288 lines
10 KiB
C++
288 lines
10 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_LIBJINGLE_XMPP_XMPPTHREAD_H_
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#define WEBRTC_LIBJINGLE_XMPP_XMPPTHREAD_H_
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#include <memory>
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#include "webrtc/libjingle/xmpp/moduleimpl.h"
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#include "webrtc/libjingle/xmpp/rostermodule.h"
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namespace buzz {
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//! Presence Information
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//! This class stores both presence information for outgoing presence and is
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//! returned by methods in XmppRosterModule to represent received incoming
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//! presence information. When this class is writeable (non-const) then each
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//! update to any property will set the inner xml. Setting the raw_xml will
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//! rederive all of the other properties.
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class XmppPresenceImpl : public XmppPresence {
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public:
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virtual ~XmppPresenceImpl() {}
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//! The from Jid of for the presence information.
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//! Typically this will be a full Jid with resource specified. For outgoing
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//! presence this should remain JID_NULL and will be scrubbed from the
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//! stanza when being sent.
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virtual const Jid jid() const;
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//! Is the contact available?
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virtual XmppPresenceAvailable available() const;
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//! Sets if the user is available or not
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virtual XmppReturnStatus set_available(XmppPresenceAvailable available);
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//! The show value of the presence info
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virtual XmppPresenceShow presence_show() const;
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//! Set the presence show value
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virtual XmppReturnStatus set_presence_show(XmppPresenceShow show);
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//! The Priority of the presence info
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virtual int priority() const;
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//! Set the priority of the presence
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virtual XmppReturnStatus set_priority(int priority);
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//! The plain text status of the presence info.
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//! If there are multiple status because of language, this will either be a
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//! status that is not tagged for language or the first available
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virtual const std::string status() const;
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//! Sets the status for the presence info.
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//! If there is more than one status present already then this will remove
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//! them all and replace it with one status element we no specified language
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virtual XmppReturnStatus set_status(const std::string& status);
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//! The connection status
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virtual XmppPresenceConnectionStatus connection_status() const;
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//! The focus obfuscated GAIA id
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virtual const std::string google_user_id() const;
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//! The nickname in the presence
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virtual const std::string nickname() const;
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//! The raw xml of the presence update
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virtual const XmlElement* raw_xml() const;
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//! Sets the raw presence stanza for the presence update
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//! This will cause all other data items in this structure to be rederived
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virtual XmppReturnStatus set_raw_xml(const XmlElement * xml);
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private:
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XmppPresenceImpl();
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friend class XmppPresence;
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friend class XmppRosterModuleImpl;
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void CreateRawXmlSkeleton();
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// Store everything in the XML element. If this becomes a perf issue we can
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// cache the data.
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std::unique_ptr<XmlElement> raw_xml_;
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};
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//! A contact as given by the server
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class XmppRosterContactImpl : public XmppRosterContact {
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public:
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virtual ~XmppRosterContactImpl() {}
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//! The jid for the contact.
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//! Typically this will be a bare Jid.
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virtual const Jid jid() const;
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//! Sets the jid for the roster contact update
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virtual XmppReturnStatus set_jid(const Jid& jid);
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//! The name (nickname) stored for this contact
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virtual const std::string name() const;
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//! Sets the name
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virtual XmppReturnStatus set_name(const std::string& name);
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//! The Presence subscription state stored on the server for this contact
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//! This is never settable and will be ignored when generating a roster
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//! add/update request
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virtual XmppSubscriptionState subscription_state() const;
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//! The number of Groups applied to this contact
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virtual size_t GetGroupCount() const;
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//! Gets a Group applied to the contact based on index.
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virtual const std::string GetGroup(size_t index) const;
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//! Adds a group to this contact.
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//! This will return a no error if the group is already present.
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virtual XmppReturnStatus AddGroup(const std::string& group);
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//! Removes a group from the contact.
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//! This will return no error if the group isn't there
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virtual XmppReturnStatus RemoveGroup(const std::string& group);
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//! The raw xml for this roster contact
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virtual const XmlElement* raw_xml() const;
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//! Sets the raw presence stanza for the presence update
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//! This will cause all other data items in this structure to be rederived
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virtual XmppReturnStatus set_raw_xml(const XmlElement * xml);
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private:
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XmppRosterContactImpl();
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void CreateRawXmlSkeleton();
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void SetXmlFromWire(const XmlElement * xml);
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void ResetGroupCache();
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bool FindGroup(const std::string& group,
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XmlElement** element,
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XmlChild** child_before);
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friend class XmppRosterContact;
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friend class XmppRosterModuleImpl;
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int group_count_;
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int group_index_returned_;
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XmlElement * group_returned_;
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std::unique_ptr<XmlElement> raw_xml_;
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};
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//! An XmppModule for handle roster and presence functionality
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class XmppRosterModuleImpl : public XmppModuleImpl,
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public XmppRosterModule, public XmppIqHandler {
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public:
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virtual ~XmppRosterModuleImpl();
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IMPLEMENT_XMPPMODULE
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//! Sets the roster handler (callbacks) for the module
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virtual XmppReturnStatus set_roster_handler(XmppRosterHandler * handler);
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//! Gets the roster handler for the module
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virtual XmppRosterHandler* roster_handler();
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// USER PRESENCE STATE -------------------------------------------------------
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//! Gets the aggregate outgoing presence
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//! This object is non-const and be edited directly. No update is sent
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//! to the server until a Broadcast is sent
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virtual XmppPresence* outgoing_presence();
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//! Broadcasts that the user is available.
