/* * Copyright 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef WEBRTC_API_QUICDATACHANNEL_H_ #define WEBRTC_API_QUICDATACHANNEL_H_ #include #include #include #include "webrtc/api/datachannelinterface.h" #include "webrtc/base/asyncinvoker.h" #include "webrtc/base/sigslot.h" #include "webrtc/base/thread.h" namespace cricket { class QuicTransportChannel; class ReliableQuicStream; class TransportChannel; } // namepsace cricket namespace net { // TODO(mikescarlett): Make this uint64_t once QUIC uses 64-bit ids. typedef uint32_t QuicStreamId; } // namespace net namespace rtc { class CopyOnWriteBuffer; } // namespace rtc namespace webrtc { // Encodes a QUIC message header with the data channel ID and message ID, then // stores the result in |header|. void WriteQuicDataChannelMessageHeader(int data_channel_id, uint64_t message_id, rtc::CopyOnWriteBuffer* header); // Decodes the data channel ID and message ID from the initial data received by // an incoming QUIC stream. The data channel ID is output to |data_channel_id|, // the message ID is output to |message_id|, and the number of bytes read is // output to |bytes_read|. Returns false if either ID cannot be read. bool ParseQuicDataMessageHeader(const char* data, size_t len, int* data_channel_id, uint64_t* message_id, size_t* bytes_read); // QuicDataChannel is an implementation of DataChannelInterface based on the // QUIC protocol. It uses a QuicTransportChannel to establish encryption and // transfer data, and a QuicDataTransport to receive incoming messages at // the correct data channel. Currently this class implements unordered, reliable // delivery and does not send an "OPEN" message. // // Each time a message is sent: // // - The QuicDataChannel prepends it with the data channel id and message id. // The QuicTransportChannel creates a ReliableQuicStream, then the // ReliableQuicStream sends the message with a FIN. // // - The remote QuicSession creates a ReliableQuicStream to receive the data. // The remote QuicDataTransport dispatches the ReliableQuicStream to the // QuicDataChannel with the same id as this data channel. // // - The remote QuicDataChannel queues data from the ReliableQuicStream. Once // it receives a QUIC stream frame with a FIN, it provides the message to the // DataChannelObserver. // // TODO(mikescarlett): Implement ordered delivery, unreliable delivery, and // an OPEN message similar to the one for SCTP. class QuicDataChannel : public rtc::RefCountedObject, public sigslot::has_slots<> { public: // Message stores buffered data from the incoming QUIC stream. The QUIC stream // is provided so that remaining data can be received from the remote peer. struct Message { uint64_t id; rtc::CopyOnWriteBuffer buffer; cricket::ReliableQuicStream* stream; }; QuicDataChannel(rtc::Thread* signaling_thread, rtc::Thread* worker_thread, const std::string& label, const DataChannelInit& config); ~QuicDataChannel() override; // DataChannelInterface overrides. std::string label() const override { return label_; } bool reliable() const override { return true; } bool ordered() const override { return false; } uint16_t maxRetransmitTime() const override { return -1; } uint16_t maxRetransmits() const override { return -1; } bool negotiated() const override { return false; } int id() const override { return id_; } DataState state() const override { return state_; } uint64_t buffered_amount() const override { return buffered_amount_; } std::string protocol() const override { return protocol_; } void RegisterObserver(DataChannelObserver* observer) override; void UnregisterObserver() override; void Close() override; bool Send(const DataBuffer& buffer) override; // Called from QuicDataTransport to set the QUIC transport channel that the // QuicDataChannel sends messages with. Returns false if a different QUIC // transport channel is already set or |channel| is NULL. // // The QUIC transport channel is not set in the constructor to allow creating // the QuicDataChannel before the PeerConnection has a QUIC transport channel, // such as before the session description is not set. bool SetTransportChannel(cricket::QuicTransportChannel* channel); // Called