/* * Copyright 2015 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include #include #include "webrtc/base/fakesslidentity.h" #include "webrtc/base/gunit.h" #include "webrtc/base/helpers.h" #include "webrtc/base/sslidentity.h" #include "webrtc/base/thread.h" #include "webrtc/p2p/base/dtlstransportchannel.h" #include "webrtc/p2p/base/fakeportallocator.h" #include "webrtc/p2p/base/faketransportcontroller.h" #include "webrtc/p2p/base/p2ptransportchannel.h" #include "webrtc/p2p/base/portallocator.h" #include "webrtc/p2p/base/transportcontroller.h" static const int kTimeout = 100; static const char kIceUfrag1[] = "TESTICEUFRAG0001"; static const char kIcePwd1[] = "TESTICEPWD00000000000001"; static const char kIceUfrag2[] = "TESTICEUFRAG0002"; static const char kIcePwd2[] = "TESTICEPWD00000000000002"; using cricket::Candidate; using cricket::Candidates; using cricket::FakeTransportChannel; using cricket::FakeTransportController; using cricket::IceConnectionState; using cricket::IceGatheringState; using cricket::TransportChannel; using cricket::TransportController; using cricket::TransportDescription; using cricket::TransportStats; // Only subclassing from FakeTransportController because currently that's the // only way to have a TransportController with fake TransportChannels. // // TODO(deadbeef): Change this once the Transport/TransportChannel class // heirarchy is cleaned up, and we can pass a "TransportChannelFactory" or // something similar into TransportController. typedef FakeTransportController TransportControllerForTest; class TransportControllerTest : public testing::Test, public sigslot::has_slots<> { public: TransportControllerTest() : transport_controller_(new TransportControllerForTest()), signaling_thread_(rtc::Thread::Current()) { ConnectTransportControllerSignals(); } void CreateTransportControllerWithWorkerThread() { if (!worker_thread_) { worker_thread_.reset(new rtc::Thread()); worker_thread_->Start(); } transport_controller_.reset( new TransportControllerForTest(worker_thread_.get())); ConnectTransportControllerSignals(); } void ConnectTransportControllerSignals() { transport_controller_->SignalConnectionState.connect( this, &TransportControllerTest::OnConnectionState); transport_controller_->SignalReceiving.connect( this, &TransportControllerTest::OnReceiving); transport_controller_->SignalGatheringState.connect( this, &TransportControllerTest::OnGatheringState); transport_controller_->SignalCandidatesGathered.connect( this, &TransportControllerTest::OnCandidatesGathered); } FakeTransportChannel* CreateChannel(const std::string& content, int component) { TransportChannel* channel = transport_controller_->CreateTransportChannel_n(content, component); return static_cast(channel); } void DestroyChannel(const std::string& content, int component) { transport_controller_->DestroyTransportChannel_n(content, component); } Candidate CreateCandidate(int component) { Candidate c; c.set_address(rtc::SocketAddress("192.168.1.1", 8000)); c.set_component(1); c.set_protocol(cricket::UDP_PROTOCOL_NAME); c.set_priority(1); return c; } // Used for thread hopping test. void CreateChannelsAndCompleteConnectionOnWorkerThread() { worker_thread_->Invoke( RTC_FROM_HERE, rtc::Bind( &TransportControllerTest::CreateChannelsAndCompleteConnection_w, this)); } void CreateChannelsAndCompleteConnection_w() { transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLING); FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); TransportDescription local_desc(std::vector(), kIceUfrag1, kIcePwd1, cricket::ICEMODE_FULL, cricket::CONNECTIONROLE_ACTPASS, nullptr); std::string