118 lines
3.8 KiB
C++
118 lines
3.8 KiB
C++
/*
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* Copyright 2012 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_P2P_BASE_TESTTURNSERVER_H_
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#define WEBRTC_P2P_BASE_TESTTURNSERVER_H_
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#include <string>
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#include <vector>
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#include "webrtc/p2p/base/basicpacketsocketfactory.h"
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#include "webrtc/p2p/base/stun.h"
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#include "webrtc/p2p/base/turnserver.h"
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#include "webrtc/base/asyncudpsocket.h"
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#include "webrtc/base/thread.h"
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namespace cricket {
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static const char kTestRealm[] = "example.org";
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static const char kTestSoftware[] = "TestTurnServer";
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class TestTurnRedirector : public TurnRedirectInterface {
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public:
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explicit TestTurnRedirector(const std::vector<rtc::SocketAddress>& addresses)
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: alternate_server_addresses_(addresses),
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iter_(alternate_server_addresses_.begin()) {
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}
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virtual bool ShouldRedirect(const rtc::SocketAddress&,
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rtc::SocketAddress* out) {
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if (!out || iter_ == alternate_server_addresses_.end()) {
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return false;
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}
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*out = *iter_++;
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return true;
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}
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private:
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const std::vector<rtc::SocketAddress>& alternate_server_addresses_;
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std::vector<rtc::SocketAddress>::const_iterator iter_;
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};
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class TestTurnServer : public TurnAuthInterface {
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public:
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TestTurnServer(rtc::Thread* thread,
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const rtc::SocketAddress& int_addr,
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const rtc::SocketAddress& udp_ext_addr,
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ProtocolType int_protocol = PROTO_UDP)
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: server_(thread) {
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AddInternalSocket(int_addr, int_protocol);
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server_.SetExternalSocketFactory(new rtc::BasicPacketSocketFactory(),
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udp_ext_addr);
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server_.set_realm(kTestRealm);
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server_.set_software(kTestSoftware);
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server_.set_auth_hook(this);
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}
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void set_enable_otu_nonce(bool enable) {
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server_.set_enable_otu_nonce(enable);
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}
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TurnServer* server() { return &server_; }
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void set_redirect_hook(TurnRedirectInterface* redirect_hook) {
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server_.set_redirect_hook(redirect_hook);
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}
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void AddInternalSocket(const rtc::SocketAddress& int_addr,
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ProtocolType proto) {
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rtc::Thread* thread = rtc::Thread::Current();
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if (proto == cricket::PROTO_UDP) {
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server_.AddInternalSocket(rtc::AsyncUDPSocket::Create(
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thread->socketserver(), int_addr), proto);
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} else if (proto == cricket::PROTO_TCP) {
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// For TCP we need to create a server socket which can listen for incoming
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// new connections.
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rtc::AsyncSocket* socket =
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thread->socketserver()->CreateAsyncSocket(SOCK_STREAM);
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socket->Bind(int_addr);
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socket->Listen(5);
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server_.AddInternalServerSocket(socket, proto);
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}
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}
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// Finds the first allocation in the server allocation map with a source
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// ip and port matching the socket address provided.
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TurnServerAllocation* FindAllocation(const rtc::SocketAddress& src) {
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const TurnServer::AllocationMap& map = server_.allocations();
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for (TurnServer::AllocationMap::const_iterator it = map.begin();
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it != map.end(); ++it) {
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if (src == it->first.src()) {
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return it->second;
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}
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}
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return NULL;
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}
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private:
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// For this test server, succeed if the password is the same as the username.
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// Obviously, do not use this in a production environment.
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virtual bool GetKey(const std::string& username, const std::string& realm,
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std::string* key) {
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return ComputeStunCredentialHash(username, realm, username, key);
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}
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TurnServer server_;
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};
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} // namespace cricket
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#endif // WEBRTC_P2P_BASE_TESTTURNSERVER_H_
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