42 lines
1.5 KiB
Objective-C
42 lines
1.5 KiB
Objective-C
/*
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* Copyright 2014 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#import <Foundation/Foundation.h>
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#import "ARDSignalingChannel.h"
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// Wraps a WebSocket connection to the AppRTC WebSocket server.
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@interface ARDWebSocketChannel : NSObject <ARDSignalingChannel>
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- (instancetype)initWithURL:(NSURL *)url
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restURL:(NSURL *)restURL
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delegate:(id<ARDSignalingChannelDelegate>)delegate;
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// Registers with the WebSocket server for the given room and client id once
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// the web socket connection is open.
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- (void)registerForRoomId:(NSString *)roomId
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clientId:(NSString *)clientId;
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// Sends message over the WebSocket connection if registered, otherwise POSTs to
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// the web socket server instead.
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- (void)sendMessage:(ARDSignalingMessage *)message;
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@end
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// Loopback mode is used to cause the client to connect to itself for testing.
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// A second web socket connection is established simulating the other client.
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// Any messages received are sent back to the WebSocket server after modifying
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// them as appropriate.
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@interface ARDLoopbackWebSocketChannel : ARDWebSocketChannel
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- (instancetype)initWithURL:(NSURL *)url restURL:(NSURL *)restURL;
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@end
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