Daniel Wolf
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26cae93478
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Refactored audio handling
Now audio clips can be passed around as const references
and don't carry state any more.
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2016-07-27 21:58:37 +02:00 |
Daniel Wolf
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0aeb35c42e
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Fixed deprecated library calls
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2016-06-26 11:06:44 +02:00 |
Daniel Wolf
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97f172282d
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Fixed off-by-one error in wave file reader
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2016-06-21 21:47:08 +02:00 |
Daniel Wolf
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c4b054176c
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Fixed WAVE file reader position calculation
The bug only showed through massive seek times.
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2016-06-15 20:14:44 +02:00 |
Daniel Wolf
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522f6c2019
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Made audio stream handling safe for long streams
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2016-06-15 20:14:43 +02:00 |
Daniel Wolf
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2f31c5aa61
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Refactoring
* Rewriting Timeline<T> to be sparse, i.e., allow gaps
* Added specialized subclasses BoundedTimeline<T> and ContinuousTimeline<T>
* Timed<T> and TimeRange: has-a, not is-a
* Introducing Timed<void>
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2016-05-17 14:28:18 +02:00 |
Daniel Wolf
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ce204c68de
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Fixed constness
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2016-04-19 21:12:44 +02:00 |
Daniel Wolf
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4941bff739
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Replaced strerror_s with (less safe) strerror
libc++ (Xcode) doesn't seem to support it.
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2016-04-13 10:37:10 +02:00 |
Daniel Wolf
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db6f2e076b
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Fixed GCC build
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2016-04-12 23:04:16 +02:00 |
Daniel Wolf
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90e1375f1b
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Handling zero-length audio files
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2016-04-12 20:45:47 +02:00 |
Daniel Wolf
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7bc4e37a1a
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Improved error handling and error messages
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2016-04-12 18:02:52 +02:00 |
Daniel Wolf
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425f47491c
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Fixed compiler warnings
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2016-03-16 21:01:43 +01:00 |
Daniel Wolf
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ad9d8e6567
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Renamed `audioInput` directory to `audio`
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2016-03-08 18:21:17 +01:00 |