714 lines
27 KiB
C++
714 lines
27 KiB
C++
/*
|
|
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#ifndef WEBRTC_BASE_STREAM_H_
|
|
#define WEBRTC_BASE_STREAM_H_
|
|
|
|
#include <memory>
|
|
#include <stdio.h>
|
|
|
|
#include "webrtc/base/basictypes.h"
|
|
#include "webrtc/base/buffer.h"
|
|
#include "webrtc/base/constructormagic.h"
|
|
#include "webrtc/base/criticalsection.h"
|
|
#include "webrtc/base/logging.h"
|
|
#include "webrtc/base/messagehandler.h"
|
|
#include "webrtc/base/messagequeue.h"
|
|
#include "webrtc/base/sigslot.h"
|
|
|
|
namespace rtc {
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// StreamInterface is a generic asynchronous stream interface, supporting read,
|
|
// write, and close operations, and asynchronous signalling of state changes.
|
|
// The interface is designed with file, memory, and socket implementations in
|
|
// mind. Some implementations offer extended operations, such as seeking.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// The following enumerations are declared outside of the StreamInterface
|
|
// class for brevity in use.
|
|
|
|
// The SS_OPENING state indicates that the stream will signal open or closed
|
|
// in the future.
|
|
enum StreamState { SS_CLOSED, SS_OPENING, SS_OPEN };
|
|
|
|
// Stream read/write methods return this value to indicate various success
|
|
// and failure conditions described below.
|
|
enum StreamResult { SR_ERROR, SR_SUCCESS, SR_BLOCK, SR_EOS };
|
|
|
|
// StreamEvents are used to asynchronously signal state transitionss. The flags
|
|
// may be combined.
|
|
// SE_OPEN: The stream has transitioned to the SS_OPEN state
|
|
// SE_CLOSE: The stream has transitioned to the SS_CLOSED state
|
|
// SE_READ: Data is available, so Read is likely to not return SR_BLOCK
|
|
// SE_WRITE: Data can be written, so Write is likely to not return SR_BLOCK
|
|
enum StreamEvent { SE_OPEN = 1, SE_READ = 2, SE_WRITE = 4, SE_CLOSE = 8 };
|
|
|
|
class Thread;
|
|
|
|
struct StreamEventData : public MessageData {
|
|
int events, error;
|
|
StreamEventData(int ev, int er) : events(ev), error(er) { }
|
|
};
|
|
|
|
class StreamInterface : public MessageHandler {
|
|
public:
|
|
enum {
|
|
MSG_POST_EVENT = 0xF1F1, MSG_MAX = MSG_POST_EVENT
|
|
};
|
|
|
|
~StreamInterface() override;
|
|
|
|
virtual StreamState GetState() const = 0;
|
|
|
|
// Read attempts to fill buffer of size buffer_len. Write attempts to send
|
|
// data_len bytes stored in data. The variables read and write are set only
|
|
// on SR_SUCCESS (see below). Likewise, error is only set on SR_ERROR.
|
|
// Read and Write return a value indicating:
|
|
// SR_ERROR: an error occurred, which is returned in a non-null error
|
|
// argument. Interpretation of the error requires knowledge of the
|
|
// stream's concrete type, which limits its usefulness.
|
|
// SR_SUCCESS: some number of bytes were successfully written, which is
|
|
// returned in a non-null read/write argument.
|
|
// SR_BLOCK: the stream is in non-blocking mode, and the operation would
|
|
// block, or the stream is in SS_OPENING state.
|
|
// SR_EOS: the end-of-stream has been reached, or the stream is in the
|
|
// SS_CLOSED state.
|
|
virtual StreamResult Read(void* buffer, size_t buffer_len,
|
|
size_t* read, int* error) = 0;
|
|
virtual StreamResult Write(const void* data, size_t data_len,
|
|
size_t* written, int* error) = 0;
|
|
// Attempt to transition to the SS_CLOSED state. SE_CLOSE will not be
|
|
// signalled as a result of this call.
|
|
virtual void Close() = 0;
|
|
|
|
// Streams may signal one or more StreamEvents to indicate state changes.
