Implemented validation of user input

This commit is contained in:
Daniel Wolf 2017-06-20 22:30:24 +02:00
parent 5c308b5adf
commit c6ce5fa8b8
1 changed files with 73 additions and 5 deletions

View File

@ -67,6 +67,26 @@ function canWriteFiles() {
}
}
function frameToTime(compItem, frameNumber) {
return frameNumber * compItem.frameDuration;
}
// We'll add this to frame numbers to prevent rounding errors
var epsilon = 0.01;
function isFrameVisible(compItem, frameNumber) {
if (!compItem) return false;
var time = frameToTime(compItem, frameNumber + epsilon);
var videoLayers = toArrayBase1(compItem.layers).filter(function(layer) {
return layer.hasVideo;
});
var result = videoLayers.find(function(layer) {
return layer.activeAtTime(time);
});
return Boolean(result);
}
// On Windows, this is C:\ProgramData
var settingsFilePath = Folder.appData.fullName + '/rhubarb-ae-settings.json';
@ -171,6 +191,7 @@ function getWaveFileProjectItems() {
var mouthShapeNames = 'ABCDEFGHX'.split('');
var basicMouthShapeCount = 6;
var mouthShapeCount = mouthShapeNames.length;
var basicMouthShapeNames = mouthShapeNames.slice(0, basicMouthShapeCount);
var extendedMouthShapeNames = mouthShapeNames.slice(basicMouthShapeCount);
@ -395,6 +416,47 @@ function createDialogWindow() {
}
}
// Validate user input. Possible return values:
// * Non-empty string: Validation failed. Show error message.
// * Empty string: Validation failed. Don't show error message.
// * Undefined: Validation succeeded.
function validate() {
// Check input values
if (!controls.audioFile.selection) return 'Please select an audio file.';
if (!controls.mouthComp.selection) return 'Please select a mouth composition.';
if (!controls.targetFolder.selection) return 'Please select a target folder.';
if (Number(controls.frameRate.text) < 12) {
return 'Please enter a frame rate of at least 12 fps.';
}
// Check mouth shape visibility
var comp = controls.mouthComp.selection.projectItem;
for (var i = 0; i < mouthShapeCount; i++) {
var shapeName = mouthShapeNames[i];
var required = i < basicMouthShapeCount || controls['mouthShape' + shapeName].value;
if (required && !isFrameVisible(comp, i)) {
return 'The mouth comp does not seem to contain an image for shape '
+ shapeName + ' at frame ' + i + '.';
}
}
if (!comp.preserveNestedFrameRate) {
var fix = Window.confirm(
'The setting "Preserve frame rate when nested or in render queue" is not active '
+ 'for the mouth composition. This can result in incorrect animation.\n\n'
+ 'Activate this setting now?',
false,
'Fix composition setting?');
if (fix) {
app.beginUndoGroup('Rhubarb Lip-Sync: Mouth composition setting');
comp.preserveNestedFrameRate = true;
app.endUndoGroup();
} else {
return '';
}
}
}
// Handle changes
update();
controls.audioFile.onChange = update;
@ -409,11 +471,17 @@ function createDialogWindow() {
// Handle animation
controls.animateButton.onClick = function() {
// TODO: validate
app.beginUndoGroup('Rhubarb Lip-Sync');
window.close();
// TODO: animate
app.endUndoGroup();
var validationError = validate();
if (typeof validationError === 'string') {
if (validationError) {
Window.alert(validationError, 'Invalid input', true);
}
} else {
app.beginUndoGroup('Rhubarb Lip-Sync: Animation');
window.close();
// TODO: animate
app.endUndoGroup();
}
};
// Handle cancelation