247 lines
6.8 KiB
C++
247 lines
6.8 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "xmppsocket.h"
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#include <errno.h>
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#include "webrtc/base/logging.h"
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#include "webrtc/base/thread.h"
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#ifdef FEATURE_ENABLE_SSL
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#include "webrtc/base/ssladapter.h"
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#endif
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#ifdef USE_SSLSTREAM
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#include "webrtc/base/socketstream.h"
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#ifdef FEATURE_ENABLE_SSL
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#include "webrtc/base/sslstreamadapter.h"
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#endif // FEATURE_ENABLE_SSL
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#endif // USE_SSLSTREAM
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namespace buzz {
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XmppSocket::XmppSocket(buzz::TlsOptions tls) : cricket_socket_(NULL),
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tls_(tls) {
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state_ = buzz::AsyncSocket::STATE_CLOSED;
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}
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void XmppSocket::CreateCricketSocket(int family) {
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rtc::Thread* pth = rtc::Thread::Current();
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if (family == AF_UNSPEC) {
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family = AF_INET;
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}
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rtc::AsyncSocket* socket =
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pth->socketserver()->CreateAsyncSocket(family, SOCK_STREAM);
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#ifndef USE_SSLSTREAM
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#ifdef FEATURE_ENABLE_SSL
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if (tls_ != buzz::TLS_DISABLED) {
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socket = rtc::SSLAdapter::Create(socket);
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}
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#endif // FEATURE_ENABLE_SSL
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cricket_socket_ = socket;
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cricket_socket_->SignalReadEvent.connect(this, &XmppSocket::OnReadEvent);
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cricket_socket_->SignalWriteEvent.connect(this, &XmppSocket::OnWriteEvent);
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cricket_socket_->SignalConnectEvent.connect(this,
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&XmppSocket::OnConnectEvent);
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cricket_socket_->SignalCloseEvent.connect(this, &XmppSocket::OnCloseEvent);
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#else // USE_SSLSTREAM
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cricket_socket_ = socket;
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stream_ = new rtc::SocketStream(cricket_socket_);
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#ifdef FEATURE_ENABLE_SSL
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if (tls_ != buzz::TLS_DISABLED)
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stream_ = rtc::SSLStreamAdapter::Create(stream_);
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#endif // FEATURE_ENABLE_SSL
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stream_->SignalEvent.connect(this, &XmppSocket::OnEvent);
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#endif // USE_SSLSTREAM
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}
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XmppSocket::~XmppSocket() {
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Close();
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#ifndef USE_SSLSTREAM
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delete cricket_socket_;
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#else // USE_SSLSTREAM
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delete stream_;
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#endif // USE_SSLSTREAM
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}
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#ifndef USE_SSLSTREAM
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void XmppSocket::OnReadEvent(rtc::AsyncSocket * socket) {
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SignalRead();
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}
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void XmppSocket::OnWriteEvent(rtc::AsyncSocket * socket) {
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// Write bytes if there are any
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while (buffer_.size() > 0) {
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int written = cricket_socket_->Send(buffer_.data(), buffer_.size());
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if (written > 0) {
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ASSERT(static_cast<size_t>(written) <= buffer_.size());
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memmove(buffer_.data(), buffer_.data() + written,
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buffer_.size() - written);
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buffer_.SetSize(buffer_.size() - written);
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continue;
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}
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if (!cricket_socket_->IsBlocking())
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LOG(LS_ERROR) << "Send error: " << cricket_socket_->GetError();
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return;
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}
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}
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void XmppSocket::OnConnectEvent(rtc::AsyncSocket * socket) {
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#if defined(FEATURE_ENABLE_SSL)
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if (state_ == buzz::AsyncSocket::STATE_TLS_CONNECTING) {
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state_ = buzz::AsyncSocket::STATE_TLS_OPEN;
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SignalSSLConnected();
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OnWriteEvent(cricket_socket_);
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return;
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}
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#endif // !defined(FEATURE_ENABLE_SSL)
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state_ = buzz::AsyncSocket::STATE_OPEN;
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SignalConnected();
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}
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void XmppSocket::OnCloseEvent(rtc::AsyncSocket * socket, int error) {
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SignalCloseEvent(error);
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}
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#else // USE_SSLSTREAM
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void XmppSocket::OnEvent(rtc::StreamInterface* stream,
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int events, int err) {
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if ((events & rtc::SE_OPEN)) {
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#if defined(FEATURE_ENABLE_SSL)
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if (state_ == buzz::AsyncSocket::STATE_TLS_CONNECTING) {
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state_ = buzz::AsyncSocket::STATE_TLS_OPEN;
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SignalSSLConnected();
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events |= rtc::SE_WRITE;
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} else
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#endif
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{
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state_ = buzz::AsyncSocket::STATE_OPEN;
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SignalConnected();
