58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
/*
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* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_COMMON_AUDIO_AUDIO_RING_BUFFER_H_
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#define WEBRTC_COMMON_AUDIO_AUDIO_RING_BUFFER_H_
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#include <stddef.h>
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#include <memory>
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#include <vector>
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struct RingBuffer;
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namespace webrtc {
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// A ring buffer tailored for float deinterleaved audio. Any operation that
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// cannot be performed as requested will cause a crash (e.g. insufficient data
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// in the buffer to fulfill a read request.)
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class AudioRingBuffer final {
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public:
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// Specify the number of channels and maximum number of frames the buffer will
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// contain.
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AudioRingBuffer(size_t channels, size_t max_frames);
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~AudioRingBuffer();
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// Copies |data| to the buffer and advances the write pointer. |channels| must
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// be the same as at creation time.
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void Write(const float* const* data, size_t channels, size_t frames);
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// Copies from the buffer to |data| and advances the read pointer. |channels|
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// must be the same as at creation time.
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void Read(float* const* data, size_t channels, size_t frames);
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size_t ReadFramesAvailable() const;
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size_t WriteFramesAvailable() const;
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// Moves the read position. The forward version advances the read pointer
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// towards the write pointer and the backward verison withdraws the read
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// pointer away from the write pointer (i.e. flushing and stuffing the buffer
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// respectively.)
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void MoveReadPositionForward(size_t frames);
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void MoveReadPositionBackward(size_t frames);
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private:
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// TODO(kwiberg): Use std::vector<std::unique_ptr<RingBuffer>> instead.
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std::vector<RingBuffer*> buffers_;
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};
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} // namespace webrtc
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#endif // WEBRTC_COMMON_AUDIO_AUDIO_RING_BUFFER_H_
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