|
|
// The first argument identifies the stream on which the state change occured.
|
|
// The second argument is a bit-wise combination of StreamEvents.
|
|
// If SE_CLOSE is signalled, then the third argument is the associated error
|
|
// code. Otherwise, the value is undefined.
|
|
// Note: Not all streams will support asynchronous event signalling. However,
|
|
// SS_OPENING and SR_BLOCK returned from stream member functions imply that
|
|
// certain events will be raised in the future.
|
|
sigslot::signal3<StreamInterface*, int, int> SignalEvent;
|
|
|
|
// Like calling SignalEvent, but posts a message to the specified thread,
|
|
// which will call SignalEvent. This helps unroll the stack and prevent
|
|
// re-entrancy.
|
|
void PostEvent(Thread* t, int events, int err);
|
|
// Like the aforementioned method, but posts to the current thread.
|
|
void PostEvent(int events, int err);
|
|
|
|
//
|
|
// OPTIONAL OPERATIONS
|
|
//
|
|
// Not all implementations will support the following operations. In general,
|
|
// a stream will only support an operation if it reasonably efficient to do
|
|
// so. For example, while a socket could buffer incoming data to support
|
|
// seeking, it will not do so. Instead, a buffering stream adapter should
|
|
// be used.
|
|
//
|
|
// Even though several of these operations are related, you should
|
|
// always use whichever operation is most relevant. For example, you may
|
|
// be tempted to use GetSize() and GetPosition() to deduce the result of
|
|
// GetAvailable(). However, a stream which is read-once may support the
|
|
// latter operation but not the former.
|
|
//
|
|
|
|
// The following four methods are used to avoid copying data multiple times.
|
|
|
|
// GetReadData returns a pointer to a buffer which is owned by the stream.
|
|
// The buffer contains data_len bytes. NULL is returned if no data is
|
|
// available, or if the method fails. If the caller processes the data, it
|
|
// must call ConsumeReadData with the number of processed bytes. GetReadData
|
|
// does not require a matching call to ConsumeReadData if the data is not
|
|
// processed. Read and ConsumeReadData invalidate the buffer returned by
|
|
// GetReadData.
|
|
virtual const void* GetReadData(size_t* data_len);
|
|
virtual void ConsumeReadData(size_t used) {}
|
|
|
|
// GetWriteBuffer returns a pointer to a buffer which is owned by the stream.
|
|
// The buffer has a capacity of buf_len bytes. NULL is returned if there is
|
|
// no buffer available, or if the method fails. The call may write data to
|
|
// the buffer, and then call ConsumeWriteBuffer with the number of bytes
|
|
// written. GetWriteBuffer does not require a matching call to
|
|
// ConsumeWriteData if no data is written. Write, ForceWrite, and
|
|
// ConsumeWriteData invalidate the buffer returned by GetWriteBuffer.
|
|
// TODO: Allow the caller to specify a minimum buffer size. If the specified
|
|
// amount of buffer is not yet available, return NULL and Signal SE_WRITE
|
|
// when it is available. If the requested amount is too large, return an
|
|
// error.
|
|
virtual void* GetWriteBuffer(size_t* buf_len);
|
|
virtual void ConsumeWriteBuffer(size_t used) {}
|
|
|
|
// Write data_len bytes found in data, circumventing any throttling which
|
|
// would could cause SR_BLOCK to be returned. Returns true if all the data
|
|
// was written. Otherwise, the method is unsupported, or an unrecoverable
|
|
// error occurred, and the error value is set. This method should be used
|
|
// sparingly to write critical data which should not be throttled. A stream
|
|
// which cannot circumvent its blocking constraints should not implement this
|
|
// method.
|
|
// NOTE: This interface is being considered experimentally at the moment. It
|
|
// would be used by JUDP and BandwidthStream as a way to circumvent certain
|
|
// soft limits in writing.
|
|
//virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
|
|
// if (error) *error = -1;
|
|
// return false;
|
|
//}
|
|
|
|
// Seek to a byte offset from the beginning of the stream. Returns false if
|
|
// the stream does not support seeking, or cannot seek to the specified
|
|
// position.