err; transport_controller_->SetLocalTransportDescription( "audio", local_desc, cricket::CA_OFFER, &err); transport_controller_->SetLocalTransportDescription( "video", local_desc, cricket::CA_OFFER, &err); transport_controller_->MaybeStartGathering(); channel1->SignalCandidateGathered(channel1, CreateCandidate(1)); channel2->SignalCandidateGathered(channel2, CreateCandidate(1)); channel1->SetCandidatesGatheringComplete(); channel2->SetCandidatesGatheringComplete(); channel1->SetConnectionCount(2); channel2->SetConnectionCount(2); channel1->SetReceiving(true); channel2->SetReceiving(true); channel1->SetWritable(true); channel2->SetWritable(true); channel1->SetConnectionCount(1); channel2->SetConnectionCount(1); } cricket::IceConfig CreateIceConfig(int receiving_timeout, bool gather_continually) { cricket::IceConfig config; config.receiving_timeout = receiving_timeout; config.gather_continually = gather_continually; return config; } protected: void OnConnectionState(IceConnectionState state) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } connection_state_ = state; ++connection_state_signal_count_; } void OnReceiving(bool receiving) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } receiving_ = receiving; ++receiving_signal_count_; } void OnGatheringState(IceGatheringState state) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } gathering_state_ = state; ++gathering_state_signal_count_; } void OnCandidatesGathered(const std::string& transport_name, const Candidates& candidates) { if (!signaling_thread_->IsCurrent()) { signaled_on_non_signaling_thread_ = true; } candidates_[transport_name].insert(candidates_[transport_name].end(), candidates.begin(), candidates.end()); ++candidates_signal_count_; } std::unique_ptr worker_thread_; // Not used for most tests. std::unique_ptr transport_controller_; // Information received from signals from transport controller. IceConnectionState connection_state_ = cricket::kIceConnectionConnecting; bool receiving_ = false; IceGatheringState gathering_state_ = cricket::kIceGatheringNew; // transport_name => candidates std::map candidates_; // Counts of each signal emitted. int connection_state_signal_count_ = 0; int receiving_signal_count_ = 0; int gathering_state_signal_count_ = 0; int candidates_signal_count_ = 0; // Used to make sure signals only come on signaling thread. rtc::Thread* const signaling_thread_ = nullptr; bool signaled_on_non_signaling_thread_ = false; }; TEST_F(TransportControllerTest, TestSetIceConfig) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); transport_controller_->SetIceConfig(CreateIceConfig(1000, true)); EXPECT_EQ(1000, channel1->receiving_timeout()); EXPECT_TRUE(channel1->gather_continually()); // Test that value stored in controller is applied to new channels. FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); EXPECT_EQ(1000, channel2->receiving_timeout()); EXPECT_TRUE(channel2->gather_continually()); } TEST_F(TransportControllerTest, TestSetSslMaxProtocolVersion) { EXPECT_TRUE(transport_controller_->SetSslMaxProtocolVersion( rtc::SSL_PROTOCOL_DTLS_12)); FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); EXPECT_EQ(rtc::SSL_PROTOCOL_DTLS_12, channel->ssl_max_protocol_version()); // Setting max version after transport is created should fail. EXPECT_FALSE(transport_controller_->SetSslMaxProtocolVersion( rtc::SSL_PROTOCOL_DTLS_10)); } TEST_F(TransportControllerTest, TestSetIceRole) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLING); EXPECT_EQ(cricket::ICEROLE_CONTROLLING, channel1->GetIceRole()); transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLED); EXPECT_EQ(cricket::ICEROLE_CONTROLLED, channel1->GetIceRole()); // Test that value stored in controller is applied to new channels. FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); EXPECT_EQ(cricket::ICEROLE_CONTROLLED, channel2->GetIceRole()); } // Test that when one channel encounters a role conflict, the ICE role is // swapped on every channel. TEST_F(TransportControllerTest, TestIceRoleConflict) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLING); EXPECT_EQ(cricket::ICEROLE_CONTROLLING, channel1->GetIceRole()); EXPECT_EQ(cricket::ICEROLE_CONTROLLING, channel2->GetIceRole()); channel1->SignalRoleConflict(channel1); EXPECT_EQ(cricket::ICEROLE_CONTROLLED, channel1->GetIceRole()); EXPECT_EQ(cricket::ICEROLE_CONTROLLED, channel2->GetIceRole()); // Should