing file, with a specified maximum file size in
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// bytes. When the limit is reached, logging will stop and the file will be
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// closed. If max_size_bytes is set to <= 0, no limit will be used.
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bool StartAecDump(rtc::PlatformFile file, int64_t max_size_bytes);
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// Stops recording AEC dump.
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void StopAecDump();
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// Starts RtcEventLog using existing file.
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bool StartRtcEventLog(rtc::PlatformFile file, int64_t max_size_bytes);
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// Stops logging RtcEventLog.
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void StopRtcEventLog();
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private:
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typedef std::vector<VoiceChannel*> VoiceChannels;
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typedef std::vector<VideoChannel*> VideoChannels;
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typedef std::vector<DataChannel*> DataChannels;
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void Construct(MediaEngineInterface* me,
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DataEngineInterface* dme,
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rtc::Thread* worker_thread,
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rtc::Thread* network_thread);
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bool InitMediaEngine_w();
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void DestructorDeletes_w();
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void Terminate_w();
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VoiceChannel* CreateVoiceChannel_w(
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webrtc::MediaControllerInterface* media_controller,
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TransportController* transport_controller,
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const std::string& content_name,
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const std::string* bundle_transport_name,
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bool rtcp,
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const AudioOptions& options);
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void DestroyVoiceChannel_w(VoiceChannel* voice_channel);
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VideoChannel* CreateVideoChannel_w(
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webrtc::MediaControllerInterface* media_controller,
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TransportController* transport_controller,
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const std::string& content_name,
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const std::string* bundle_transport_name,
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bool rtcp,
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const VideoOptions& options);
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void DestroyVideoChannel_w(VideoChannel* video_channel);
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DataChannel* CreateDataChannel_w(TransportController* transport_controller,
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const std::string& content_name,
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const std::string* bundle_transport_name,
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bool rtcp,
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DataChannelType data_channel_type);
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void DestroyDataChannel_w(DataChannel* data_channel);
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std::unique_ptr<MediaEngineInterface> media_engine_;
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std::unique_ptr<DataEngineInterface> data_media_engine_;
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bool initialized_;
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rtc::Thread* main_thread_;
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rtc::Thread* worker_thread_;
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rtc::Thread* network_thread_;
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VoiceChannels voice_channels_;
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VideoChannels video_channels_;
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DataChannels data_channels_;
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bool enable_rtx_;
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bool capturing_;
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};
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} // namespace cricket
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#endif // WEBRTC_PC_CHANNELMANAGER_H_
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