From f356855bbd726a7c91e43a2e3787e9c7626904d6 Mon Sep 17 00:00:00 2001 From: Daniel Wolf Date: Tue, 2 Aug 2016 22:02:59 +0200 Subject: [PATCH] Implemented tweening for smoother animation --- src/mouthAnimation.cpp | 92 ++++++++++++++++++++++++++++++++++++------ 1 file changed, 79 insertions(+), 13 deletions(-) diff --git a/src/mouthAnimation.cpp b/src/mouthAnimation.cpp index de7d779..67c756b 100644 --- a/src/mouthAnimation.cpp +++ b/src/mouthAnimation.cpp @@ -12,18 +12,20 @@ using std::vector; using boost::optional; using std::chrono::duration_cast; using boost::algorithm::clamp; +using std::pair; +using std::tuple; + +constexpr Shape A = Shape::A; +constexpr Shape B = Shape::B; +constexpr Shape C = Shape::C; +constexpr Shape D = Shape::D; +constexpr Shape E = Shape::E; +constexpr Shape F = Shape::F; +constexpr Shape G = Shape::G; +constexpr Shape H = Shape::H; +constexpr Shape X = Shape::X; Timeline animate(optional phone, centiseconds duration, centiseconds previousPhoneDuration) { - constexpr Shape A = Shape::A; - constexpr Shape B = Shape::B; - constexpr Shape C = Shape::C; - constexpr Shape D = Shape::D; - constexpr Shape E = Shape::E; - constexpr Shape F = Shape::F; - constexpr Shape G = Shape::G; - constexpr Shape H = Shape::H; - constexpr Shape X = Shape::X; - auto single = [&](Viseme viseme) { return Timeline{ { 0cs, duration, viseme } @@ -94,6 +96,26 @@ Timeline animate(optional phone, centiseconds duration, centiseco } } +enum class TweenTiming { + Early, + Centered, + Late +}; + +optional> getTween(Shape first, Shape second) { + static const map, pair> lookup { + { { A, D }, { C, TweenTiming::Late } }, { { D, A },{ C, TweenTiming::Early } }, + { { B, D }, { C, TweenTiming::Centered } }, { { D, B },{ C, TweenTiming::Centered } }, + { { G, D }, { C, TweenTiming::Late } }, { { D, G },{ C, TweenTiming::Early } }, + { { X, D }, { C, TweenTiming::Early } }, { { D, X },{ C, TweenTiming::Late } }, + { { C, F }, { E, TweenTiming::Centered } }, { { F, C },{ E, TweenTiming::Centered } }, + { { D, F }, { E, TweenTiming::Centered } }, { { F, D },{ E, TweenTiming::Centered } }, + { { H, F }, { E, TweenTiming::Late } }, { { F, H },{ E, TweenTiming::Early } }, + }; + auto it = lookup.find({ first, second }); + return it != lookup.end() ? it->second : optional>(); +} + ContinuousTimeline animate(const BoundedTimeline &phones) { // Convert phones to continuous timeline so that silences aren't skipped when iterating ContinuousTimeline> continuousPhones(phones.getRange(), boost::none); @@ -102,7 +124,7 @@ ContinuousTimeline animate(const BoundedTimeline &phones) { } // Create timeline of visemes - ContinuousTimeline visemes(phones.getRange(), { Shape::X }); + ContinuousTimeline visemes(phones.getRange(), { X }); centiseconds previousPhoneDuration = 0cs; for (const auto& timedPhone : continuousPhones) { // Animate one phone @@ -123,8 +145,8 @@ ContinuousTimeline animate(const BoundedTimeline &phones) { // Create timeline of shapes. // Iterate visemes in *reverse* order so we always know what shape will follow. - ContinuousTimeline shapes(phones.getRange(), Shape::X); - Shape lastShape = Shape::X; + ContinuousTimeline shapes(phones.getRange(), X); + Shape lastShape = X; for (auto it = visemes.rbegin(); it != visemes.rend(); ++it) { Viseme viseme = it->getValue(); @@ -134,6 +156,50 @@ ContinuousTimeline animate(const BoundedTimeline &phones) { shapes.set(it->getTimeRange(), shape); } + // Create inbetweens for smoother animation + centiseconds minTweenDuration = 4cs; + centiseconds maxTweenDuration = 10cs; + Timeline tweens; + for (auto first = shapes.begin(), second = std::next(shapes.begin()); + first != shapes.end() && second != shapes.end(); + ++first, ++second) + { + auto pair = getTween(first->getValue(), second->getValue()); + if (!pair) continue; + + Shape tweenShape; + TweenTiming tweenTiming; + std::tie(tweenShape, tweenTiming) = *pair; + TimeRange firstTimeRange = first->getTimeRange(); + TimeRange secondTimeRange = second->getTimeRange(); + + centiseconds tweenStart, tweenDuration; + switch (tweenTiming) { + case TweenTiming::Early: { + tweenDuration = std::min(firstTimeRange.getLength() / 3, maxTweenDuration); + tweenStart = firstTimeRange.getEnd() - tweenDuration; + break; + } + case TweenTiming::Centered: { + tweenDuration = std::min({ firstTimeRange.getLength() / 3, secondTimeRange.getLength() / 3, maxTweenDuration }); + tweenStart = firstTimeRange.getEnd() - tweenDuration / 2; + break; + } + case TweenTiming::Late: { + tweenDuration = std::min(secondTimeRange.getLength() / 3, maxTweenDuration); + tweenStart = secondTimeRange.getStart(); + break; + } + } + + if (tweenDuration < minTweenDuration) continue; + + tweens.set(tweenStart, tweenStart + tweenDuration, tweenShape); + } + for (const auto& tween : tweens) { + shapes.set(tween); + } + for (const auto& timedShape : shapes) { logging::logTimedEvent("shape", timedShape); }