272 lines
9.3 KiB
C++
272 lines
9.3 KiB
C++
/*
|
|
* Copyright 2011 The WebRTC Project Authors. All rights reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#ifndef WEBRTC_LIBJINGLE_XMPP_PUBSUBSTATECLIENT_H_
|
|
#define WEBRTC_LIBJINGLE_XMPP_PUBSUBSTATECLIENT_H_
|
|
|
|
#include <map>
|
|
#include <memory>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "webrtc/libjingle/xmllite/qname.h"
|
|
#include "webrtc/libjingle/xmllite/xmlelement.h"
|
|
#include "webrtc/libjingle/xmpp/constants.h"
|
|
#include "webrtc/libjingle/xmpp/jid.h"
|
|
#include "webrtc/libjingle/xmpp/pubsubclient.h"
|
|
#include "webrtc/base/constructormagic.h"
|
|
#include "webrtc/base/sigslot.h"
|
|
#include "webrtc/base/sigslotrepeater.h"
|
|
|
|
namespace buzz {
|
|
|
|
// To handle retracts correctly, we need to remember certain details
|
|
// about an item. We could just cache the entire XML element, but
|
|
// that would take more memory and require re-parsing.
|
|
struct StateItemInfo {
|
|
std::string published_nick;
|
|
std::string publisher_nick;
|
|
};
|
|
|
|
// Represents a PubSub state change. Usually, the key is the nick,
|
|
// but not always. It's a per-state-type thing. Look below on how keys are
|
|
// computed.
|
|
template <typename C>
|
|
struct PubSubStateChange {
|
|
// The nick of the user changing the state.
|
|
std::string publisher_nick;
|
|
// The nick of the user whose state is changing.
|
|
std::string published_nick;
|
|
C old_state;
|
|
C new_state;
|
|
};
|
|
|
|
// Knows how to handle specific states and XML.
|
|
template <typename C>
|
|
class PubSubStateSerializer {
|
|
public:
|
|
virtual ~PubSubStateSerializer() {}
|
|
virtual XmlElement* Write(const QName& state_name, const C& state) = 0;
|
|
virtual void Parse(const XmlElement* state_elem, C* state_out) = 0;
|
|
};
|
|
|
|
// Knows how to create "keys" for states, which determines their
|
|
// uniqueness. Most states are per-nick, but block is
|
|
// per-blocker-and-blockee. This is independent of itemid, especially
|
|
// in the case of presenter state.
|
|
class PubSubStateKeySerializer {
|
|
public:
|
|
virtual ~PubSubStateKeySerializer() {}
|
|
virtual std::string GetKey(const std::string& publisher_nick,
|
|
const std::string& published_nick) = 0;
|
|
};
|
|
|
|
class PublishedNickKeySerializer : public PubSubStateKeySerializer {
|
|
public:
|
|
virtual std::string GetKey(const std::string& publisher_nick,
|
|
const std::string& published_nick);
|
|
};
|
|
|
|
class PublisherAndPublishedNicksKeySerializer
|
|
: public PubSubStateKeySerializer {
|
|
public:
|
|
virtual std::string GetKey(const std::string& publisher_nick,
|
|
const std::string& published_nick);
|
|
};
|
|
|
|
// Adapts PubSubClient to be specifically suited for pub sub call
|
|
// states. Signals state changes and keeps track of keys, which are
|
|
// normally nicks.
|
|
template <typename C>
|
|
class PubSubStateClient : public sigslot::has_slots<> {
|
|
public:
|
|
// Gets ownership of the serializers, but not the client.
|
|
PubSubStateClient(const std::string& publisher_nick,
|
|
PubSubClient* client,
|
|
const QName& state_name,
|
|
C default_state,
|
|
PubSubStateKeySerializer* key_serializer,
|
|
PubSubStateSerializer<C>* state_serializer)
|
|
: publisher_nick_(publisher_nick),
|
|
client_(client),
|
|
state_name_(state_name),
|
|
default_state_(default_state) {
|
|
key_serializer_.reset(key_serializer);
|
|
state_serializer_.reset(state_serializer);
|
|
client_->SignalItems.connect(
|
|
this, &PubSubStateClient<C>::OnItems);
|
|
client_->SignalPublishResult.connect(
|
|
this, &PubSubStateClient<C>::OnPublishResult);
|
|
client_->SignalPublishError.connect(
|
|
this, &PubSubStateClient<C>::OnPublishError);
|
|
client_->SignalRetractResult.connect(
|
|
this, &PubSubStateClient<C>::OnRetractResult);
|
|
client_->SignalRetractError.connect(
|
|
this, &PubSubStateClient<C>::OnRetractError);
|
|
}
|
|
|
|
virtual ~PubSubStateClient() {}
|
|
|
|
virtual void Publish(const std::string& published_nick,
|
|
const C& state,
|
|
std::string* task_id_out) {
|
|
std::string key = key_serializer_->GetKey(publisher_nick_, published_nick);
|
|
std::string itemid = state_name_.LocalPart() + ":" + key;
|
|
if (StatesEqual(state, default_state_)) {
|
|
client_->RetractItem(itemid, task_id_out);
|
|
} else {
|
|
XmlElement* state_elem = state_serializer_->Write(state_name_, state);
|
|
state_elem->AddAttr(QN_NICK, published_nick);
|
|
client_->PublishItem(itemid, state_elem, task_id_out);
|
|
}
|
|
}
|
|
|
|
sigslot::signal1<const PubSubStateChange<C>&> SignalStateChange;
|
|
// Signal (task_id, item). item is NULL for retract.
