307 lines
13 KiB
C++
307 lines
13 KiB
C++
/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_P2P_QUIC_QUICTRANSPORTCHANNEL_H_
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#define WEBRTC_P2P_QUIC_QUICTRANSPORTCHANNEL_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "net/quic/quic_crypto_client_stream.h"
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#include "net/quic/quic_packet_writer.h"
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#include "webrtc/base/constructormagic.h"
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#include "webrtc/base/optional.h"
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#include "webrtc/p2p/base/transportchannelimpl.h"
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#include "webrtc/p2p/quic/quicconnectionhelper.h"
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#include "webrtc/p2p/quic/quicsession.h"
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namespace cricket {
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enum QuicTransportState {
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// Haven't started QUIC handshake.
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QUIC_TRANSPORT_NEW = 0,
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// Started QUIC handshake.
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QUIC_TRANSPORT_CONNECTING,
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// Negotiated, and has an encrypted connection.
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QUIC_TRANSPORT_CONNECTED,
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// QUIC connection closed due to handshake failure or explicit shutdown.
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QUIC_TRANSPORT_CLOSED,
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};
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// QuicTransportChannel uses the QUIC protocol to establish encryption with
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// another peer, wrapping an existing TransportChannelImpl instance
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// (e.g a P2PTransportChannel) responsible for connecting peers.
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// Once the wrapped transport channel is connected, QuicTransportChannel
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// negotiates the crypto handshake and establishes SRTP keying material.
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//
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// How it works:
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//
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// QuicTransportChannel {
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// QuicSession* quic_;
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// TransportChannelImpl* channel_;
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// }
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//
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// - Data written to SendPacket() is passed directly to |channel_| if it is
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// an SRTP packet with the PF_SRTP_BYPASS flag.
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//
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// - |quic_| passes outgoing packets to WritePacket(), which transfers them
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// to |channel_| to be sent across the network.
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//
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// - Data which comes into QuicTransportChannel::OnReadPacket is checked to
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// see if it is QUIC, and if it is, passed to |quic_|. SRTP packets are
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// signaled upwards as bypass packets.
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//
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// - When the QUIC handshake is completed, quic_state() returns
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// QUIC_TRANSPORT_CONNECTED and SRTP keying material can be exported.
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//
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// - CreateQuicStream() creates an outgoing QUIC stream. Once the local peer
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// sends data from this stream, the remote peer emits SignalIncomingStream
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// with a QUIC stream of the same id to handle received data.
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//
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// TODO(mikescarlett): Implement secure QUIC handshake and 0-RTT handshakes.
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class QuicTransportChannel : public TransportChannelImpl,
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public net::QuicPacketWriter,
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public net::QuicCryptoClientStream::ProofHandler {
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public:
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// |channel| - the TransportChannelImpl we are wrapping.
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explicit QuicTransportChannel(TransportChannelImpl* channel);
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~QuicTransportChannel() override;
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// TransportChannel overrides.
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// TODO(mikescarlett): Implement certificate authentication.
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bool SetLocalCertificate(
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const rtc::scoped_refptr<rtc::RTCCertificate>& certificate) override;
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rtc::scoped_refptr<rtc::RTCCertificate> GetLocalCertificate() const override;
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// TODO(mikescarlett): Implement fingerprint authentication.
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bool SetRemoteFingerprint(const std::string& digest_alg,
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const uint8_t* digest,
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size_t digest_len) override;
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// TODO(mikescarlett): Remove this DTLS-specific method when TransportChannel
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// does not require defining it.
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bool IsDtlsActive() const override { return true; }
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// Sends a RTP packet if the PF_SRTP_BYPASS flag is set.
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int SendPacket(const char* data,
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size_t size,
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const rtc::PacketOptions& options,
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int flags) override;
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// Sets up the ciphers to use for SRTP.
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// TODO(mikescarlett): Use SRTP ciphers for negotiation.
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bool SetSrtpCryptoSuites(const std::vector<int>& ciphers) override {
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return true;
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}
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// Determines which SRTP cipher was negotiated.
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// TODO(mikescarlett): Implement QUIC cipher negotiation. This currently
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// returns SRTP_AES128_CM_SHA1_80.
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bool GetSrtpCryptoSuite(int* cipher) override;
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bool SetSslRole(rtc::SSLRole role) override;
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bool GetSslRole(rtc::SSLRole* role) const override;
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// Determines which SSL cipher was negotiated.
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// TODO(mikescarlett): Implement QUIC cipher negotiation.