be able to handle a second role conflict. The remote endpoint can // change its role/tie-breaker when it does an ICE restart. channel2->SignalRoleConflict(channel2); EXPECT_EQ(cricket::ICEROLE_CONTROLLING, channel1->GetIceRole()); EXPECT_EQ(cricket::ICEROLE_CONTROLLING, channel2->GetIceRole()); } TEST_F(TransportControllerTest, TestGetSslRole) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); ASSERT_TRUE(channel->SetSslRole(rtc::SSL_CLIENT)); rtc::SSLRole role; EXPECT_FALSE(transport_controller_->GetSslRole("video", &role)); EXPECT_TRUE(transport_controller_->GetSslRole("audio", &role)); EXPECT_EQ(rtc::SSL_CLIENT, role); } TEST_F(TransportControllerTest, TestSetAndGetLocalCertificate) { rtc::scoped_refptr certificate1 = rtc::RTCCertificate::Create(std::unique_ptr( rtc::SSLIdentity::Generate("session1", rtc::KT_DEFAULT))); rtc::scoped_refptr certificate2 = rtc::RTCCertificate::Create(std::unique_ptr( rtc::SSLIdentity::Generate("session2", rtc::KT_DEFAULT))); rtc::scoped_refptr returned_certificate; FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); EXPECT_TRUE(transport_controller_->SetLocalCertificate(certificate1)); EXPECT_TRUE(transport_controller_->GetLocalCertificate( "audio", &returned_certificate)); EXPECT_EQ(certificate1->identity()->certificate().ToPEMString(), returned_certificate->identity()->certificate().ToPEMString()); // Should fail if called for a nonexistant transport. EXPECT_FALSE(transport_controller_->GetLocalCertificate( "video", &returned_certificate)); // Test that identity stored in controller is applied to new channels. FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); EXPECT_TRUE(transport_controller_->GetLocalCertificate( "video", &returned_certificate)); EXPECT_EQ(certificate1->identity()->certificate().ToPEMString(), returned_certificate->identity()->certificate().ToPEMString()); // Shouldn't be able to change the identity once set. EXPECT_FALSE(transport_controller_->SetLocalCertificate(certificate2)); } TEST_F(TransportControllerTest, TestGetRemoteSSLCertificate) { rtc::FakeSSLCertificate fake_certificate("fake_data"); FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); channel->SetRemoteSSLCertificate(&fake_certificate); std::unique_ptr returned_certificate = transport_controller_->GetRemoteSSLCertificate("audio"); EXPECT_TRUE(returned_certificate); EXPECT_EQ(fake_certificate.ToPEMString(), returned_certificate->ToPEMString()); // Should fail if called for a nonexistant transport. EXPECT_FALSE(transport_controller_->GetRemoteSSLCertificate("video")); } TEST_F(TransportControllerTest, TestSetLocalTransportDescription) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); TransportDescription local_desc(std::vector(), kIceUfrag1, kIcePwd1, cricket::ICEMODE_FULL, cricket::CONNECTIONROLE_ACTPASS, nullptr); std::string err; EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, cricket::CA_OFFER, &err)); // Check that ICE ufrag and pwd were propagated to channel. EXPECT_EQ(kIceUfrag1, channel->ice_ufrag()); EXPECT_EQ(kIcePwd1, channel->ice_pwd()); // After setting local description, we should be able to start gathering // candidates. transport_controller_->MaybeStartGathering(); EXPECT_EQ_WAIT(cricket::kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); } TEST_F(TransportControllerTest, TestSetRemoteTransportDescription) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, cricket::ICEMODE_FULL, cricket::CONNECTIONROLE_ACTPASS, nullptr); std::string err; EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, cricket::CA_OFFER, &err)); // Check that ICE ufrag and pwd were propagated to channel. EXPECT_EQ(kIceUfrag1, channel->remote_ice_ufrag()); EXPECT_EQ(kIcePwd1, channel->remote_ice_pwd()); } TEST_F(TransportControllerTest, TestAddRemoteCandidates) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); Candidates