|
|
virtual bool SetPosition(size_t position);
|
|
|
|
// Get the byte offset of the current position from the start of the stream.
|
|
// Returns false if the position is not known.
|
|
virtual bool GetPosition(size_t* position) const;
|
|
|
|
// Get the byte length of the entire stream. Returns false if the length
|
|
// is not known.
|
|
virtual bool GetSize(size_t* size) const;
|
|
|
|
// Return the number of Read()-able bytes remaining before end-of-stream.
|
|
// Returns false if not known.
|
|
virtual bool GetAvailable(size_t* size) const;
|
|
|
|
// Return the number of Write()-able bytes remaining before end-of-stream.
|
|
// Returns false if not known.
|
|
virtual bool GetWriteRemaining(size_t* size) const;
|
|
|
|
// Return true if flush is successful.
|
|
virtual bool Flush();
|
|
|
|
// Communicates the amount of data which will be written to the stream. The
|
|
// stream may choose to preallocate memory to accomodate this data. The
|
|
// stream may return false to indicate that there is not enough room (ie,
|
|
// Write will return SR_EOS/SR_ERROR at some point). Note that calling this
|
|
// function should not affect the existing state of data in the stream.
|
|
virtual bool ReserveSize(size_t size);
|
|
|
|
//
|
|
// CONVENIENCE METHODS
|
|
//
|
|
// These methods are implemented in terms of other methods, for convenience.
|
|
//
|
|
|
|
// Seek to the start of the stream.
|
|
inline bool Rewind() { return SetPosition(0); }
|
|
|
|
// WriteAll is a helper function which repeatedly calls Write until all the
|
|
// data is written, or something other than SR_SUCCESS is returned. Note that
|
|
// unlike Write, the argument 'written' is always set, and may be non-zero
|
|
// on results other than SR_SUCCESS. The remaining arguments have the
|
|
// same semantics as Write.
|
|
StreamResult WriteAll(const void* data, size_t data_len,
|
|
size_t* written, int* error);
|
|
|
|
// Similar to ReadAll. Calls Read until buffer_len bytes have been read, or
|
|
// until a non-SR_SUCCESS result is returned. 'read' is always set.
|
|
StreamResult ReadAll(void* buffer, size_t buffer_len,
|
|
size_t* read, int* error);
|
|
|
|
// ReadLine is a helper function which repeatedly calls Read until it hits
|
|
// the end-of-line character, or something other than SR_SUCCESS.
|
|
// TODO: this is too inefficient to keep here. Break this out into a buffered
|
|
// readline object or adapter
|
|
StreamResult ReadLine(std::string* line);
|
|
|
|
protected:
|
|
StreamInterface();
|
|
|
|
// MessageHandler Interface
|
|
void OnMessage(Message* msg) override;
|
|
|
|
private:
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(StreamInterface);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// StreamAdapterInterface is a convenient base-class for adapting a stream.
|
|
// By default, all operations are pass-through. Override the methods that you
|
|
// require adaptation. Streams should really be upgraded to reference-counted.
|
|
// In the meantime, use the owned flag to indicate whether the adapter should
|
|
// own the adapted stream.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class StreamAdapterInterface : public StreamInterface,
|
|
public sigslot::has_slots<> {
|
|
public:
|
|
explicit StreamAdapterInterface(StreamInterface* stream, bool owned = true);
|
|
|
|
// Core Stream Interface
|
|
StreamState GetState() const override;
|
|
StreamResult Read(void* buffer,
|
|
size_t buffer_len,
|
|
size_t* read,
|
|
int* error) override;
|
|
StreamResult Write(const void* data,
|
|
size_t data_len,
|
|
size_t* written,
|
|
int* error) override;
|
|
void Close() override;
|
|
|
|
// Optional Stream Interface
|
|
/* Note: Many stream adapters were implemented prior to this Read/Write
|
|
interface. Therefore, a simple pass through of data in those cases may
|
|
be broken. At a later time, we should do a once-over pass of all
|
|
adapters, and make them compliant with these interfaces, after which this
|
|
code can be uncommented.