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bool GetSslCipherSuite(int* cipher) override { return false; }
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// Once QUIC is established (i.e., |quic_state_| is QUIC_TRANSPORT_CONNECTED),
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// this extracts the keys negotiated during the QUIC handshake, for use
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// in external encryption such as for extracting SRTP keys.
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bool ExportKeyingMaterial(const std::string& label,
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const uint8_t* context,
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size_t context_len,
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bool use_context,
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uint8_t* result,
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size_t result_len) override;
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// TODO(mikescarlett): Remove this method once TransportChannel does not
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// require defining it.
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std::unique_ptr<rtc::SSLCertificate> GetRemoteSSLCertificate()
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const override {
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return nullptr;
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}
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// TransportChannelImpl overrides that we forward to the wrapped transport.
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void SetIceRole(IceRole role) override { channel_->SetIceRole(role); }
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IceRole GetIceRole() const override { return channel_->GetIceRole(); }
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int SetOption(rtc::Socket::Option opt, int value) override {
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return channel_->SetOption(opt, value);
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}
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bool GetOption(rtc::Socket::Option opt, int* value) override {
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return channel_->GetOption(opt, value);
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}
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int GetError() override { return channel_->GetError(); }
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bool GetStats(ConnectionInfos* infos) override {
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return channel_->GetStats(infos);
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}
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const std::string SessionId() const override { return channel_->SessionId(); }
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TransportChannelState GetState() const override {
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return channel_->GetState();
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}
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void SetIceTiebreaker(uint64_t tiebreaker) override {
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channel_->SetIceTiebreaker(tiebreaker);
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}
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void SetIceCredentials(const std::string& ice_ufrag,
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const std::string& ice_pwd) override {
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channel_->SetIceCredentials(ice_ufrag, ice_pwd);
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}
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void SetRemoteIceCredentials(const std::string& ice_ufrag,
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const std::string& ice_pwd) override {
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channel_->SetRemoteIceCredentials(ice_ufrag, ice_pwd);
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}
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void SetRemoteIceMode(IceMode mode) override {
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channel_->SetRemoteIceMode(mode);
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}
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void MaybeStartGathering() override { channel_->MaybeStartGathering(); }
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IceGatheringState gathering_state() const override {
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return channel_->gathering_state();
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}
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void AddRemoteCandidate(const Candidate& candidate) override {
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channel_->AddRemoteCandidate(candidate);
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}
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void RemoveRemoteCandidate(const Candidate& candidate) override {
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channel_->RemoveRemoteCandidate(candidate);
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}
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void SetIceConfig(const IceConfig& config) override {
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channel_->SetIceConfig(config);
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}
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void Connect() override {
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channel_->Connect();
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}
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// QuicPacketWriter overrides.
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// Called from net::QuicConnection when |quic_| has packets to write.
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net::WriteResult WritePacket(const char* buffer,
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size_t buf_len,
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const net::IPAddress& self_address,
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const net::IPEndPoint& peer_address,
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net::PerPacketOptions* options) override;
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// Whether QuicTransportChannel buffers data when unable to write. If this is
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// set to false, then net::QuicConnection buffers unsent packets.
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bool IsWriteBlockedDataBuffered() const override { return false; }
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// Whether QuicTransportChannel is write blocked. If this returns true,
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// outgoing QUIC packets are queued by net::QuicConnection until
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// QuicTransportChannel::OnCanWrite() is called.
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bool IsWriteBlocked() const override;
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// Maximum size of the QUIC packet which can be written.
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net::QuicByteCount GetMaxPacketSize(
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const net::IPEndPoint& peer_address) const override {
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return net::kMaxPacketSize;
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}
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// This method is not used -- call set_writable(bool writable) instead.
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// TODO(miekscarlett): Remove this method once QuicPacketWriter does not
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// require defining it.
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void SetWritable() override {}
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// QuicCryptoClientStream::ProofHandler overrides.
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// Called by client crypto handshake when cached proof is marked valid.
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void OnProofValid(
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const net::QuicCryptoClientConfig::CachedState& cached) override;
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// Called by the client crypto handshake when proof verification details
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// become available, either because proof verification is complete, or when
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// cached details are used.
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void OnProofVerifyDetailsAvailable(
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const net::ProofVerifyDetails& verify_details) override;
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// Returns true if |quic_| has queued data which wasn't written due
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// to |channel_| being write blocked.
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bool HasDataToWrite() const;
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// Writes queued data for |quic_| when |channel_| is no longer write blocked.
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void OnCanWrite();
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// Connectivity state of QuicTransportChannel.
