Daniel Wolf
4af606ae89
Optimizing timing to make the animation less jittery and more readable
2016-12-19 21:53:02 +01:00
Daniel Wolf
43cf341586
Extracted animation functions into dedicated files
2016-12-13 09:45:27 +01:00
Daniel Wolf
651521a8c1
Animation steps return entire new timeline
2016-12-13 09:45:27 +01:00
Daniel Wolf
3c134bbafe
Anticipating only vowels
2016-12-13 09:45:27 +01:00
Daniel Wolf
21bea661c1
Switched back to simple shape sets instead of shape rules
...
The extra information can be generated automatically.
2016-12-13 09:45:26 +01:00
Daniel Wolf
a24fe8874c
Added AutoJoin template parameter to timeline classes
...
Previously, timelines would always automatically join adjacent elements
if their values were equal. That behavior was usually desired for mouth
shapes, but not for phones, animation rules, etc.
2016-12-13 09:45:26 +01:00
Daniel Wolf
3cdc78e889
Using new, bidirectional animation algorithm
...
Also, some rule tweaks
2016-12-07 19:28:21 +01:00
Daniel Wolf
f7d4a70d3d
Moved shape shorthand constants into their own file
2016-12-07 19:28:20 +01:00
Daniel Wolf
3e34425c11
Refactoring: Split code into multiple projects
2016-11-16 11:01:01 +01:00