/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_MEDIA_BASE_RTPDATAENGINE_H_ #define WEBRTC_MEDIA_BASE_RTPDATAENGINE_H_ #include #include #include #include "webrtc/base/timing.h" #include "webrtc/media/base/mediachannel.h" #include "webrtc/media/base/mediaconstants.h" #include "webrtc/media/base/mediaengine.h" namespace cricket { struct DataCodec; class RtpDataEngine : public DataEngineInterface { public: RtpDataEngine(); virtual DataMediaChannel* CreateChannel(DataChannelType data_channel_type); virtual const std::vector& data_codecs() { return data_codecs_; } // Mostly for testing with a fake clock. Ownership is passed in. void SetTiming(rtc::Timing* timing) { timing_.reset(timing); } private: std::vector data_codecs_; std::unique_ptr timing_; }; // Keep track of sequence number and timestamp of an RTP stream. The // sequence number starts with a "random" value and increments. The // timestamp starts with a "random" value and increases monotonically // according to the clockrate. class RtpClock { public: RtpClock(int clockrate, uint16_t first_seq_num, uint32_t timestamp_offset) : clockrate_(clockrate), last_seq_num_(first_seq_num), timestamp_offset_(timestamp_offset) {} // Given the current time (in number of seconds which must be // monotonically increasing), Return the next sequence number and // timestamp. void Tick(double now, int* seq_num, uint32_t* timestamp); private: int clockrate_; uint16_t last_seq_num_; uint32_t timestamp_offset_; }; class RtpDataMediaChannel : public DataMediaChannel { public: // Timing* Used for the RtpClock explicit RtpDataMediaChannel(rtc::Timing* timing); // Sets Timing == NULL, so you'll need to call set_timer() before // using it. This is needed by FakeMediaEngine. RtpDataMediaChannel(); virtual ~RtpDataMediaChannel(); void set_timing(rtc::Timing* timing) { timing_ = timing; } virtual bool SetSendParameters(const DataSendParameters& params); virtual bool SetRecvParameters(const DataRecvParameters& params); virtual bool AddSendStream(const StreamParams& sp); virtual bool RemoveSendStream(uint32_t ssrc); virtual bool AddRecvStream(const StreamParams& sp); virtual bool RemoveRecvStream(uint32_t ssrc); virtual bool SetSend(bool send) { sending_ = send; return true; } virtual bool SetReceive(bool receive) { receiving_ = receive; return true; } virtual void OnPacketReceived(rtc::CopyOnWriteBuffer* packet, const rtc::PacketTime& packet_time); virtual void OnRtcpReceived(rtc::CopyOnWriteBuffer* packet, const rtc::PacketTime& packet_time) {} virtual void OnReadyToSend(bool ready) {} virtual bool SendData( const SendDataParams& params, const rtc::CopyOnWriteBuffer& payload, SendDataResult* result); private: void Construct(rtc::Timing* timing); bool SetMaxSendBandwidth(int bps); bool SetSendCodecs(const std::vector& codecs); bool SetRecvCodecs(const std::vector& codecs); bool sending_; bool receiving_; rtc::Timing* timing_; std::vector send_codecs_; std::vector recv_codecs_; std::vector send_streams_; std::vector recv_streams_; std::map rtp_clock_by_send_ssrc_; std::unique_ptr send_limiter_; }; } // namespace cricket #endif // WEBRTC_MEDIA_BASE_RTPDATAENGINE_H_