140 lines
4.1 KiB
C++
140 lines
4.1 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_P2P_BASE_STUNREQUEST_H_
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#define WEBRTC_P2P_BASE_STUNREQUEST_H_
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#include <map>
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#include <string>
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#include "webrtc/p2p/base/stun.h"
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#include "webrtc/base/sigslot.h"
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#include "webrtc/base/thread.h"
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namespace cricket {
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class StunRequest;
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const int kAllRequests = 0;
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// Manages a set of STUN requests, sending and resending until we receive a
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// response or determine that the request has timed out.
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class StunRequestManager {
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public:
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StunRequestManager(rtc::Thread* thread);
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~StunRequestManager();
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// Starts sending the given request (perhaps after a delay).
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void Send(StunRequest* request);
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void SendDelayed(StunRequest* request, int delay);
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// If |msg_type| is kAllRequests, sends all pending requests right away.
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// Otherwise, sends those that have a matching type right away.
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// Only for testing.
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void Flush(int msg_type);
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// Returns true if at least one request with |msg_type| is scheduled for
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// transmission. For testing only.
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bool HasRequest(int msg_type);
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// Removes a stun request that was added previously. This will happen
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// automatically when a request succeeds, fails, or times out.
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void Remove(StunRequest* request);
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// Removes all stun requests that were added previously.
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void Clear();
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// Determines whether the given message is a response to one of the
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// outstanding requests, and if so, processes it appropriately.
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bool CheckResponse(StunMessage* msg);
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bool CheckResponse(const char* data, size_t size);
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bool empty() { return requests_.empty(); }
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// Set the Origin header for outgoing stun messages.
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void set_origin(const std::string& origin) { origin_ = origin; }
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// Raised when there are bytes to be sent.
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sigslot::signal3<const void*, size_t, StunRequest*> SignalSendPacket;
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private:
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typedef std::map<std::string, StunRequest*> RequestMap;
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rtc::Thread* thread_;
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RequestMap requests_;
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std::string origin_;
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friend class StunRequest;
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};
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// Represents an individual request to be sent. The STUN message can either be
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// constructed beforehand or built on demand.
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class StunRequest : public rtc::MessageHandler {
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public:
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StunRequest();
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StunRequest(StunMessage* request);
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virtual ~StunRequest();
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// Causes our wrapped StunMessage to be Prepared
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void Construct();
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// The manager handling this request (if it has been scheduled for sending).
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StunRequestManager* manager() { return manager_; }
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// Returns the transaction ID of this request.
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const std::string& id() { return msg_->transaction_id(); }
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// the origin value
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const std::string& origin() const { return origin_; }
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void set_origin(const std::string& origin) { origin_ = origin; }
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// Returns the STUN type of the request message.
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int type();
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// Returns a const pointer to |msg_|.
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const StunMessage* msg() const;
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// Time elapsed since last send (in ms)
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int Elapsed() const;
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protected:
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int count_;
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bool timeout_;
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std::string origin_;
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// Fills in a request object to be sent. Note that request's transaction ID
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// will already be set and cannot be changed.
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virtual void Prepare(StunMessage* request) {}
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// Called when the message receives a response or times out.
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virtual void OnResponse(StunMessage* response) {}
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virtual void OnErrorResponse(StunMessage* response) {}
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virtual void OnTimeout() {}
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// Called when the message is sent.
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virtual void OnSent();
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// Returns the next delay for resends.
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virtual int resend_delay();
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private:
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void set_manager(StunRequestManager* manager);
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// Handles messages for sending and timeout.
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void OnMessage(rtc::Message* pmsg);
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StunRequestManager* manager_;
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StunMessage* msg_;
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int64_t tstamp_;
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friend class StunRequestManager;
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};
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} // namespace cricket
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#endif // WEBRTC_P2P_BASE_STUNREQUEST_H_
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