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}
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}
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if ((events & rtc::SE_READ))
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SignalRead();
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if ((events & rtc::SE_WRITE)) {
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// Write bytes if there are any
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while (buffer_.size() > 0) {
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rtc::StreamResult result;
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size_t written;
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int error;
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result = stream_->Write(buffer_.data(), buffer_.size(),
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&written, &error);
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if (result == rtc::SR_ERROR) {
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LOG(LS_ERROR) << "Send error: " << error;
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return;
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}
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if (result == rtc::SR_BLOCK)
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return;
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ASSERT(result == rtc::SR_SUCCESS);
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ASSERT(written > 0);
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ASSERT(written <= buffer_.size());
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memmove(buffer_.data(), buffer_.data() + written,
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buffer_.size() - written);
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buffer_.SetSize(buffer_.size() - written);
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}
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}
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if ((events & rtc::SE_CLOSE))
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SignalCloseEvent(err);
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}
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#endif // USE_SSLSTREAM
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buzz::AsyncSocket::State XmppSocket::state() {
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return state_;
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}
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buzz::AsyncSocket::Error XmppSocket::error() {
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return buzz::AsyncSocket::ERROR_NONE;
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}
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int XmppSocket::GetError() {
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return 0;
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}
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bool XmppSocket::Connect(const rtc::SocketAddress& addr) {
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if (cricket_socket_ == NULL) {
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CreateCricketSocket(addr.family());
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}
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if (cricket_socket_->Connect(addr) < 0) {
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return cricket_socket_->IsBlocking();
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}
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return true;
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}
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bool XmppSocket::Read(char * data, size_t len, size_t* len_read) {
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#ifndef USE_SSLSTREAM
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int read = cricket_socket_->Recv(data, len, nullptr);
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if (read > 0) {
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*len_read = (size_t)read;
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return true;
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}
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#else // USE_SSLSTREAM
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rtc::StreamResult result = stream_->Read(data, len, len_read, NULL);
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if (result == rtc::SR_SUCCESS)
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return true;
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#endif // USE_SSLSTREAM
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return false;
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}
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bool XmppSocket::Write(const char * data, size_t len) {
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buffer_.AppendData(data, len);
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#ifndef USE_SSLSTREAM
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OnWriteEvent(cricket_socket_);
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#else // USE_SSLSTREAM
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OnEvent(stream_, rtc::SE_WRITE, 0);
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#endif // USE_SSLSTREAM
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return true;
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}
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bool XmppSocket::Close() {
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if (state_ != buzz::AsyncSocket::STATE_OPEN)
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return false;
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#ifndef USE_SSLSTREAM
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if (cricket_socket_->Close() == 0) {
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state_ = buzz::AsyncSocket::STATE_CLOSED;
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SignalClosed();
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return true;
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}
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return false;
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#else // USE_SSLSTREAM
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state_ = buzz::AsyncSocket::STATE_CLOSED;
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stream_->Close();
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SignalClosed();
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return true;
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#endif // USE_SSLSTREAM
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}
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bool XmppSocket::StartTls(const std::string & domainname) {
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#if defined(FEATURE_ENABLE_SSL)
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if (tls_ == buzz::TLS_DISABLED)
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return false;
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#ifndef USE_SSLSTREAM
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rtc::SSLAdapter* ssl_adapter =
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static_cast<rtc::SSLAdapter *>(cricket_socket_);
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if (ssl_adapter->StartSSL(domainname.c_str(), false) != 0)
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return false;
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#else // USE_SSLSTREAM
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rtc::SSLStreamAdapter* ssl_stream =
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static_cast<rtc::SSLStreamAdapter *>(stream_);
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if (ssl_stream->StartSSLWithServer(domainname.c_str()) != 0)
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return false;
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#endif // USE_SSLSTREAM
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state_ = buzz::AsyncSocket::STATE_TLS_CONNECTING;
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return true;
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#else // !defined(FEATURE_ENABLE_SSL)
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return false;
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#endif // !defined(FEATURE_ENABLE_SSL)
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}
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} // namespace buzz
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