Changed animation rule for AW sound

This commit is contained in:
Daniel Wolf 2017-05-09 20:52:24 +02:00
parent fb02a30b82
commit d1485d45d4
1 changed files with 1 additions and 1 deletions

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@ -122,7 +122,7 @@ Timeline<ShapeSet> getShapeSets(Phone phone, centiseconds duration, centiseconds
case Phone::EY: return diphthong({C}, {B}); case Phone::EY: return diphthong({C}, {B});
case Phone::AY: return duration < 20_cs ? diphthong({C}, {B}) : diphthong({D}, {B}); case Phone::AY: return duration < 20_cs ? diphthong({C}, {B}) : diphthong({D}, {B});
case Phone::OW: return single({F}); case Phone::OW: return single({F});
case Phone::AW: return duration < 30_cs ? diphthong({C}, {F}) : diphthong({D}, {F}); case Phone::AW: return duration < 30_cs ? diphthong({C}, {E}) : diphthong({D}, {E});
case Phone::OY: return diphthong({E}, {B}); case Phone::OY: return diphthong({E}, {B});
case Phone::ER: return duration < 7_cs ? like(Phone::Schwa) : single({E}); case Phone::ER: return duration < 7_cs ? like(Phone::Schwa) : single({E});