|
|
virtual const void* GetReadData(size_t* data_len) {
|
|
return stream_->GetReadData(data_len);
|
|
}
|
|
virtual void ConsumeReadData(size_t used) {
|
|
stream_->ConsumeReadData(used);
|
|
}
|
|
|
|
virtual void* GetWriteBuffer(size_t* buf_len) {
|
|
return stream_->GetWriteBuffer(buf_len);
|
|
}
|
|
virtual void ConsumeWriteBuffer(size_t used) {
|
|
stream_->ConsumeWriteBuffer(used);
|
|
}
|
|
*/
|
|
|
|
/* Note: This interface is currently undergoing evaluation.
|
|
virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
|
|
return stream_->ForceWrite(data, data_len, error);
|
|
}
|
|
*/
|
|
|
|
bool SetPosition(size_t position) override;
|
|
bool GetPosition(size_t* position) const override;
|
|
bool GetSize(size_t* size) const override;
|
|
bool GetAvailable(size_t* size) const override;
|
|
bool GetWriteRemaining(size_t* size) const override;
|
|
bool ReserveSize(size_t size) override;
|
|
bool Flush() override;
|
|
|
|
void Attach(StreamInterface* stream, bool owned = true);
|
|
StreamInterface* Detach();
|
|
|
|
protected:
|
|
~StreamAdapterInterface() override;
|
|
|
|
// Note that the adapter presents itself as the origin of the stream events,
|
|
// since users of the adapter may not recognize the adapted object.
|
|
virtual void OnEvent(StreamInterface* stream, int events, int err);
|
|
StreamInterface* stream() { return stream_; }
|
|
|
|
private:
|
|
StreamInterface* stream_;
|
|
bool owned_;
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(StreamAdapterInterface);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// StreamTap is a non-modifying, pass-through adapter, which copies all data
|
|
// in either direction to the tap. Note that errors or blocking on writing to
|
|
// the tap will prevent further tap writes from occurring.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class StreamTap : public StreamAdapterInterface {
|
|
public:
|
|
explicit StreamTap(StreamInterface* stream, StreamInterface* tap);
|
|
~StreamTap() override;
|
|
|
|
void AttachTap(StreamInterface* tap);
|
|
StreamInterface* DetachTap();
|
|
StreamResult GetTapResult(int* error);
|
|
|
|
// StreamAdapterInterface Interface
|
|
StreamResult Read(void* buffer,
|
|
size_t buffer_len,
|
|
size_t* read,
|
|
int* error) override;
|
|
StreamResult Write(const void* data,
|
|
size_t data_len,
|
|
size_t* written,
|
|
int* error) override;
|
|
|
|
private:
|
|
std::unique_ptr<StreamInterface> tap_;
|
|
StreamResult tap_result_;
|
|
int tap_error_;
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(StreamTap);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// NullStream gives errors on read, and silently discards all written data.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class NullStream : public StreamInterface {
|
|
public:
|
|
NullStream();
|
|
~NullStream() override;
|
|
|
|
// StreamInterface Interface
|
|
StreamState GetState() const override;
|
|
StreamResult Read(void* buffer,
|
|
size_t buffer_len,
|
|
size_t* read,
|
|
int* error) override;
|
|
StreamResult Write(const void* data,
|
|
size_t data_len,
|
|
size_t* written,
|
|
int* error) override;
|
|
void Close() override;
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// FileStream is a simple implementation of a StreamInterface, which does not
|
|
// support asynchronous notification.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class FileStream : public StreamInterface {
|
|
public:
|
|
FileStream();
|
|
~FileStream() override;
|
|
|
|
// The semantics of filename and mode are the same as stdio's fopen
|
|
virtual bool Open(const std::string& filename, const char* mode, int* error);
|
|
virtual bool OpenShare(const std::string& filename, const char* mode,
|
|
int shflag, int* error);
|
|
|
|
// By default, reads and writes are buffered for efficiency. Disabling
|
|
// buffering causes writes to block until the bytes on disk are updated.
