#pragma once #include "Shape.h" #include "ContinuousTimeline.h" #include "AudioClip.h" #include "ProgressBar.h" #include JoiningContinuousTimeline animateAudioClip( const AudioClip& audioClip, boost::optional dialog, int maxThreadCount, ProgressSink& progressSink); JoiningContinuousTimeline animateWaveFile( boost::filesystem::path filePath, boost::optional dialog, int maxThreadCount, ProgressSink& progressSink);