/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "webrtc/base/asynctcpsocket.h" #include #include #include #include "webrtc/base/byteorder.h" #include "webrtc/base/checks.h" #include "webrtc/base/common.h" #include "webrtc/base/logging.h" #if defined(WEBRTC_POSIX) #include #endif // WEBRTC_POSIX namespace rtc { static const size_t kMaxPacketSize = 64 * 1024; typedef uint16_t PacketLength; static const size_t kPacketLenSize = sizeof(PacketLength); static const size_t kBufSize = kMaxPacketSize + kPacketLenSize; // The input buffer will be resized so that at least kMinimumRecvSize bytes can // be received (but it will not grow above the maximum size passed to the // constructor). static const size_t kMinimumRecvSize = 128; static const int kListenBacklog = 5; // Binds and connects |socket| AsyncSocket* AsyncTCPSocketBase::ConnectSocket( rtc::AsyncSocket* socket, const rtc::SocketAddress& bind_address, const rtc::SocketAddress& remote_address) { std::unique_ptr owned_socket(socket); if (socket->Bind(bind_address) < 0) { LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError(); return NULL; } if (socket->Connect(remote_address) < 0) { LOG(LS_ERROR) << "Connect() failed with error " << socket->GetError(); return NULL; } return owned_socket.release(); } AsyncTCPSocketBase::AsyncTCPSocketBase(AsyncSocket* socket, bool listen, size_t max_packet_size) : socket_(socket), listen_(listen), max_insize_(max_packet_size), max_outsize_(max_packet_size) { if (!listen_) { // Listening sockets don't send/receive data, so they don't need buffers. inbuf_.EnsureCapacity(kMinimumRecvSize); } RTC_DCHECK(socket_.get() != NULL); socket_->SignalConnectEvent.connect( this, &AsyncTCPSocketBase::OnConnectEvent); socket_->SignalReadEvent.connect(this, &AsyncTCPSocketBase::OnReadEvent); socket_->SignalWriteEvent.connect(this, &AsyncTCPSocketBase::OnWriteEvent); socket_->SignalCloseEvent.connect(this, &AsyncTCPSocketBase::OnCloseEvent); if (listen_) { if (socket_->Listen(kListenBacklog) < 0) { LOG(LS_ERROR) << "Listen() failed with error " << socket_->GetError(); } } } AsyncTCPSocketBase::~AsyncTCPSocketBase() {} SocketAddress AsyncTCPSocketBase::GetLocalAddress() const { return socket_->GetLocalAddress(); } SocketAddress AsyncTCPSocketBase::GetRemoteAddress() const { return socket_->GetRemoteAddress(); } int AsyncTCPSocketBase::Close() { return socket_->Close(); } AsyncTCPSocket::State AsyncTCPSocketBase::GetState() const { switch (socket_->GetState()) { case Socket::CS_CLOSED: return STATE_CLOSED; case Socket::CS_CONNECTING: if (listen_) { return STATE_BOUND; } else { return STATE_CONNECTING; } case Socket::CS_CONNECTED: return STATE_CONNECTED; default: RTC_NOTREACHED(); return STATE_CLOSED; } } int AsyncTCPSocketBase::GetOption(Socket::Option opt, int* value) { return socket_->GetOption(opt, value); } int AsyncTCPSocketBase::SetOption(Socket::Option opt, int value) { return socket_->SetOption(opt, value); } int AsyncTCPSocketBase::GetError() const { return socket_->GetError(); } void AsyncTCPSocketBase::SetError(int error) { return socket_->SetError(error); } int AsyncTCPSocketBase::SendTo(const void *pv, size_t cb, const SocketAddress& addr, const rtc::PacketOptions& options) { const SocketAddress& remote_address = GetRemoteAddress(); if (addr == remote_address) return Send(pv, cb, options); // Remote address may be empty if there is a sudden network change. RTC_DCHECK(remote_address.IsNil()); socket_->SetError(ENOTCONN); return -1; } int AsyncTCPSocketBase::SendRaw(const void * pv, size_t cb) { if (outbuf_.size() + cb > max_outsize_) { socket_->SetError(EMSGSIZE); return -1; } RTC_DCHECK(!listen_); outbuf_.AppendData(static_cast(pv), cb); return FlushOutBuffer(); } int AsyncTCPSocketBase::FlushOutBuffer() { RTC_DCHECK(!listen_); int res = socket_->Send(outbuf_.data(), outbuf_.size()); if (res <= 0) { return res; } if (static_cast(res) > outbuf_.size()) { RTC_NOTREACHED(); return -1; } size_t new_size = outbuf_.size() - res; if (new_size > 0) { memmove(outbuf_.data(), outbuf_.data() + res, new_size); } outbuf_.SetSize(new_size); return res; } void AsyncTCPSocketBase::AppendToOutBuffer(const void* pv, size_t cb) { RTC_DCHECK(outbuf_.size() + cb <= max_outsize_); RTC_DCHECK(!listen_); outbuf_.AppendData(static_cast(pv), cb); } void AsyncTCPSocketBase::OnConnectEvent(AsyncSocket* socket) { SignalConnect(this); } void AsyncTCPSocketBase::OnReadEvent(AsyncSocket* socket) { RTC_DCHECK(socket_.get() == socket); if (listen_) { rtc::SocketAddress address; rtc::AsyncSocket* new_socket = socket->Accept(&address); if (!new_socket) { // TODO(stefan): Do something better like forwarding the error // to the user. LOG(LS_ERROR) << "TCP accept failed with error " << socket_->GetError(); return; } HandleIncomingConnection(new_socket); // Prime a read event in case data is waiting. new_socket->SignalReadEvent(new_socket); } else { size_t total_recv = 0; while (true) { size_t free_size = inbuf_.capacity() - inbuf_.size(); if (free_size < kMinimumRecvSize && inbuf_.capacity() < max_insize_) { inbuf_.EnsureCapacity(std::min(max_insize_, inbuf_.capacity() * 2)); free_size = inbuf_.capacity() - inbuf_.size(); } int len = socket_->Recv(inbuf_.data() + inbuf_.size(), free_size, nullptr); if (len < 0) { // TODO(stefan): Do something better like forwarding the error to the // user. if (!socket_->IsBlocking()) { LOG(LS_ERROR) << "Recv() returned error: " << socket_->GetError(); } break; } total_recv += len; inbuf_.SetSize(inbuf_.size() + len); if (!len || static_cast(len) < free_size) { break; } } if (!total_recv) { return; } size_t size = inbuf_.size(); ProcessInput(inbuf_.data(), &size); if (size > inbuf_.size()) { LOG(LS_ERROR) << "input buffer overflow"; RTC_NOTREACHED(); inbuf_.Clear(); } else { inbuf_.SetSize(size); } } } void AsyncTCPSocketBase::OnWriteEvent(AsyncSocket* socket) { RTC_DCHECK(socket_.get() == socket); if (outbuf_.size() > 0) { FlushOutBuffer(); } if (outbuf_.size() == 0) { SignalReadyToSend(this); } } void AsyncTCPSocketBase::OnCloseEvent(AsyncSocket* socket, int error) { SignalClose(this, error); } // AsyncTCPSocket // Binds and connects |socket| and creates AsyncTCPSocket for // it. Takes ownership of |socket|. Returns NULL if bind() or // connect() fail (|socket| is destroyed in that case). AsyncTCPSocket* AsyncTCPSocket::Create( AsyncSocket* socket, const SocketAddress& bind_address, const SocketAddress& remote_address) { return new AsyncTCPSocket(AsyncTCPSocketBase::ConnectSocket( socket, bind_address, remote_address), false); } AsyncTCPSocket::AsyncTCPSocket(AsyncSocket* socket, bool listen) : AsyncTCPSocketBase(socket, listen, kBufSize) { } int AsyncTCPSocket::Send(const void *pv, size_t cb, const rtc::PacketOptions& options) { if (cb > kBufSize) { SetError(EMSGSIZE); return -1; } // If we are blocking on send, then silently drop this packet if (!IsOutBufferEmpty()) return static_cast(cb); PacketLength pkt_len = HostToNetwork16(static_cast(cb)); AppendToOutBuffer(&pkt_len, kPacketLenSize); AppendToOutBuffer(pv, cb); int res = FlushOutBuffer(); if (res <= 0) { // drop packet if we made no progress ClearOutBuffer(); return res; } rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis()); SignalSentPacket(this, sent_packet); // We claim to have sent the whole thing, even if we only sent partial return static_cast(cb); } void AsyncTCPSocket::ProcessInput(char * data, size_t* len) { SocketAddress remote_addr(GetRemoteAddress()); while (true) { if (*len < kPacketLenSize) return; PacketLength pkt_len = rtc::GetBE16(data); if (*len < kPacketLenSize + pkt_len) return; SignalReadPacket(this, data + kPacketLenSize, pkt_len, remote_addr, CreatePacketTime(0)); *len -= kPacketLenSize + pkt_len; if (*len > 0) { memmove(data, data + kPacketLenSize + pkt_len, *len); } } } void AsyncTCPSocket::HandleIncomingConnection(AsyncSocket* socket) { SignalNewConnection(this, new AsyncTCPSocket(socket, false)); } } // namespace rtc