Better animation of pauses in speech
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@ -29,3 +29,7 @@ protected:
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std::ostream& operator<<(std::ostream& stream, Shape value);
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std::ostream& operator<<(std::ostream& stream, Shape value);
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std::istream& operator>>(std::istream& stream, Shape& value);
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std::istream& operator>>(std::istream& stream, Shape& value);
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inline bool isClosed(Shape shape) {
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return shape == Shape::A || shape == Shape::X;
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}
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@ -164,6 +164,36 @@ Timeline<Shape> createTweens(ContinuousTimeline<Shape> shapes) {
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return tweens;
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return tweens;
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}
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}
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Timeline<Shape> animatePauses(const ContinuousTimeline<Shape>& shapes) {
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Timeline<Shape> result;
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// Don't close mouth for short pauses
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for (const auto& timedShape : shapes) {
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if (timedShape.getValue() != X) continue;
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const centiseconds maxPausedOpenMouthDuration = 35cs;
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const TimeRange timeRange = timedShape.getTimeRange();
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if (timeRange.getLength() <= maxPausedOpenMouthDuration) {
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result.set(timeRange, B);
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}
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}
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// Keep mouth open into pause if it just opened
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for_each_adjacent(shapes.begin(), shapes.end(), [&](const Timed<Shape>& secondLast, const Timed<Shape>& last, const Timed<Shape>& pause) {
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if (pause.getValue() != X) return;
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centiseconds lastLength = last.getTimeRange().getLength();
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const centiseconds minOpenDuration = 20cs;
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if (isClosed(secondLast.getValue()) && !isClosed(last.getValue()) && lastLength < minOpenDuration) {
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const centiseconds minSpillDuration = 20cs;
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centiseconds spillDuration = std::min(minSpillDuration, pause.getTimeRange().getLength());
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result.set(pause.getStart(), pause.getStart() + spillDuration, B);
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}
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});
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return result;
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}
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ContinuousTimeline<Shape> animate(const BoundedTimeline<Phone> &phones) {
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ContinuousTimeline<Shape> animate(const BoundedTimeline<Phone> &phones) {
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// Convert phones to continuous timeline so that silences aren't skipped when iterating
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// Convert phones to continuous timeline so that silences aren't skipped when iterating
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ContinuousTimeline<optional<Phone>> continuousPhones(phones.getRange(), boost::none);
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ContinuousTimeline<optional<Phone>> continuousPhones(phones.getRange(), boost::none);
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@ -204,6 +234,12 @@ ContinuousTimeline<Shape> animate(const BoundedTimeline<Phone> &phones) {
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shapes.set(it->getTimeRange(), shape);
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shapes.set(it->getTimeRange(), shape);
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}
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}
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// Animate pauses
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Timeline<Shape> pauses = animatePauses(shapes);
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for (const auto& pause : pauses) {
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shapes.set(pause);
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}
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// Create inbetweens for smoother animation
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// Create inbetweens for smoother animation
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Timeline<Shape> tweens = createTweens(shapes);
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Timeline<Shape> tweens = createTweens(shapes);
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for (const auto& tween : tweens) {
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for (const auto& tween : tweens) {
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49
src/tools.h
49
src/tools.h
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@ -3,6 +3,7 @@
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#include <functional>
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#include <functional>
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#include <memory>
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#include <memory>
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#include <chrono>
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#include <chrono>
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#include <deque>
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#define UNUSED(x) ((void)(x))
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#define UNUSED(x) ((void)(x))
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@ -11,4 +12,50 @@ using lambda_unique_ptr = std::unique_ptr<T, std::function<void(T*)>>;
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std::string formatDuration(std::chrono::duration<double> seconds);
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std::string formatDuration(std::chrono::duration<double> seconds);
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std::string formatTime(time_t time, const std::string& format);
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std::string formatTime(time_t time, const std::string& format);
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template<unsigned int n, typename iterator_type>
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void for_each_adjacent(
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iterator_type begin,
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iterator_type end,
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std::function<void(const std::deque<std::reference_wrapper<const typename iterator_type::value_type>>&)> f)
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{
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// Get the first n values
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iterator_type it = begin;
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using element_type = std::reference_wrapper<const typename iterator_type::value_type>;
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std::deque<element_type> values;
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for (unsigned i = 0; i < n; ++i) {
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if (it == end) return;
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values.push_back(std::ref(*it));
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if (i < n - 1) ++it;
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}
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for (; it != end; ++it) {
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f(values);
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values.pop_front();
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values.push_back(*it);
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}
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}
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template<typename iterator_type>
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void for_each_adjacent(
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iterator_type begin,
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iterator_type end,
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std::function<void(const typename iterator_type::reference a, const typename iterator_type::reference b)> f)
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{
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for_each_adjacent<2>(begin, end, [&](const std::deque<std::reference_wrapper<const typename iterator_type::value_type>>& args) {
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f(args[0], args[1]);
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});
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}
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template<typename iterator_type>
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void for_each_adjacent(
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iterator_type begin,
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iterator_type end,
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std::function<void(const typename iterator_type::reference a, const typename iterator_type::reference b, const typename iterator_type::reference c)> f)
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{
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for_each_adjacent<3>(begin, end, [&](const std::deque<std::reference_wrapper<const typename iterator_type::value_type>>& args) {
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f(args[0], args[1], args[2]);
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});
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}
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