Daniel Wolf
95d46ef0b7
Re-written animation code
...
* Still uses (almost) the same rules, but more powerful underlying concept
* Re-introduced shape H for "L" sounds
* Introduced shape X for idle position
2016-07-31 21:42:37 +02:00
Daniel Wolf
26cae93478
Refactored audio handling
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Now audio clips can be passed around as const references
and don't carry state any more.
2016-07-27 21:58:37 +02:00
Daniel Wolf
799f334fa7
Using unique_ptr instead of raw pointers in object pool
2016-07-27 21:44:39 +02:00
Daniel Wolf
b3b2366468
Re-written library code for parallel execution
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The new implementation correctly re-throws exceptions on the calling thread
instead of terminating the application.
2016-07-27 21:44:39 +02:00
Daniel Wolf
5198ee9230
Made Lazy<T> copyable
2016-07-20 20:16:23 +02:00
Daniel Wolf
17b43ad205
Added class Lazy<T>
2016-07-19 21:33:07 +02:00
Daniel Wolf
ddcadad710
Introduced user-defined literal "cs" for centiseconds
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Now that ReSharper supports it (see https://youtrack.jetbrains.com/issue/RSCPP-14653 )
2016-07-05 21:17:51 +02:00
Daniel Wolf
0447cbb4ff
Refactored VAD multithreading
2016-06-30 20:52:29 +02:00
Daniel Wolf
8fa494fb77
Improved VAD quality via dry run
2016-06-30 20:42:36 +02:00
Daniel Wolf
6de7ba020a
Fixed VAD error handling
2016-06-30 20:17:28 +02:00
Daniel Wolf
ed27b8470c
Workaround for PocketSphinx bug
...
See https://sourceforge.net/p/cmusphinx/discussion/help/thread/f1dd91c5/#7529
Also minor refactoring.
2016-06-30 20:06:38 +02:00
Daniel Wolf
2c0471e79f
Improved lip animation for B/P and L sounds
2016-06-29 22:35:14 +02:00
Daniel Wolf
2d314f4bc7
Multithreaded recognition: refactoring and fixes
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* Decoders are correctly released after use
* Determining optimal thread count for multithreading
2016-06-29 21:47:25 +02:00
Daniel Wolf
f13449f810
Added thread info to logging
2016-06-29 21:47:25 +02:00
Daniel Wolf
75407dab54
Augmenting each detected voice activity to give recognizer some silence samples to work with
2016-06-29 21:47:25 +02:00
Daniel Wolf
2a5ed95698
Improved animation quality through new algorithm
...
Using "lazy" ruleset instead of 1:1 mapping from phones
2016-06-29 21:46:08 +02:00
Daniel Wolf
8c9466bcf3
Removed mouth shape H (special shape for 'L' sound)
2016-06-26 21:06:22 +02:00
Daniel Wolf
9bf8355742
Sped up recognition via multithreading
2016-06-26 21:06:21 +02:00
Daniel Wolf
3a0a38575f
Sped up VAD via multithreading
2016-06-26 21:06:21 +02:00
Daniel Wolf
84097756c8
Added ThreadPool class
2016-06-26 14:02:17 +02:00
Daniel Wolf
0aeb35c42e
Fixed deprecated library calls
2016-06-26 11:06:44 +02:00
Daniel Wolf
96b0ad9b1d
Switched to better acoustic model
2016-06-25 22:07:28 +02:00
Daniel Wolf
da78375a10
Added CMU Sphinx US English acoustic model
2016-06-25 22:00:47 +02:00
Daniel Wolf
c9b17e1937
Improved tokenization by taking dictionary into account
2016-06-25 21:52:04 +02:00
Daniel Wolf
8502256241
Updated LICENSE.md
2016-06-25 21:51:06 +02:00
Daniel Wolf
f275267ac7
Small VAD improvements
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* RAII
* Slightly fewer false positives
2016-06-24 22:35:33 +02:00
Daniel Wolf
faa3f2b4bb
Fixed overflow with long audio files
2016-06-24 21:51:17 +02:00
Daniel Wolf
c6c31a831c
Using WebRTC for voice activity detection (VAD)
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My simple power-based approach wasn't reliable enough.
2016-06-21 22:20:18 +02:00
Daniel Wolf
aec3dbae01
Added WebRTC library
2016-06-21 22:13:05 +02:00
Daniel Wolf
97f172282d
Fixed off-by-one error in wave file reader
2016-06-21 21:47:08 +02:00
Daniel Wolf
0e00e58d91
Gracefully handling failed audio alignment
2016-06-21 19:20:27 +02:00
Daniel Wolf
944c374415
Migrated to latest CMU Sphinx version
2016-06-19 21:18:40 +02:00
Daniel Wolf
478766ff6e
Updated CMU SphinxBase and PocketSphinx
2016-06-19 20:53:24 +02:00
Daniel Wolf
b2f702c8f4
Fixed OS X build
2016-06-16 19:41:49 +02:00
Daniel Wolf
6c9612d2c3
Raised low-pass threshold to better cope with high-pitched voices
2016-06-15 20:14:51 +02:00
Daniel Wolf
4346552312
Improved speed of voice activity detection
...
... by factor 2 by removing second pass.
Also added voice activity detection to progress calculation.
2016-06-15 20:14:51 +02:00
Daniel Wolf
c4b054176c
Fixed WAVE file reader position calculation
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The bug only showed through massive seek times.
2016-06-15 20:14:44 +02:00
Daniel Wolf
522f6c2019
Made audio stream handling safe for long streams
2016-06-15 20:14:43 +02:00
Daniel Wolf
d1bbe8538e
Added more logging
2016-06-15 20:14:43 +02:00
Daniel Wolf
542a5ee3d8
Added join function for strings
2016-06-15 20:07:51 +02:00
Daniel Wolf
1e29151974
Fixed string conversion for Timed<void>
2016-06-14 17:36:54 +02:00
Daniel Wolf
5cc13cb16f
Improved error message
2016-06-14 17:36:18 +02:00
Daniel Wolf
0d488e8de2
Restored dialog option, this time based on language model
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This approach should be more robust and error-tolerant.
2016-06-10 22:35:27 +02:00
Daniel Wolf
4ed5908627
Implemented US-English G2P using sound change rules
2016-06-03 20:02:34 +02:00
Daniel Wolf
7a763e8755
Fixed syntax error in sound change data
2016-06-03 20:00:46 +02:00
Daniel Wolf
bf19d267ee
Added sound change code and data
2016-06-03 10:37:47 +02:00
Daniel Wolf
8be6485685
Implemented string conversion from Latin-1 to Unicode
2016-06-02 22:21:37 +02:00
Daniel Wolf
4d45bf7c89
Merged ascii.cpp into stringTools.cpp
2016-06-02 20:09:37 +02:00
Daniel Wolf
4d95b4c2c5
Implemented text tokenization using Flite
2016-06-02 18:24:27 +02:00
Daniel Wolf
8d1c618cec
Patched Flite to prevent name collision with PocketSphinx
2016-06-02 18:24:27 +02:00