from QuicDataTransport when an incoming ReliableQuicStream is // receiving a message received for this data channel. Once this function is // called, |message| is owned by the QuicDataChannel and should not be // accessed by the QuicDataTransport. void OnIncomingMessage(Message&& message); // Methods for testing. // Gets the number of outgoing QUIC streams with write blocked data that are // currently open for this data channel and are not finished writing a // message. This is equivalent to the size of |write_blocked_quic_streams_|. size_t GetNumWriteBlockedStreams() const; // Gets the number of incoming QUIC streams with buffered data that are // currently open for this data channel and are not finished receiving a // message. This is equivalent to the size of |incoming_quic_messages_|. size_t GetNumIncomingStreams() const; private: // Callbacks from ReliableQuicStream. // Called when an incoming QUIC stream in |incoming_quic_messages_| has // received a QUIC stream frame. void OnDataReceived(net::QuicStreamId stream_id, const char* data, size_t len); // Called when a write blocked QUIC stream that has been added to // |write_blocked_quic_streams_| is closed. void OnWriteBlockedStreamClosed(net::QuicStreamId stream_id, int error); // Called when an incoming QUIC stream that has been added to // |incoming_quic_messages_| is closed. void OnIncomingQueuedStreamClosed(net::QuicStreamId stream_id, int error); // Called when a write blocked QUIC stream in |write_blocked_quic_streams_| // has written previously queued data. void OnQueuedBytesWritten(net::QuicStreamId stream_id, uint64_t queued_bytes_written); // Callbacks from |quic_transport_channel_|. void OnReadyToSend(cricket::TransportChannel* channel); void OnConnectionClosed(); // Worker thread methods. // Sends the data buffer to the remote peer using an outgoing QUIC stream. // Returns true if the data buffer can be successfully sent, or if it is // queued to be sent later. bool Send_w(const DataBuffer& buffer); // Connects the |quic_transport_channel_| signals to this QuicDataChannel, // then returns the new QuicDataChannel state. DataState SetTransportChannel_w(); // Closes the QUIC streams associated with this QuicDataChannel. void Close_w(); // Sets |buffered_amount_|. void SetBufferedAmount_w(uint64_t buffered_amount); // Signaling thread methods. // Triggers QuicDataChannelObserver::OnMessage when a message from the remote // peer is ready to be read. void OnMessage_s(const DataBuffer& received_data); // Triggers QuicDataChannel::OnStateChange if the state change is valid. // Otherwise does nothing if |state| == |state_| or |state| != kClosed when // the data channel is closing. void SetState_s(DataState state); // Triggers QuicDataChannelObserver::OnBufferedAmountChange when the total // buffered data changes for a QUIC stream. void OnBufferedAmountChange_s(uint64_t buffered_amount); // QUIC transport channel which owns the QUIC session. It is used to create // a QUIC stream for sending outgoing messages. cricket::QuicTransportChannel* quic_transport_channel_ = nullptr; // Signaling thread for DataChannelInterface methods. rtc::Thread* const signaling_thread_; // Worker thread for sending data and |quic_transport_channel_| callbacks. rtc::Thread* const worker_thread_; rtc::AsyncInvoker invoker_; // Map of QUIC stream ID => ReliableQuicStream* for write blocked QUIC // streams. std::unordered_map write_blocked_quic_streams_; // Map of QUIC stream ID => Message for each incoming QUIC stream. std::unordered_map incoming_quic_messages_; // Handles received data from the remote peer and data channel state changes. DataChannelObserver* observer_ = nullptr; // QuicDataChannel ID. int id_; // Connectivity state of the QuicDataChannel. DataState state_; // Total bytes that are buffered among the QUIC streams. uint64_t buffered_amount_; // Counter for number of sent messages that is used for message IDs. uint64_t next_message_id_; // Variables for application use. const std::string& label_; const std::string& protocol_; }; } // namespace webrtc #endif // WEBRTC_API_QUICDATACHANNEL_H_