Update After Effects plugin to support non-WAVE audio files
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@ -26,5 +26,5 @@ On **OS X**, that directory is usually `Applications/Adobe After Effects <versio
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## How to use
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In After Effects, select *File > Scripts > Rhubarb Lip Sync.jsx*. That will open a dialog window where you can specify the WAVE file with the dialog recording and a number of other options. To get information about any input field, just hover above it with your mouse and you'll see a tooltip.
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In After Effects, select *File > Scripts > Rhubarb Lip Sync.jsx*. That will open a dialog window where you can specify the audio file with the dialog recording and a number of other options. To get information about any input field, just hover above it with your mouse and you'll see a tooltip.
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@ -266,13 +266,10 @@ function selectByTextOrFirst(itemControl, text) {
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}
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}
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function getWaveFileProjectItems() {
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function getAudioFileProjectItems() {
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var result = toArrayBase1(app.project.items).filter(function(item) {
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var isAudioFootage = item instanceof FootageItem && item.hasAudio && !item.hasVideo;
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if (!isAudioFootage) return false;
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var isWaveFile = item.file && item.file.exists && item.file.name.match(/\.wav$/i);
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return isWaveFile;
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return isAudioFootage;
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});
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return result;
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}
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@ -322,7 +319,7 @@ function createDialogWindow() {
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}),
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value: DropDownList({
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helpTip: 'An audio file containing recorded dialog.\n'
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+ 'This field shows all audio files of type .wav that exist in '
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+ 'This field shows all audio files that exist in '
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+ 'your After Effects project.'
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})
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}),
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@ -400,7 +397,7 @@ function createDialogWindow() {
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});
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// Add audio file options
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getWaveFileProjectItems().forEach(function(projectItem) {
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getAudioFileProjectItems().forEach(function(projectItem) {
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var listItem = controls.audioFile.add('item', getItemPath(projectItem));
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listItem.projectItem = projectItem;
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});
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@ -618,8 +615,8 @@ function createDialogWindow() {
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frameRate)
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{
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// Find an unconflicting comp name
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// ... strip extension .wav, if present
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var baseName = audioFileFootage.name.match(/^(.*?)(\.wav)?$/i)[1];
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// ... strip extension, if present
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var baseName = audioFileFootage.name.match(/^(.*?)(\..*)?$/i)[1];
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var compName = baseName;
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// ... add numeric suffix, if needed
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var existingItems = toArrayBase1(targetProjectFolder.items);
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