#pragma once #include "Shape.h" #include "ContinuousTimeline.h" #include "AudioClip.h" #include "ProgressBar.h" #include #include "targetShapeSet.h" JoiningContinuousTimeline animateAudioClip( const AudioClip& audioClip, boost::optional dialog, const ShapeSet& targetShapeSet, int maxThreadCount, ProgressSink& progressSink); JoiningContinuousTimeline animateWaveFile( boost::filesystem::path filePath, boost::optional dialog, const ShapeSet& targetShapeSet, int maxThreadCount, ProgressSink& progressSink);