candidates; candidates.push_back(CreateCandidate(1)); std::string err; EXPECT_TRUE( transport_controller_->AddRemoteCandidates("audio", candidates, &err)); EXPECT_EQ(1U, channel->remote_candidates().size()); } TEST_F(TransportControllerTest, TestReadyForRemoteCandidates) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); // We expect to be ready for remote candidates only after local and remote // descriptions are set. EXPECT_FALSE(transport_controller_->ReadyForRemoteCandidates("audio")); std::string err; TransportDescription remote_desc(std::vector(), kIceUfrag1, kIcePwd1, cricket::ICEMODE_FULL, cricket::CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetRemoteTransportDescription( "audio", remote_desc, cricket::CA_OFFER, &err)); EXPECT_FALSE(transport_controller_->ReadyForRemoteCandidates("audio")); TransportDescription local_desc(std::vector(), kIceUfrag2, kIcePwd2, cricket::ICEMODE_FULL, cricket::CONNECTIONROLE_ACTPASS, nullptr); EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, cricket::CA_ANSWER, &err)); EXPECT_TRUE(transport_controller_->ReadyForRemoteCandidates("audio")); } TEST_F(TransportControllerTest, TestGetStats) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("audio", 2); ASSERT_NE(nullptr, channel2); FakeTransportChannel* channel3 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel3); TransportStats stats; EXPECT_TRUE(transport_controller_->GetStats("audio", &stats)); EXPECT_EQ("audio", stats.transport_name); EXPECT_EQ(2U, stats.channel_stats.size()); } // Test that transport gets destroyed when it has no more channels. TEST_F(TransportControllerTest, TestCreateAndDestroyChannel) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel2); ASSERT_EQ(channel1, channel2); FakeTransportChannel* channel3 = CreateChannel("audio", 2); ASSERT_NE(nullptr, channel3); // Using GetStats to check if transport is destroyed from an outside class's // perspective. TransportStats stats; EXPECT_TRUE(transport_controller_->GetStats("audio", &stats)); DestroyChannel("audio", 2); DestroyChannel("audio", 1); EXPECT_TRUE(transport_controller_->GetStats("audio", &stats)); DestroyChannel("audio", 1); EXPECT_FALSE(transport_controller_->GetStats("audio", &stats)); } TEST_F(TransportControllerTest, TestSignalConnectionStateFailed) { // Need controlling ICE role to get in failed state. transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLING); FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); // Should signal "failed" if any channel failed; channel is considered failed // if it previously had a connection but now has none, and gathering is // complete. channel1->SetCandidatesGatheringComplete(); channel1->SetConnectionCount(1); channel1->SetConnectionCount(0); EXPECT_EQ_WAIT(cricket::kIceConnectionFailed, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalConnectionStateConnected) { transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLING); FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); FakeTransportChannel* channel3 = CreateChannel("video", 2); ASSERT_NE(nullptr, channel3); // First, have one channel connect, and another fail, to ensure that // the first channel connecting didn't trigger a "connected" state signal. // We should only get a signal when all are connected. channel1->SetConnectionCount(2); channel1->SetWritable(true); channel3->SetCandidatesGatheringComplete(); channel3->SetConnectionCount(1); channel3->SetConnectionCount(0); EXPECT_EQ_WAIT(cricket::kIceConnectionFailed, connection_state_, kTimeout); // Signal count of 1 means that the only signal emitted was "failed". EXPECT_EQ(1, connection_state_signal_count_); // Destroy the failed channel to return to "connecting" state. DestroyChannel("video", 2); EXPECT_EQ_WAIT(cricket::kIceConnectionConnecting, connection_state_, kTimeout); EXPECT_EQ(2, connection_state_signal_count_); // Make