|
|
sigslot::signal2<const std::string&,
|
|
const XmlElement*> SignalPublishResult;
|
|
// Signal (task_id, item, error stanza). item is NULL for retract.
|
|
sigslot::signal3<const std::string&,
|
|
const XmlElement*,
|
|
const XmlElement*> SignalPublishError;
|
|
|
|
protected:
|
|
// return false if retracted item (no info or state given)
|
|
virtual bool ParseStateItem(const PubSubItem& item,
|
|
StateItemInfo* info_out,
|
|
C* state_out) {
|
|
const XmlElement* state_elem = item.elem->FirstNamed(state_name_);
|
|
if (state_elem == NULL) {
|
|
return false;
|
|
}
|
|
|
|
info_out->publisher_nick =
|
|
client_->GetPublisherNickFromPubSubItem(item.elem);
|
|
info_out->published_nick = state_elem->Attr(QN_NICK);
|
|
state_serializer_->Parse(state_elem, state_out);
|
|
return true;
|
|
}
|
|
|
|
virtual bool StatesEqual(const C& state1, const C& state2) {
|
|
return state1 == state2;
|
|
}
|
|
|
|
PubSubClient* client() { return client_; }
|
|
const QName& state_name() { return state_name_; }
|
|
|
|
private:
|
|
void OnItems(PubSubClient* pub_sub_client,
|
|
const std::vector<PubSubItem>& items) {
|
|
for (std::vector<PubSubItem>::const_iterator item = items.begin();
|
|
item != items.end(); ++item) {
|
|
OnItem(*item);
|
|
}
|
|
}
|
|
|
|
void OnItem(const PubSubItem& item) {
|
|
const std::string& itemid = item.itemid;
|
|
StateItemInfo info;
|
|
C new_state;
|
|
|
|
bool retracted = !ParseStateItem(item, &info, &new_state);
|
|
if (retracted) {
|
|
bool known_itemid =
|
|
(info_by_itemid_.find(itemid) != info_by_itemid_.end());
|
|
if (!known_itemid) {
|
|
// Nothing to retract, and nothing to publish.
|
|
// Probably a different state type.
|
|
return;
|
|
} else {
|
|
info = info_by_itemid_[itemid];
|
|
info_by_itemid_.erase(itemid);
|
|
new_state = default_state_;
|
|
}
|
|
} else {
|
|
// TODO: Assert new key matches the known key. It
|
|
// shouldn't change!
|
|
info_by_itemid_[itemid] = info;
|
|
}
|
|
|
|
std::string key = key_serializer_->GetKey(
|
|
info.publisher_nick, info.published_nick);
|
|
bool has_old_state = (state_by_key_.find(key) != state_by_key_.end());
|
|
C old_state = has_old_state ? state_by_key_[key] : default_state_;
|
|
if ((retracted && !has_old_state) || StatesEqual(new_state, old_state)) {
|
|
// Nothing change, so don't bother signalling.
|
|
return;
|
|
}
|
|
|
|
if (retracted || StatesEqual(new_state, default_state_)) {
|
|
// We treat a default state similar to a retract.
|
|
state_by_key_.erase(key);
|
|
} else {
|
|
state_by_key_[key] = new_state;
|
|
}
|
|
|
|
PubSubStateChange<C> change;
|
|
if (!retracted) {
|
|
// Retracts do not have publisher information.
|
|
change.publisher_nick = info.publisher_nick;
|
|
}
|
|
change.published_nick = info.published_nick;
|
|
change.old_state = old_state;
|
|
change.new_state = new_state;
|
|
SignalStateChange(change);
|
|
}
|
|
|
|
void OnPublishResult(PubSubClient* pub_sub_client,
|
|
const std::string& task_id,
|
|
const XmlElement* item) {
|
|
SignalPublishResult(task_id, item);
|
|
}
|
|
|
|
void OnPublishError(PubSubClient* pub_sub_client,
|
|
const std::string& task_id,
|
|
const buzz::XmlElement* item,
|
|
const buzz::XmlElement* stanza) {
|
|
SignalPublishError(task_id, item, stanza);
|
|
}
|
|
|
|
void OnRetractResult(PubSubClient* pub_sub_client,
|
|
const std::string& task_id) {
|
|
// There's no point in differentiating between publish and retract
|
|
// errors, so we simplify by making them both signal a publish
|
|
// result.
|
|
const XmlElement* item = NULL;
|
|
SignalPublishResult(task_id, item);
|
|
}
|
|
|
|
void OnRetractError(PubSubClient* pub_sub_client,
|
|
const std::string& task_id,
|
|
const buzz::XmlElement* stanza) {
|
|
// There's no point in differentiating between publish and retract
|
|
// errors, so we simplify by making them both signal a publish
|
|
// error.
|
|
const XmlElement* item = NULL;
|
|
SignalPublishError(task_id, item, stanza);
|
|
}
|
|
|
|
std::string publisher_nick_;
|
|
PubSubClient* client_;
|
|
const QName state_name_;
|
|
C default_state_;
|
|
std::unique_ptr<PubSubStateKeySerializer> key_serializer_;
|
|
std::unique_ptr<PubSubStateSerializer<C> > state_serializer_;
|
|
// key => state
|
|
std::map<std::string, C> state_by_key_;
|
|
// itemid => StateItemInfo
|
|
std::map<std::string, StateItemInfo> info_by_itemid_;
|
|
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(PubSubStateClient);
|
|
};
|
|
} // namespace buzz
|
|
|
|
#endif // WEBRTC_LIBJINGLE_XMPP_PUBSUBSTATECLIENT_H_
|