/* * Copyright 2015 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_P2P_STUNPROBER_STUNPROBER_H_ #define WEBRTC_P2P_STUNPROBER_STUNPROBER_H_ #include #include #include #include "webrtc/base/asyncinvoker.h" #include "webrtc/base/basictypes.h" #include "webrtc/base/bytebuffer.h" #include "webrtc/base/callback.h" #include "webrtc/base/constructormagic.h" #include "webrtc/base/ipaddress.h" #include "webrtc/base/network.h" #include "webrtc/base/socketaddress.h" #include "webrtc/base/thread.h" #include "webrtc/base/thread_checker.h" #include "webrtc/typedefs.h" namespace rtc { class AsyncPacketSocket; class PacketSocketFactory; class Thread; class NetworkManager; class AsyncResolverInterface; } // namespace rtc namespace stunprober { class StunProber; static const int kMaxUdpBufferSize = 1200; typedef rtc::Callback2 AsyncCallback; enum NatType { NATTYPE_INVALID, NATTYPE_NONE, // Not behind a NAT. NATTYPE_UNKNOWN, // Behind a NAT but type can't be determine. NATTYPE_SYMMETRIC, // Behind a symmetric NAT. NATTYPE_NON_SYMMETRIC // Behind a non-symmetric NAT. }; class StunProber : public sigslot::has_slots<> { public: enum Status { // Used in UMA_HISTOGRAM_ENUMERATION. SUCCESS, // Successfully received bytes from the server. GENERIC_FAILURE, // Generic failure. RESOLVE_FAILED, // Host resolution failed. WRITE_FAILED, // Sending a message to the server failed. READ_FAILED, // Reading the reply from the server failed. }; class Observer { public: virtual ~Observer() = default; virtual void OnPrepared(StunProber* prober, StunProber::Status status) = 0; virtual void OnFinished(StunProber* prober, StunProber::Status status) = 0; }; struct Stats { Stats() {} // |raw_num_request_sent| is the total number of requests // sent. |num_request_sent| is the count of requests against a server where // we see at least one response. |num_request_sent| is designed to protect // against DNS resolution failure or the STUN server is not responsive // which could skew the result. int raw_num_request_sent = 0; int num_request_sent = 0; int num_response_received = 0; NatType nat_type = NATTYPE_INVALID; int average_rtt_ms = -1; int success_percent = 0; int target_request_interval_ns = 0; int actual_request_interval_ns = 0; // Also report whether this trial can't be considered truly as shared // mode. Share mode only makes sense when we have multiple IP resolved and // successfully probed. bool shared_socket_mode = false; std::string host_ip; // If the srflx_addrs has more than 1 element, the NAT is symmetric. std::set srflx_addrs; }; StunProber(rtc::PacketSocketFactory* socket_factory, rtc::Thread* thread, const rtc::NetworkManager::NetworkList& networks); virtual ~StunProber(); // Begin performing the probe test against the |servers|. If // |shared_socket_mode| is false, each request will be done with a new socket. // Otherwise, a unique socket will be used for a single round of requests // against all resolved IPs. No single socket will be used against a given IP // more than once. The interval of requests will be as close to the requested // inter-probe interval |stun_ta_interval_ms| as possible. After sending out // the last scheduled request, the probe will wait |timeout_ms| for request // responses and then call |finish_callback|. |requests_per_ip| indicates how // many requests should be tried for each resolved IP address. In shared mode, // (the number of sockets to be created) equals to |requests_per_ip|. In // non-shared mode, (the number of sockets) equals to requests_per_ip * (the // number of resolved IP addresses). TODO(guoweis): Remove this once // everything moved to Prepare() and Run(). bool Start(const std::vector& servers, bool shared_socket_mode, int stun_ta_interval_ms, int requests_per_ip, int timeout_ms, const AsyncCallback finish_callback); // TODO(guoweis): The combination of Prepare() and Run() are equivalent to the // Start() above. Remove Start() once everything is migrated. bool Prepare(const std::vector& servers, bool shared_socket_mode, int stun_ta_interval_ms, int requests_per_ip, int timeout_ms, StunProber::Observer* observer); // Start to send out the STUN probes. bool Start(StunProber::Observer* observer); // Method to retrieve the Stats once |finish_callback| is invoked. Returning // false when the result is inconclusive, for example, whether it's behind a // NAT or not. bool GetStats(Stats* stats) const; int estimated_execution_time() { return static_cast(requests_per_ip_ * all_servers_addrs_.size() * interval_ms_); } private: // A requester tracks the requests and responses from a single socket to many // STUN servers. class Requester; // TODO(guoweis): Remove this once all dependencies move away from // AsyncCallback. class ObserverAdapter : public Observer { public: void set_callback(AsyncCallback callback) { callback_ = callback; } void OnPrepared(StunProber* stunprober, Status status) { if (status == SUCCESS) { stunprober->Start(this); } else { callback_(stunprober, status); } } void OnFinished(StunProber* stunprober, Status status) { callback_(stunprober, status); } private: AsyncCallback callback_; }; bool ResolveServerName(const rtc::SocketAddress& addr); void OnServerResolved(rtc::AsyncResolverInterface* resolver); void OnSocketReady(rtc::AsyncPacketSocket* socket, const rtc::SocketAddress& addr); bool Done() { return num_request_sent_ >= requests_per_ip_ * all_servers_addrs_.size(); } size_t total_socket_required() { return (shared_socket_mode_ ? 1 : all_servers_addrs_.size()) * requests_per_ip_; } bool should_send_next_request(int64_t now); int get_wake_up_interval_ms(); bool SendNextRequest(); // Will be invoked in 1ms intervals and schedule the next request from the // |current_requester_| if the time has passed for another request. void MaybeScheduleStunRequests(); void ReportOnPrepared(StunProber::Status status); void ReportOnFinished(StunProber::Status status); Requester* CreateRequester(); Requester* current_requester_ = nullptr; // The time when the next request should go out. int64_t next_request_time_ms_ = 0; // Total requests sent so far. uint32_t num_request_sent_ = 0; bool shared_socket_mode_ = false; // How many requests should be done against each resolved IP. uint32_t requests_per_ip_ = 0; // Milliseconds to pause between each STUN request. int interval_ms_; // Timeout period after the last request is sent. int timeout_ms_; // STUN server name to be resolved. std::vector servers_; // Weak references. rtc::PacketSocketFactory* socket_factory_; rtc::Thread* thread_; // Accumulate all resolved addresses. std::vector all_servers_addrs_; // The set of STUN probe sockets and their state. std::vector requesters_; rtc::ThreadChecker thread_checker_; // Temporary storage for created sockets. std::vector sockets_; // This tracks how many of the sockets are ready. size_t total_ready_sockets_ = 0; rtc::AsyncInvoker invoker_; Observer* observer_ = nullptr; // TODO(guoweis): Remove this once all dependencies move away from // AsyncCallback. ObserverAdapter observer_adapter_; rtc::NetworkManager::NetworkList networks_; RTC_DISALLOW_COPY_AND_ASSIGN(StunProber); }; } // namespace stunprober #endif // WEBRTC_P2P_STUNPROBER_STUNPROBER_H_