the remaining channel reach a connected state. channel2->SetConnectionCount(2); channel2->SetWritable(true); EXPECT_EQ_WAIT(cricket::kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(3, connection_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalConnectionStateComplete) { transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLING); FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); FakeTransportChannel* channel3 = CreateChannel("video", 2); ASSERT_NE(nullptr, channel3); // Similar to above test, but we're now reaching the completed state, which // means only one connection per FakeTransportChannel. channel1->SetCandidatesGatheringComplete(); channel1->SetConnectionCount(1); channel1->SetWritable(true); channel3->SetCandidatesGatheringComplete(); channel3->SetConnectionCount(1); channel3->SetConnectionCount(0); EXPECT_EQ_WAIT(cricket::kIceConnectionFailed, connection_state_, kTimeout); // Signal count of 1 means that the only signal emitted was "failed". EXPECT_EQ(1, connection_state_signal_count_); // Destroy the failed channel to return to "connecting" state. DestroyChannel("video", 2); EXPECT_EQ_WAIT(cricket::kIceConnectionConnecting, connection_state_, kTimeout); EXPECT_EQ(2, connection_state_signal_count_); // Make the remaining channel reach a connected state. channel2->SetCandidatesGatheringComplete(); channel2->SetConnectionCount(2); channel2->SetWritable(true); EXPECT_EQ_WAIT(cricket::kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(3, connection_state_signal_count_); // Finally, transition to completed state. channel2->SetConnectionCount(1); EXPECT_EQ_WAIT(cricket::kIceConnectionCompleted, connection_state_, kTimeout); EXPECT_EQ(4, connection_state_signal_count_); } // Make sure that if we're "connected" and remove a transport, we stay in the // "connected" state. TEST_F(TransportControllerTest, TestDestroyTransportAndStayConnected) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); channel1->SetCandidatesGatheringComplete(); channel1->SetConnectionCount(2); channel1->SetWritable(true); channel2->SetCandidatesGatheringComplete(); channel2->SetConnectionCount(2); channel2->SetWritable(true); EXPECT_EQ_WAIT(cricket::kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); // Destroy one channel, then "complete" the other one, so we reach // a known state. DestroyChannel("video", 1); channel1->SetConnectionCount(1); EXPECT_EQ_WAIT(cricket::kIceConnectionCompleted, connection_state_, kTimeout); // Signal count of 2 means the deletion didn't cause any unexpected signals EXPECT_EQ(2, connection_state_signal_count_); } // If we destroy the last/only transport, we should simply transition to // "connecting". TEST_F(TransportControllerTest, TestDestroyLastTransportWhileConnected) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); channel->SetCandidatesGatheringComplete(); channel->SetConnectionCount(2); channel->SetWritable(true); EXPECT_EQ_WAIT(cricket::kIceConnectionConnected, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); DestroyChannel("audio", 1); EXPECT_EQ_WAIT(cricket::kIceConnectionConnecting, connection_state_, kTimeout); // Signal count of 2 means the deletion didn't cause any unexpected signals EXPECT_EQ(2, connection_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalReceiving) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); // Should signal receiving as soon as any channel is receiving. channel1->SetReceiving(true); EXPECT_TRUE_WAIT(receiving_, kTimeout); EXPECT_EQ(1, receiving_signal_count_); channel2->SetReceiving(true); channel1->SetReceiving(false); channel2->SetReceiving(false); EXPECT_TRUE_WAIT(!receiving_, kTimeout); EXPECT_EQ(2, receiving_signal_count_); } TEST_F(TransportControllerTest, TestSignalGatheringStateGathering) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); channel->Connect(); channel->MaybeStartGathering(); // Should