Daniel Wolf
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78027ea63c
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Thread count can be limited via command-line argument
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2016-08-11 10:29:01 +02:00 |
Daniel Wolf
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26cae93478
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Refactored audio handling
Now audio clips can be passed around as const references
and don't carry state any more.
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2016-07-27 21:58:37 +02:00 |
Daniel Wolf
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0d488e8de2
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Restored dialog option, this time based on language model
This approach should be more robust and error-tolerant.
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2016-06-10 22:35:27 +02:00 |
Daniel Wolf
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bbc933a821
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Temporarily removed --dialog option
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2016-05-17 14:28:18 +02:00 |
Daniel Wolf
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2f31c5aa61
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Refactoring
* Rewriting Timeline<T> to be sparse, i.e., allow gaps
* Added specialized subclasses BoundedTimeline<T> and ContinuousTimeline<T>
* Timed<T> and TimeRange: has-a, not is-a
* Introducing Timed<void>
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2016-05-17 14:28:18 +02:00 |
Daniel Wolf
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04c828506d
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Simplified code using Timeline<T>
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2016-04-09 22:07:25 +02:00 |
Daniel Wolf
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ad9d8e6567
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Renamed `audioInput` directory to `audio`
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2016-03-08 18:21:17 +01:00 |
Daniel Wolf
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b78e418a8f
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Refactored audio streams
* All streams are now mono (simplifies reasoning about samples)
* Streams can be cloned
* Streams can be seeked within
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2016-03-07 21:28:31 +01:00 |
Daniel Wolf
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05ef692706
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Added (primitive) option to explicitly supply the dialog
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2016-02-09 22:08:11 +01:00 |
Daniel Wolf
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c425885929
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Showing combined progress for entire task
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2016-01-28 19:13:40 +01:00 |
Daniel Wolf
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8e7fcc4efe
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Implemented two-step phone detection for better accuracy
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2016-01-28 14:19:32 +01:00 |
Daniel Wolf
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31cb3b195c
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Showing progress bar
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2016-01-08 10:53:35 +01:00 |
Daniel Wolf
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f14feefeb0
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Using #pragma once instead of include guards
Just looks cleaner
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2016-01-06 21:08:39 +01:00 |
Daniel Wolf
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5c0fe24fae
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Refactoring: Using camelCase throughout
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2016-01-06 20:47:37 +01:00 |