/* * Copyright 2012 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_P2P_BASE_TESTTURNSERVER_H_ #define WEBRTC_P2P_BASE_TESTTURNSERVER_H_ #include #include #include "webrtc/p2p/base/basicpacketsocketfactory.h" #include "webrtc/p2p/base/stun.h" #include "webrtc/p2p/base/turnserver.h" #include "webrtc/base/asyncudpsocket.h" #include "webrtc/base/thread.h" namespace cricket { static const char kTestRealm[] = "example.org"; static const char kTestSoftware[] = "TestTurnServer"; class TestTurnRedirector : public TurnRedirectInterface { public: explicit TestTurnRedirector(const std::vector& addresses) : alternate_server_addresses_(addresses), iter_(alternate_server_addresses_.begin()) { } virtual bool ShouldRedirect(const rtc::SocketAddress&, rtc::SocketAddress* out) { if (!out || iter_ == alternate_server_addresses_.end()) { return false; } *out = *iter_++; return true; } private: const std::vector& alternate_server_addresses_; std::vector::const_iterator iter_; }; class TestTurnServer : public TurnAuthInterface { public: TestTurnServer(rtc::Thread* thread, const rtc::SocketAddress& int_addr, const rtc::SocketAddress& udp_ext_addr, ProtocolType int_protocol = PROTO_UDP) : server_(thread) { AddInternalSocket(int_addr, int_protocol); server_.SetExternalSocketFactory(new rtc::BasicPacketSocketFactory(), udp_ext_addr); server_.set_realm(kTestRealm); server_.set_software(kTestSoftware); server_.set_auth_hook(this); } void set_enable_otu_nonce(bool enable) { server_.set_enable_otu_nonce(enable); } TurnServer* server() { return &server_; } void set_redirect_hook(TurnRedirectInterface* redirect_hook) { server_.set_redirect_hook(redirect_hook); } void AddInternalSocket(const rtc::SocketAddress& int_addr, ProtocolType proto) { rtc::Thread* thread = rtc::Thread::Current(); if (proto == cricket::PROTO_UDP) { server_.AddInternalSocket(rtc::AsyncUDPSocket::Create( thread->socketserver(), int_addr), proto); } else if (proto == cricket::PROTO_TCP) { // For TCP we need to create a server socket which can listen for incoming // new connections. rtc::AsyncSocket* socket = thread->socketserver()->CreateAsyncSocket(SOCK_STREAM); socket->Bind(int_addr); socket->Listen(5); server_.AddInternalServerSocket(socket, proto); } } // Finds the first allocation in the server allocation map with a source // ip and port matching the socket address provided. TurnServerAllocation* FindAllocation(const rtc::SocketAddress& src) { const TurnServer::AllocationMap& map = server_.allocations(); for (TurnServer::AllocationMap::const_iterator it = map.begin(); it != map.end(); ++it) { if (src == it->first.src()) { return it->second; } } return NULL; } private: // For this test server, succeed if the password is the same as the username. // Obviously, do not use this in a production environment. virtual bool GetKey(const std::string& username, const std::string& realm, std::string* key) { return ComputeStunCredentialHash(username, realm, username, key); } TurnServer server_; }; } // namespace cricket #endif // WEBRTC_P2P_BASE_TESTTURNSERVER_H_