be in the gathering state as soon as any transport starts gathering. EXPECT_EQ_WAIT(cricket::kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalGatheringStateComplete) { FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); FakeTransportChannel* channel3 = CreateChannel("data", 1); ASSERT_NE(nullptr, channel3); channel3->Connect(); channel3->MaybeStartGathering(); EXPECT_EQ_WAIT(cricket::kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); // Have one channel finish gathering, then destroy it, to make sure gathering // completion wasn't signalled if only one transport finished gathering. channel3->SetCandidatesGatheringComplete(); DestroyChannel("data", 1); EXPECT_EQ_WAIT(cricket::kIceGatheringNew, gathering_state_, kTimeout); EXPECT_EQ(2, gathering_state_signal_count_); // Make remaining channels start and then finish gathering. channel1->Connect(); channel1->MaybeStartGathering(); channel2->Connect(); channel2->MaybeStartGathering(); EXPECT_EQ_WAIT(cricket::kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(3, gathering_state_signal_count_); channel1->SetCandidatesGatheringComplete(); channel2->SetCandidatesGatheringComplete(); EXPECT_EQ_WAIT(cricket::kIceGatheringComplete, gathering_state_, kTimeout); EXPECT_EQ(4, gathering_state_signal_count_); } // Test that when the last transport that hasn't finished connecting and/or // gathering is destroyed, the aggregate state jumps to "completed". This can // happen if, for example, we have an audio and video transport, the audio // transport completes, then we start bundling video on the audio transport. TEST_F(TransportControllerTest, TestSignalingWhenLastIncompleteTransportDestroyed) { transport_controller_->SetIceRole(cricket::ICEROLE_CONTROLLING); FakeTransportChannel* channel1 = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel1); FakeTransportChannel* channel2 = CreateChannel("video", 1); ASSERT_NE(nullptr, channel2); channel1->SetCandidatesGatheringComplete(); EXPECT_EQ_WAIT(cricket::kIceGatheringGathering, gathering_state_, kTimeout); EXPECT_EQ(1, gathering_state_signal_count_); channel1->SetConnectionCount(1); channel1->SetWritable(true); DestroyChannel("video", 1); EXPECT_EQ_WAIT(cricket::kIceConnectionCompleted, connection_state_, kTimeout); EXPECT_EQ(1, connection_state_signal_count_); EXPECT_EQ_WAIT(cricket::kIceGatheringComplete, gathering_state_, kTimeout); EXPECT_EQ(2, gathering_state_signal_count_); } TEST_F(TransportControllerTest, TestSignalCandidatesGathered) { FakeTransportChannel* channel = CreateChannel("audio", 1); ASSERT_NE(nullptr, channel); // Transport won't signal candidates until it has a local description. TransportDescription local_desc(std::vector(), kIceUfrag1, kIcePwd1, cricket::ICEMODE_FULL, cricket::CONNECTIONROLE_ACTPASS, nullptr); std::string err; EXPECT_TRUE(transport_controller_->SetLocalTransportDescription( "audio", local_desc, cricket::CA_OFFER, &err)); transport_controller_->MaybeStartGathering(); channel->SignalCandidateGathered(channel, CreateCandidate(1)); EXPECT_EQ_WAIT(1, candidates_signal_count_, kTimeout); EXPECT_EQ(1U, candidates_["audio"].size()); } TEST_F(TransportControllerTest, TestSignalingOccursOnSignalingThread) { CreateTransportControllerWithWorkerThread(); CreateChannelsAndCompleteConnectionOnWorkerThread(); // connecting --> connected --> completed EXPECT_EQ_WAIT(cricket::kIceConnectionCompleted, connection_state_, kTimeout); EXPECT_EQ(2, connection_state_signal_count_); EXPECT_TRUE_WAIT(receiving_, kTimeout); EXPECT_EQ(1, receiving_signal_count_); // new --> gathering --> complete EXPECT_EQ_WAIT(cricket::kIceGatheringComplete, gathering_state_, kTimeout); EXPECT_EQ(2, gathering_state_signal_count_); EXPECT_EQ_WAIT(1U, candidates_["audio"].size(), kTimeout); EXPECT_EQ_WAIT(1U, candidates_["video"].size(), kTimeout); EXPECT_EQ(2, candidates_signal_count_); EXPECT_TRUE(!signaled_on_non_signaling_thread_); }