|
|
virtual bool DisableBuffering();
|
|
|
|
StreamState GetState() const override;
|
|
StreamResult Read(void* buffer,
|
|
size_t buffer_len,
|
|
size_t* read,
|
|
int* error) override;
|
|
StreamResult Write(const void* data,
|
|
size_t data_len,
|
|
size_t* written,
|
|
int* error) override;
|
|
void Close() override;
|
|
bool SetPosition(size_t position) override;
|
|
bool GetPosition(size_t* position) const override;
|
|
bool GetSize(size_t* size) const override;
|
|
bool GetAvailable(size_t* size) const override;
|
|
bool ReserveSize(size_t size) override;
|
|
|
|
bool Flush() override;
|
|
|
|
#if defined(WEBRTC_POSIX) && !defined(__native_client__)
|
|
// Tries to aquire an exclusive lock on the file.
|
|
// Use OpenShare(...) on win32 to get similar functionality.
|
|
bool TryLock();
|
|
bool Unlock();
|
|
#endif
|
|
|
|
// Note: Deprecated in favor of Filesystem::GetFileSize().
|
|
static bool GetSize(const std::string& filename, size_t* size);
|
|
|
|
protected:
|
|
virtual void DoClose();
|
|
|
|
FILE* file_;
|
|
|
|
private:
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(FileStream);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// MemoryStream is a simple implementation of a StreamInterface over in-memory
|
|
// data. Data is read and written at the current seek position. Reads return
|
|
// end-of-stream when they reach the end of data. Writes actually extend the
|
|
// end of data mark.
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class MemoryStreamBase : public StreamInterface {
|
|
public:
|
|
StreamState GetState() const override;
|
|
StreamResult Read(void* buffer,
|
|
size_t bytes,
|
|
size_t* bytes_read,
|
|
int* error) override;
|
|
StreamResult Write(const void* buffer,
|
|
size_t bytes,
|
|
size_t* bytes_written,
|
|
int* error) override;
|
|
void Close() override;
|
|
bool SetPosition(size_t position) override;
|
|
bool GetPosition(size_t* position) const override;
|
|
bool GetSize(size_t* size) const override;
|
|
bool GetAvailable(size_t* size) const override;
|
|
bool ReserveSize(size_t size) override;
|
|
|
|
char* GetBuffer() { return buffer_; }
|
|
const char* GetBuffer() const { return buffer_; }
|
|
|
|
protected:
|
|
MemoryStreamBase();
|
|
|
|
virtual StreamResult DoReserve(size_t size, int* error);
|
|
|
|
// Invariant: 0 <= seek_position <= data_length_ <= buffer_length_
|
|
char* buffer_;
|
|
size_t buffer_length_;
|
|
size_t data_length_;
|
|
size_t seek_position_;
|
|
|
|
private:
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(MemoryStreamBase);
|
|
};
|
|
|
|
// MemoryStream dynamically resizes to accomodate written data.
|
|
|
|
class MemoryStream : public MemoryStreamBase {
|
|
public:
|
|
MemoryStream();
|
|
explicit MemoryStream(const char* data); // Calls SetData(data, strlen(data))
|
|
MemoryStream(const void* data, size_t length); // Calls SetData(data, length)
|
|
~MemoryStream() override;
|
|
|
|
void SetData(const void* data, size_t length);
|
|
|
|
protected:
|
|
StreamResult DoReserve(size_t size, int* error) override;
|
|
// Memory Streams are aligned for efficiency.
|
|
static const int kAlignment = 16;
|
|
char* buffer_alloc_;
|
|
};
|
|
|
|
// ExternalMemoryStream adapts an external memory buffer, so writes which would
|
|
// extend past the end of the buffer will return end-of-stream.
|
|
|
|
class ExternalMemoryStream : public MemoryStreamBase {
|
|
public:
|
|
ExternalMemoryStream();
|
|
ExternalMemoryStream(void* data, size_t length);
|
|
~ExternalMemoryStream() override;
|
|
|
|
void SetData(void* data, size_t length);
|
|
};
|
|
|
|
// FifoBuffer allows for efficient, thread-safe buffering of data between
|
|
// writer and reader. As the data can wrap around the end of the buffer,
|
|
// MemoryStreamBase can't help us here.
|
|
|
|
class FifoBuffer : public StreamInterface {
|
|
public:
|
|
// Creates a FIFO buffer with the specified capacity.