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QuicTransportState quic_state() const { return quic_state_; }
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// Creates a new QUIC stream that can send data.
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ReliableQuicStream* CreateQuicStream();
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// Emitted when |quic_| creates a QUIC stream to receive data from the remote
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// peer, when the stream did not exist previously.
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sigslot::signal1<ReliableQuicStream*> SignalIncomingStream;
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// Emitted when the QuicTransportChannel state becomes QUIC_TRANSPORT_CLOSED.
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sigslot::signal0<> SignalClosed;
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private:
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// Fingerprint of remote peer.
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struct RemoteFingerprint {
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std::string value;
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std::string algorithm;
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};
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// Callbacks for |channel_|.
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void OnReadableState(TransportChannel* channel);
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void OnWritableState(TransportChannel* channel);
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void OnReadPacket(TransportChannel* channel,
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const char* data,
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size_t size,
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const rtc::PacketTime& packet_time,
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int flags);
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void OnSentPacket(TransportChannel* channel,
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const rtc::SentPacket& sent_packet);
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void OnReadyToSend(TransportChannel* channel);
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void OnReceivingState(TransportChannel* channel);
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void OnGatheringState(TransportChannelImpl* channel);
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void OnCandidateGathered(TransportChannelImpl* channel, const Candidate& c);
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void OnRoleConflict(TransportChannelImpl* channel);
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void OnRouteChange(TransportChannel* channel, const Candidate& candidate);
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void OnSelectedCandidatePairChanged(
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TransportChannel* channel,
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CandidatePairInterface* selected_candidate_pair,
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int last_sent_packet_id);
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void OnChannelStateChanged(TransportChannelImpl* channel);
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// Callbacks for |quic_|.
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// Called when |quic_| has established the crypto handshake.
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void OnHandshakeComplete();
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// Called when |quic_| has closed the connection.
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void OnConnectionClosed(net::QuicErrorCode error, bool from_peer);
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// Called when |quic_| has created a new QUIC stream for incoming data.
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void OnIncomingStream(ReliableQuicStream* stream);
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// Called by OnReadPacket() when a QUIC packet is received.
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bool HandleQuicPacket(const char* data, size_t size);
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// Sets up the QUIC handshake.
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bool MaybeStartQuic();
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// Creates the QUIC connection and |quic_|.
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bool CreateQuicSession();
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// Creates the crypto stream and initializes the handshake.
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bool StartQuicHandshake();
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// Sets the QuicTransportChannel connectivity state.
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void set_quic_state(QuicTransportState state);
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// Everything should occur on this thread.
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rtc::Thread* worker_thread_;
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// Underlying channel which is responsible for connecting with the remote peer
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// and sending/receiving packets across the network.
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std::unique_ptr<TransportChannelImpl> channel_;
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// Connectivity state of QuicTransportChannel.
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QuicTransportState quic_state_ = QUIC_TRANSPORT_NEW;
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// QUIC session which establishes the crypto handshake and converts data
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// to/from QUIC packets.
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std::unique_ptr<QuicSession> quic_;
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// Non-crypto config for |quic_|.
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net::QuicConfig config_;
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// Helper for net::QuicConnection that provides timing and
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// random number generation.
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QuicConnectionHelper helper_;
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// This peer's role in the QUIC crypto handshake. SSL_CLIENT implies this peer
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// initiates the handshake, while SSL_SERVER implies the remote peer initiates
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// the handshake. This must be set before we start QUIC.
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rtc::Optional<rtc::SSLRole> ssl_role_;
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// Config for QUIC crypto client stream, used when |ssl_role_| is SSL_CLIENT.
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std::unique_ptr<net::QuicCryptoClientConfig> quic_crypto_client_config_;
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// Config for QUIC crypto server stream, used when |ssl_role_| is SSL_SERVER.
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std::unique_ptr<net::QuicCryptoServerConfig> quic_crypto_server_config_;
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// Used by QUIC crypto server stream to track most recently compressed certs.
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std::unique_ptr<net::QuicCompressedCertsCache> quic_compressed_certs_cache_;
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// This peer's certificate.
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rtc::scoped_refptr<rtc::RTCCertificate> local_certificate_;
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// Fingerprint of the remote peer. This must be set before we start QUIC.
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rtc::Optional<RemoteFingerprint> remote_fingerprint_;
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RTC_DISALLOW_COPY_AND_ASSIGN(QuicTransportChannel);
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};
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} // namespace cricket
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#endif // WEBRTC_P2P_QUIC_QUICTRANSPORTCHANNEL_H_
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