Daniel Wolf
8c1e24e9c8
Implemented voice activity detection
2016-03-16 21:01:44 +01:00
Daniel Wolf
425f47491c
Fixed compiler warnings
2016-03-16 21:01:43 +01:00
Daniel Wolf
a8900f80ec
Removing DC offset from audio
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Also a bit of refactoring regarding audio processing
2016-03-16 21:01:43 +01:00
Daniel Wolf
af5a6649c1
Implemented logging to log file
2016-03-08 22:59:44 +01:00
Daniel Wolf
35ec1f8a45
Introduced template functions to unify enum<->string conversions
2016-03-08 22:20:40 +01:00
Daniel Wolf
ad9d8e6567
Renamed `audioInput` directory to `audio`
2016-03-08 18:21:17 +01:00
Daniel Wolf
b78e418a8f
Refactored audio streams
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* All streams are now mono (simplifies reasoning about samples)
* Streams can be cloned
* Streams can be seeked within
2016-03-07 21:28:31 +01:00
Daniel Wolf
419b0ec469
Making sure log is written in case of exception
2016-03-06 20:40:31 +01:00
Daniel Wolf
933f324943
Fixed length of imported events
2016-03-06 20:39:39 +01:00
Daniel Wolf
4ac159dc4c
Split import script for Sony Vegas into two
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`Import Rhubarb.cs` now only imports the animation.
`Debug Rhubarb.cs` visualizes structured log data for debugging purposes.
2016-03-03 22:31:24 +01:00
Daniel Wolf
04ca644cca
Added structured logging
2016-03-03 22:31:16 +01:00
Daniel Wolf
cdffb56613
Redirecting pocketsphinx log to main log
2016-03-03 22:31:16 +01:00
Daniel Wolf
7efea6f56b
Prepared for logging using Boost.Log v2
2016-02-29 21:48:27 +01:00
Daniel Wolf
7a1f446ca3
Using GSL
2016-02-29 20:58:58 +01:00
Daniel Wolf
4662113254
Added Guidelines Support Library (GSL)
2016-02-29 20:57:14 +01:00
Daniel Wolf
7f72504448
Added unknown words to dictionary
2016-02-22 20:42:27 +01:00
Daniel Wolf
372774e024
Improved Vegas script
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Setting video dimensions from images
2016-02-18 21:31:43 +01:00
Daniel Wolf
667edf9485
Improved dialog handling
2016-02-10 21:53:58 +01:00
Daniel Wolf
05ef692706
Added (primitive) option to explicitly supply the dialog
2016-02-09 22:08:11 +01:00
Daniel Wolf
ee9e23a6d2
Version 0.1.0
2016-02-02 21:14:30 +01:00
Daniel Wolf
c766732546
Added build script for Windows
2016-02-02 21:10:09 +01:00
Daniel Wolf
194f8c7739
Improved README.md
2016-02-02 17:31:06 +01:00
Daniel Wolf
f4d3c5fa81
Added build script for OS X
2016-02-02 10:31:31 +01:00
Daniel Wolf
9b10f38bcb
Added missing include
2016-02-02 10:13:07 +01:00
Daniel Wolf
732d80b07b
Fleshed out README.md
2016-02-01 22:31:07 +01:00
Daniel Wolf
f09155e486
Using raw pointers instead of iterators for string manipulation
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This avoids an assertion error when I temporarily move 1 past end
2016-02-01 20:47:27 +01:00
Daniel Wolf
75872fe45d
Using -dither to prevent recognition errors in connection with zero silence
2016-02-01 20:26:14 +01:00
Daniel Wolf
0cb0153874
Improved phone-to-mouth mapping
2016-01-31 21:39:49 +01:00
Daniel Wolf
7aa6057b8e
Allowing for long pauses in speech without breaking sync
2016-01-28 21:52:50 +01:00
Daniel Wolf
c425885929
Showing combined progress for entire task
2016-01-28 19:13:40 +01:00
Daniel Wolf
8e7fcc4efe
Implemented two-step phone detection for better accuracy
2016-01-28 14:19:32 +01:00
Daniel Wolf
21a24c17b6
Suffixing OS X package file with '-OSX' instead of '-Darwin'
2016-01-13 14:43:01 +01:00
Daniel Wolf
cfd9ac9da2
Fixed Xcode build
2016-01-13 12:01:22 +01:00
Daniel Wolf
e55cbd3bcf
Saving my changes to Sphinx as patch files
2016-01-12 22:16:24 +01:00
Daniel Wolf
eace5dbd1b
PACKAGE creates ZIP file
2016-01-12 22:07:26 +01:00
Daniel Wolf
2bfe671f82
Simplified directory structure to make Visual Studio build work
2016-01-08 16:59:18 +01:00
Daniel Wolf
0f33fcfbd0
Removing zero silence, seems like Sphinx doesn't like it
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See http://cmusphinx.sourceforge.net/wiki/faq#qwhy_my_accuracy_is_poor
I couldn't reproduce the original problem, but it doesn't seem to hurt, either.
2016-01-08 16:44:03 +01:00
Daniel Wolf
31cb3b195c
Showing progress bar
2016-01-08 10:53:35 +01:00
Daniel Wolf
f14feefeb0
Using #pragma once instead of include guards
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Just looks cleaner
2016-01-06 21:08:39 +01:00
Daniel Wolf
9e9a432f70
Improved formatting of command-line output
2016-01-06 21:08:39 +01:00
Daniel Wolf
5c0fe24fae
Refactoring: Using camelCase throughout
2016-01-06 20:47:37 +01:00
Daniel Wolf
acd13e2890
Added a number of string-related tools.
2016-01-06 20:47:29 +01:00
Daniel Wolf
3c63c9c58b
Added Google Test project
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Note that I'm using a hacked Google Test version.
It is based on commit 13206d6f53aaff844f2d3595a01ac83a29e383db from 2015/12/23,
with pull request #621 manually applied to fix the build.
I'm planning to switch to release 1.8 as soon as it's available.
2016-01-06 20:47:29 +01:00
Daniel Wolf
3e5d6e3625
Using TCLAP to parse command line
2016-01-06 20:47:27 +01:00
Daniel Wolf
b413a268ce
Generating Visual Studio project folders
2015-12-29 11:41:26 +01:00
Daniel Wolf
50d50f5edd
Deleted .idea directory
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According to the CMake documentation, these files should be checked in.
Really, CMake can recreate them from the CMake files within seconds.
No need to constantly commit garbage.
2015-12-21 13:33:31 +01:00
Daniel Wolf
e2840dba3f
Fixed warning
2015-12-21 13:26:56 +01:00
Daniel Wolf
4baab9b207
Fixed Windows build
2015-12-21 13:17:14 +01:00
Daniel Wolf
fd842111dc
Refactored CMakeLists.txt; updated LICENSE.md
2015-12-21 13:17:14 +01:00
Daniel Wolf
35f8472ebf
Updated license file
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Listing all sub-licenses. Relevant for binary distributions.
2015-12-21 13:17:10 +01:00