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//! Nothing with respect to presence is sent until this is called.
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virtual XmppReturnStatus BroadcastPresence();
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//! Sends a directed presence to a Jid
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//! Note that the client doesn't store where directed presence notifications
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//! have been sent. The server can keep the appropriate state
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virtual XmppReturnStatus SendDirectedPresence(const XmppPresence* presence,
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const Jid& to_jid);
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// INCOMING PRESENCE STATUS --------------------------------------------------
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//! Returns the number of incoming presence data recorded
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virtual size_t GetIncomingPresenceCount();
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//! Returns an incoming presence datum based on index
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virtual const XmppPresence* GetIncomingPresence(size_t index);
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//! Gets the number of presence data for a bare Jid
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//! There may be a datum per resource
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virtual size_t GetIncomingPresenceForJidCount(const Jid& jid);
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//! Returns a single presence data for a Jid based on index
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virtual const XmppPresence* GetIncomingPresenceForJid(const Jid& jid,
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size_t index);
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// ROSTER MANAGEMENT ---------------------------------------------------------
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//! Requests an update of the roster from the server
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//! This must be called to initialize the client side cache of the roster
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//! After this is sent the server should keep this module apprised of any
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//! changes.
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virtual XmppReturnStatus RequestRosterUpdate();
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//! Returns the number of contacts in the roster
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virtual size_t GetRosterContactCount();
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//! Returns a contact by index
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virtual const XmppRosterContact* GetRosterContact(size_t index);
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//! Finds a contact by Jid
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virtual const XmppRosterContact* FindRosterContact(const Jid& jid);
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//! Send a request to the server to add a contact
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//! Note that the contact won't show up in the roster until the server can
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//! respond. This happens async when the socket is being serviced
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virtual XmppReturnStatus RequestRosterChange(
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const XmppRosterContact* contact);
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//! Request that the server remove a contact
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//! The jabber protocol specifies that the server should also cancel any
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//! subscriptions when this is done. Like adding, this contact won't be
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//! removed until the server responds.
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virtual XmppReturnStatus RequestRosterRemove(const Jid& jid);
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// SUBSCRIPTION MANAGEMENT ---------------------------------------------------
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//! Request a subscription to presence notifications form a Jid
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virtual XmppReturnStatus RequestSubscription(const Jid& jid);
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//! Cancel a subscription to presence notifications from a Jid
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virtual XmppReturnStatus CancelSubscription(const Jid& jid);
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//! Approve a request to deliver presence notifications to a jid
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virtual XmppReturnStatus ApproveSubscriber(const Jid& jid);
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//! Deny or cancel presence notification deliver to a jid
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virtual XmppReturnStatus CancelSubscriber(const Jid& jid);
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// XmppIqHandler IMPLEMENTATION ----------------------------------------------
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virtual void IqResponse(XmppIqCookie cookie, const XmlElement * stanza);
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protected:
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// XmppModuleImpl OVERRIDES --------------------------------------------------
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virtual bool HandleStanza(const XmlElement *);
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// PRIVATE DATA --------------------------------------------------------------
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private:
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friend class XmppRosterModule;
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XmppRosterModuleImpl();
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// Helper functions
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void DeleteIncomingPresence();
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void DeleteContacts();
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XmppReturnStatus SendSubscriptionRequest(const Jid& jid,
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const std::string& type);
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void InternalSubscriptionRequest(const Jid& jid, const XmlElement* stanza,
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XmppSubscriptionRequestType request_type);
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void InternalIncomingPresence(const Jid& jid, const XmlElement* stanza);
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void InternalIncomingPresenceError(const Jid& jid, const XmlElement* stanza);
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void InternalRosterItems(const XmlElement* stanza);
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// Member data
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XmppPresenceImpl outgoing_presence_;
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XmppRosterHandler* roster_handler_;
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typedef std::vector<XmppPresenceImpl*> PresenceVector;
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typedef std::map<Jid, PresenceVector*> JidPresenceVectorMap;
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std::unique_ptr<JidPresenceVectorMap> incoming_presence_map_;
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std::unique_ptr<PresenceVector> incoming_presence_vector_;
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typedef std::vector<XmppRosterContactImpl*> ContactVector;
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std::unique_ptr<ContactVector> contacts_;
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};
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}
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#endif // WEBRTC_LIBJINGLE_XMPP_XMPPTHREAD_H_
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