|
|
explicit FifoBuffer(size_t length);
|
|
// Creates a FIFO buffer with the specified capacity and owner
|
|
FifoBuffer(size_t length, Thread* owner);
|
|
~FifoBuffer() override;
|
|
// Gets the amount of data currently readable from the buffer.
|
|
bool GetBuffered(size_t* data_len) const;
|
|
// Resizes the buffer to the specified capacity. Fails if data_length_ > size
|
|
bool SetCapacity(size_t length);
|
|
|
|
// Read into |buffer| with an offset from the current read position, offset
|
|
// is specified in number of bytes.
|
|
// This method doesn't adjust read position nor the number of available
|
|
// bytes, user has to call ConsumeReadData() to do this.
|
|
StreamResult ReadOffset(void* buffer, size_t bytes, size_t offset,
|
|
size_t* bytes_read);
|
|
|
|
// Write |buffer| with an offset from the current write position, offset is
|
|
// specified in number of bytes.
|
|
// This method doesn't adjust the number of buffered bytes, user has to call
|
|
// ConsumeWriteBuffer() to do this.
|
|
StreamResult WriteOffset(const void* buffer, size_t bytes, size_t offset,
|
|
size_t* bytes_written);
|
|
|
|
// StreamInterface methods
|
|
StreamState GetState() const override;
|
|
StreamResult Read(void* buffer,
|
|
size_t bytes,
|
|
size_t* bytes_read,
|
|
int* error) override;
|
|
StreamResult Write(const void* buffer,
|
|
size_t bytes,
|
|
size_t* bytes_written,
|
|
int* error) override;
|
|
void Close() override;
|
|
const void* GetReadData(size_t* data_len) override;
|
|
void ConsumeReadData(size_t used) override;
|
|
void* GetWriteBuffer(size_t* buf_len) override;
|
|
void ConsumeWriteBuffer(size_t used) override;
|
|
bool GetWriteRemaining(size_t* size) const override;
|
|
|
|
private:
|
|
// Helper method that implements ReadOffset. Caller must acquire a lock
|
|
// when calling this method.
|
|
StreamResult ReadOffsetLocked(void* buffer, size_t bytes, size_t offset,
|
|
size_t* bytes_read)
|
|
EXCLUSIVE_LOCKS_REQUIRED(crit_);
|
|
|
|
// Helper method that implements WriteOffset. Caller must acquire a lock
|
|
// when calling this method.
|
|
StreamResult WriteOffsetLocked(const void* buffer, size_t bytes,
|
|
size_t offset, size_t* bytes_written)
|
|
EXCLUSIVE_LOCKS_REQUIRED(crit_);
|
|
|
|
// keeps the opened/closed state of the stream
|
|
StreamState state_ GUARDED_BY(crit_);
|
|
// the allocated buffer
|
|
std::unique_ptr<char[]> buffer_ GUARDED_BY(crit_);
|
|
// size of the allocated buffer
|
|
size_t buffer_length_ GUARDED_BY(crit_);
|
|
// amount of readable data in the buffer
|
|
size_t data_length_ GUARDED_BY(crit_);
|
|
// offset to the readable data
|
|
size_t read_position_ GUARDED_BY(crit_);
|
|
// stream callbacks are dispatched on this thread
|
|
Thread* owner_;
|
|
// object lock
|
|
CriticalSection crit_;
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(FifoBuffer);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class LoggingAdapter : public StreamAdapterInterface {
|
|
public:
|
|
LoggingAdapter(StreamInterface* stream, LoggingSeverity level,
|
|
const std::string& label, bool hex_mode = false);
|
|
|
|
void set_label(const std::string& label);
|
|
|
|
StreamResult Read(void* buffer,
|
|
size_t buffer_len,
|
|
size_t* read,
|
|
int* error) override;
|
|
StreamResult Write(const void* data,
|
|
size_t data_len,
|
|
size_t* written,
|
|
int* error) override;
|
|
void Close() override;
|
|
|
|
protected:
|
|
void OnEvent(StreamInterface* stream, int events, int err) override;
|
|
|
|
private:
|
|
LoggingSeverity level_;
|
|
std::string label_;
|
|
bool hex_mode_;
|
|
LogMultilineState lms_;
|
|
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(LoggingAdapter);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// StringStream - Reads/Writes to an external std::string
