/*
 *  Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#include <memory>

#include "webrtc/common_audio/audio_ring_buffer.h"

#include "testing/gtest/include/gtest/gtest.h"
#include "webrtc/common_audio/channel_buffer.h"

namespace webrtc {

class AudioRingBufferTest :
    public ::testing::TestWithParam< ::testing::tuple<int, int, int, int> > {
};

void ReadAndWriteTest(const ChannelBuffer<float>& input,
                      size_t num_write_chunk_frames,
                      size_t num_read_chunk_frames,
                      size_t buffer_frames,
                      ChannelBuffer<float>* output) {
  const size_t num_channels = input.num_channels();
  const size_t total_frames = input.num_frames();
  AudioRingBuffer buf(num_channels, buffer_frames);
  std::unique_ptr<float* []> slice(new float*[num_channels]);

  size_t input_pos = 0;
  size_t output_pos = 0;
  while (input_pos + buf.WriteFramesAvailable() < total_frames) {
    // Write until the buffer is as full as possible.
    while (buf.WriteFramesAvailable() >= num_write_chunk_frames) {
      buf.Write(input.Slice(slice.get(), input_pos), num_channels,
                num_write_chunk_frames);
      input_pos += num_write_chunk_frames;
    }
    // Read until the buffer is as empty as possible.
    while (buf.ReadFramesAvailable() >= num_read_chunk_frames) {
      EXPECT_LT(output_pos, total_frames);
      buf.Read(output->Slice(slice.get(), output_pos), num_channels,
               num_read_chunk_frames);
      output_pos += num_read_chunk_frames;
    }
  }

  // Write and read the last bit.
  if (input_pos < total_frames) {
    buf.Write(input.Slice(slice.get(), input_pos), num_channels,
              total_frames - input_pos);
  }
  if (buf.ReadFramesAvailable()) {
    buf.Read(output->Slice(slice.get(), output_pos), num_channels,
             buf.ReadFramesAvailable());
  }
  EXPECT_EQ(0u, buf.ReadFramesAvailable());
}

TEST_P(AudioRingBufferTest, ReadDataMatchesWrittenData) {
  const size_t kFrames = 5000;
  const size_t num_channels = ::testing::get<3>(GetParam());

  // Initialize the input data to an increasing sequence.
  ChannelBuffer<float> input(kFrames, static_cast<int>(num_channels));
  for (size_t i = 0; i < num_channels; ++i)
    for (size_t j = 0; j < kFrames; ++j)
      input.channels()[i][j] = (i + 1) * (j + 1);

  ChannelBuffer<float> output(kFrames, static_cast<int>(num_channels));
  ReadAndWriteTest(input,
                   ::testing::get<0>(GetParam()),
                   ::testing::get<1>(GetParam()),
                   ::testing::get<2>(GetParam()),
                   &output);

  // Verify the read data matches the input.
  for (size_t i = 0; i < num_channels; ++i)
    for (size_t j = 0; j < kFrames; ++j)
      EXPECT_EQ(input.channels()[i][j], output.channels()[i][j]);
}

INSTANTIATE_TEST_CASE_P(
    AudioRingBufferTest, AudioRingBufferTest,
    ::testing::Combine(::testing::Values(10, 20, 42),  // num_write_chunk_frames
                       ::testing::Values(1, 10, 17),   // num_read_chunk_frames
                       ::testing::Values(100, 256),    // buffer_frames
                       ::testing::Values(1, 4)));      // num_channels

TEST_F(AudioRingBufferTest, MoveReadPosition) {
  const size_t kNumChannels = 1;
  const float kInputArray[] = {1, 2, 3, 4};
  const size_t kNumFrames = sizeof(kInputArray) / sizeof(*kInputArray);
  ChannelBuffer<float> input(kNumFrames, kNumChannels);
  input.SetDataForTesting(kInputArray, kNumFrames);
  AudioRingBuffer buf(kNumChannels, kNumFrames);
  buf.Write(input.channels(), kNumChannels, kNumFrames);

  buf.MoveReadPositionForward(3);
  ChannelBuffer<float> output(1, kNumChannels);
  buf.Read(output.channels(), kNumChannels, 1);
  EXPECT_EQ(4, output.channels()[0][0]);
  buf.MoveReadPositionBackward(3);
  buf.Read(output.channels(), kNumChannels, 1);
  EXPECT_EQ(2, output.channels()[0][0]);
}

}  // namespace webrtc