Daniel Wolf
8d1c618cec
Patched Flite to prevent name collision with PocketSphinx
2016-06-02 18:24:27 +02:00
Daniel Wolf
942cabd773
Added Flite as library
2016-06-02 18:24:26 +02:00
Daniel Wolf
9f4ebd23e3
Added Flite 1.4 code
...
I'm not using version 2.0 because that version makes it almost impossible
to create a slim build without compiling all the voice synth code (which
we don't need).
2016-06-02 18:24:26 +02:00
Daniel Wolf
d4b9a8e0c6
Implemented simple conversion from Unicode string to ASCII
2016-06-02 18:24:25 +02:00
Daniel Wolf
f1563919e1
Removing redundant prefixes from PocketSphinx log output
2016-05-17 17:56:11 +02:00
Daniel Wolf
c67e916185
Splitting audio into utterances before processing
...
Advantages:
* No problems with long silences (PocketSphinx doesn't like them)
* Potential for parallelization
* Potential for improved phone timing accuracy
2016-05-17 16:01:10 +02:00
Daniel Wolf
bbc933a821
Temporarily removed --dialog option
2016-05-17 14:28:18 +02:00
Daniel Wolf
2f31c5aa61
Refactoring
...
* Rewriting Timeline<T> to be sparse, i.e., allow gaps
* Added specialized subclasses BoundedTimeline<T> and ContinuousTimeline<T>
* Timed<T> and TimeRange: has-a, not is-a
* Introducing Timed<void>
2016-05-17 14:28:18 +02:00
Daniel Wolf
9eef09145e
Added getPairs function
2016-05-12 21:44:46 +02:00
Daniel Wolf
baf2423b27
Added time manipulation functions to TimeRange and Timeline
2016-04-19 22:06:20 +02:00
Daniel Wolf
895b942df3
Implemented AudioStreamSegment
2016-04-19 22:04:43 +02:00
Daniel Wolf
ce204c68de
Fixed constness
2016-04-19 21:12:44 +02:00
Daniel Wolf
c14fb1c7b2
Fixed output format for structured logging
2016-04-19 19:30:38 +02:00
Daniel Wolf
560281807e
Version 0.2.0
2016-04-17 20:22:17 +02:00
Daniel Wolf
8d2d100376
Refactored enum serialization/deserialization
2016-04-17 20:22:16 +02:00
Daniel Wolf
44d18d00f8
Added header file to CMakeLists.txt
...
This makes navigation easier for me. Plus, ReSharper didn't like not knowing the header files.
2016-04-14 22:14:57 +02:00
Daniel Wolf
7ce79f9c08
Replaced Boost.Log with small custom logger
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Boost.Log is a complex monstrosity and I can't get it to build on OS X.
2016-04-14 09:42:47 +02:00
Daniel Wolf
4941bff739
Replaced strerror_s with (less safe) strerror
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libc++ (Xcode) doesn't seem to support it.
2016-04-13 10:37:10 +02:00
Daniel Wolf
d8fbd3596b
Fixed UnboundedStream constructor
2016-04-13 10:37:10 +02:00
Daniel Wolf
db6f2e076b
Fixed GCC build
2016-04-12 23:04:16 +02:00
Daniel Wolf
da06576edc
Updated README.md
2016-04-12 22:50:03 +02:00
Daniel Wolf
4b8e38970a
Added hanging indent to help output to make it more readable
2016-04-12 21:23:15 +02:00
Daniel Wolf
fd6b3b1e2f
Supporting multiple export formats
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- Simplified XML export format
- Added TSV and JSON formats
- Using TSV as standard export format
2016-04-12 21:08:23 +02:00
Daniel Wolf
90e1375f1b
Handling zero-length audio files
2016-04-12 20:45:47 +02:00
Daniel Wolf
7bc4e37a1a
Improved error handling and error messages
2016-04-12 18:02:52 +02:00
Daniel Wolf
04c828506d
Simplified code using Timeline<T>
2016-04-09 22:07:25 +02:00
Daniel Wolf
83291aa96c
Implemented class Timeline<T>
2016-04-09 20:56:25 +02:00
Daniel Wolf
2be3751a4f
Renamed TimeSegment to TimeRange
2016-03-28 20:30:55 +02:00
Daniel Wolf
8c1e24e9c8
Implemented voice activity detection
2016-03-16 21:01:44 +01:00
Daniel Wolf
425f47491c
Fixed compiler warnings
2016-03-16 21:01:43 +01:00
Daniel Wolf
a8900f80ec
Removing DC offset from audio
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Also a bit of refactoring regarding audio processing
2016-03-16 21:01:43 +01:00
Daniel Wolf
af5a6649c1
Implemented logging to log file
2016-03-08 22:59:44 +01:00
Daniel Wolf
35ec1f8a45
Introduced template functions to unify enum<->string conversions
2016-03-08 22:20:40 +01:00
Daniel Wolf
ad9d8e6567
Renamed `audioInput` directory to `audio`
2016-03-08 18:21:17 +01:00
Daniel Wolf
b78e418a8f
Refactored audio streams
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* All streams are now mono (simplifies reasoning about samples)
* Streams can be cloned
* Streams can be seeked within
2016-03-07 21:28:31 +01:00
Daniel Wolf
419b0ec469
Making sure log is written in case of exception
2016-03-06 20:40:31 +01:00
Daniel Wolf
933f324943
Fixed length of imported events
2016-03-06 20:39:39 +01:00
Daniel Wolf
4ac159dc4c
Split import script for Sony Vegas into two
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`Import Rhubarb.cs` now only imports the animation.
`Debug Rhubarb.cs` visualizes structured log data for debugging purposes.
2016-03-03 22:31:24 +01:00
Daniel Wolf
04ca644cca
Added structured logging
2016-03-03 22:31:16 +01:00
Daniel Wolf
cdffb56613
Redirecting pocketsphinx log to main log
2016-03-03 22:31:16 +01:00
Daniel Wolf
7efea6f56b
Prepared for logging using Boost.Log v2
2016-02-29 21:48:27 +01:00
Daniel Wolf
7a1f446ca3
Using GSL
2016-02-29 20:58:58 +01:00
Daniel Wolf
4662113254
Added Guidelines Support Library (GSL)
2016-02-29 20:57:14 +01:00
Daniel Wolf
7f72504448
Added unknown words to dictionary
2016-02-22 20:42:27 +01:00
Daniel Wolf
372774e024
Improved Vegas script
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Setting video dimensions from images
2016-02-18 21:31:43 +01:00
Daniel Wolf
667edf9485
Improved dialog handling
2016-02-10 21:53:58 +01:00
Daniel Wolf
05ef692706
Added (primitive) option to explicitly supply the dialog
2016-02-09 22:08:11 +01:00
Daniel Wolf
ee9e23a6d2
Version 0.1.0
2016-02-02 21:14:30 +01:00
Daniel Wolf
c766732546
Added build script for Windows
2016-02-02 21:10:09 +01:00
Daniel Wolf
194f8c7739
Improved README.md
2016-02-02 17:31:06 +01:00