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
class StringStream : public StreamInterface {
|
|
public:
|
|
explicit StringStream(std::string* str);
|
|
explicit StringStream(const std::string& str);
|
|
|
|
StreamState GetState() const override;
|
|
StreamResult Read(void* buffer,
|
|
size_t buffer_len,
|
|
size_t* read,
|
|
int* error) override;
|
|
StreamResult Write(const void* data,
|
|
size_t data_len,
|
|
size_t* written,
|
|
int* error) override;
|
|
void Close() override;
|
|
bool SetPosition(size_t position) override;
|
|
bool GetPosition(size_t* position) const override;
|
|
bool GetSize(size_t* size) const override;
|
|
bool GetAvailable(size_t* size) const override;
|
|
bool ReserveSize(size_t size) override;
|
|
|
|
private:
|
|
std::string& str_;
|
|
size_t read_pos_;
|
|
bool read_only_;
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
// StreamReference - A reference counting stream adapter
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Keep in mind that the streams and adapters defined in this file are
|
|
// not thread-safe, so this has limited uses.
|
|
|
|
// A StreamRefCount holds the reference count and a pointer to the
|
|
// wrapped stream. It deletes the wrapped stream when there are no
|
|
// more references. We can then have multiple StreamReference
|
|
// instances pointing to one StreamRefCount, all wrapping the same
|
|
// stream.
|
|
|
|
class StreamReference : public StreamAdapterInterface {
|
|
class StreamRefCount;
|
|
public:
|
|
// Constructor for the first reference to a stream
|
|
// Note: get more references through NewReference(). Use this
|
|
// constructor only once on a given stream.
|
|
explicit StreamReference(StreamInterface* stream);
|
|
StreamInterface* GetStream() { return stream(); }
|
|
StreamInterface* NewReference();
|
|
~StreamReference() override;
|
|
|
|
private:
|
|
class StreamRefCount {
|
|
public:
|
|
explicit StreamRefCount(StreamInterface* stream)
|
|
: stream_(stream), ref_count_(1) {
|
|
}
|
|
void AddReference() {
|
|
CritScope lock(&cs_);
|
|
++ref_count_;
|
|
}
|
|
void Release() {
|
|
int ref_count;
|
|
{ // Atomic ops would have been a better fit here.
|
|
CritScope lock(&cs_);
|
|
ref_count = --ref_count_;
|
|
}
|
|
if (ref_count == 0) {
|
|
delete stream_;
|
|
delete this;
|
|
}
|
|
}
|
|
private:
|
|
StreamInterface* stream_;
|
|
int ref_count_;
|
|
CriticalSection cs_;
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(StreamRefCount);
|
|
};
|
|
|
|
// Constructor for adding references
|
|
explicit StreamReference(StreamRefCount* stream_ref_count,
|
|
StreamInterface* stream);
|
|
|
|
StreamRefCount* stream_ref_count_;
|
|
RTC_DISALLOW_COPY_AND_ASSIGN(StreamReference);
|
|
};
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Flow attempts to move bytes from source to sink via buffer of size
|
|
// buffer_len. The function returns SR_SUCCESS when source reaches
|
|
// end-of-stream (returns SR_EOS), and all the data has been written successful
|
|
// to sink. Alternately, if source returns SR_BLOCK or SR_ERROR, or if sink
|
|
// returns SR_BLOCK, SR_ERROR, or SR_EOS, then the function immediately returns
|
|
// with the unexpected StreamResult value.
|
|
// data_len is the length of the valid data in buffer. in case of error
|
|
// this is the data that read from source but can't move to destination.
|
|
// as a pass in parameter, it indicates data in buffer that should move to sink
|
|
StreamResult Flow(StreamInterface* source,
|
|
char* buffer, size_t buffer_len,
|
|
StreamInterface* sink, size_t* data_len = NULL);
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
} // namespace rtc
|
|
|
|
#endif // WEBRTC_BASE_STREAM_H_
|