Added AutoJoin template parameter to timeline classes
Previously, timelines would always automatically join adjacent elements if their values were equal. That behavior was usually desired for mouth shapes, but not for phones, animation rules, etc.
This commit is contained in:
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2eb0948c49
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a24fe8874c
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@ -61,4 +61,3 @@ struct ShapeRule {
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// The resulting timeline will always cover the entire duration of the phone (starting at 0 cs).
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// It may extend into the negative time range if animation is required prior to the sound being heard.
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Timeline<ShapeRule> getShapeRules(Phone phone, centiseconds duration, centiseconds previousDuration);
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@ -20,11 +20,11 @@ using boost::adaptors::transformed;
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using std::pair;
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using std::tuple;
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Timeline<Shape> createTweens(ContinuousTimeline<Shape> shapes) {
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JoiningTimeline<Shape> createTweens(JoiningContinuousTimeline<Shape> shapes) {
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centiseconds minTweenDuration = 4_cs;
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centiseconds maxTweenDuration = 10_cs;
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Timeline<Shape> tweens;
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JoiningTimeline<Shape> tweens;
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for (auto first = shapes.begin(), second = std::next(shapes.begin());
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first != shapes.end() && second != shapes.end();
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@ -66,8 +66,8 @@ Timeline<Shape> createTweens(ContinuousTimeline<Shape> shapes) {
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return tweens;
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}
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Timeline<Shape> animatePauses(const ContinuousTimeline<Shape>& shapes) {
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Timeline<Shape> result;
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JoiningTimeline<Shape> animatePauses(const JoiningContinuousTimeline<Shape>& shapes) {
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JoiningTimeline<Shape> result;
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// Don't close mouth for short pauses
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for_each_adjacent(shapes.begin(), shapes.end(), [&](const Timed<Shape>& lhs, const Timed<Shape>& pause, const Timed<Shape>& rhs) {
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@ -96,8 +96,8 @@ Timeline<Shape> animatePauses(const ContinuousTimeline<Shape>& shapes) {
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return result;
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}
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template<typename T>
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ContinuousTimeline<optional<T>> boundedTimelinetoContinuousOptional(const BoundedTimeline<T>& timeline) {
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template<typename T, bool AutoJoin>
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ContinuousTimeline<optional<T>, AutoJoin> boundedTimelinetoContinuousOptional(const BoundedTimeline<T, AutoJoin>& timeline) {
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return {
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timeline.getRange(), boost::none,
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timeline | transformed([](const Timed<T>& timedValue) { return Timed<optional<T>>(timedValue.getTimeRange(), timedValue.getValue()); })
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@ -143,8 +143,8 @@ ContinuousTimeline<ShapeRule> getShapeRules(const BoundedTimeline<Phone>& phones
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// always choosing a shape from the current set that resembles the last shape and is somewhat relaxed.
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// * When speaking, we anticipate vowels, trying to form their shape before the actual vowel.
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// So whenever we come across a one-shape set, we backtrack a little, spreating that shape to the left.
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ContinuousTimeline<Shape> animate(const ContinuousTimeline<ShapeSet>& shapeSets) {
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ContinuousTimeline<Shape> shapes(shapeSets.getRange(), X);
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JoiningContinuousTimeline<Shape> animate(const ContinuousTimeline<ShapeSet>& shapeSets) {
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JoiningContinuousTimeline<Shape> shapes(shapeSets.getRange(), X);
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Shape referenceShape = X;
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// Animate forwards
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@ -186,7 +186,7 @@ ContinuousTimeline<Shape> animate(const ContinuousTimeline<ShapeSet>& shapeSets)
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return shapes;
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}
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ContinuousTimeline<Shape> animate(const BoundedTimeline<Phone> &phones) {
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JoiningContinuousTimeline<Shape> animate(const BoundedTimeline<Phone> &phones) {
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// Create timeline of shape rules
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ContinuousTimeline<ShapeRule> shapeRules = getShapeRules(phones);
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@ -196,16 +196,16 @@ ContinuousTimeline<Shape> animate(const BoundedTimeline<Phone> &phones) {
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shapeRules | transformed([](const Timed<ShapeRule>& timedRule) { return Timed<ShapeSet>(timedRule.getTimeRange(), timedRule.getValue().regularShapes); }));
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// Animate
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ContinuousTimeline<Shape> shapes = animate(shapeSets);
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JoiningContinuousTimeline<Shape> shapes = animate(shapeSets);
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// Animate pauses
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Timeline<Shape> pauses = animatePauses(shapes);
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JoiningTimeline<Shape> pauses = animatePauses(shapes);
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for (const auto& pause : pauses) {
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shapes.set(pause);
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}
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// Create inbetweens for smoother animation
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Timeline<Shape> tweens = createTweens(shapes);
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JoiningTimeline<Shape> tweens = createTweens(shapes);
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for (const auto& tween : tweens) {
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shapes.set(tween);
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}
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@ -4,4 +4,4 @@
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#include "Shape.h"
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#include "ContinuousTimeline.h"
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ContinuousTimeline<Shape> animate(const BoundedTimeline<Phone>& phones);
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JoiningContinuousTimeline<Shape> animate(const BoundedTimeline<Phone>& phones);
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@ -9,6 +9,7 @@
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#include <gsl_util.h>
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#include "parallel.h"
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#include "AudioSegment.h"
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#include "stringTools.h"
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using std::vector;
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using boost::adaptors::transformed;
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@ -16,7 +17,7 @@ using fmt::format;
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using std::runtime_error;
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using std::unique_ptr;
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BoundedTimeline<void> webRtcDetectVoiceActivity(const AudioClip& audioClip, ProgressSink& progressSink) {
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JoiningBoundedTimeline<void> webRtcDetectVoiceActivity(const AudioClip& audioClip, ProgressSink& progressSink) {
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VadInst* vadHandle = WebRtcVad_Create();
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if (!vadHandle) throw runtime_error("Error creating WebRTC VAD handle.");
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@ -34,7 +35,7 @@ BoundedTimeline<void> webRtcDetectVoiceActivity(const AudioClip& audioClip, Prog
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ProgressSink& pass2ProgressSink = progressMerger.addSink(0.3);
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// Detect activity
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BoundedTimeline<void> activity(audioClip.getTruncatedRange());
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JoiningBoundedTimeline<void> activity(audioClip.getTruncatedRange());
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centiseconds time = 0_cs;
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const size_t bufferCapacity = audioClip.getSampleRate() / 100;
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auto processBuffer = [&](const vector<int16_t>& buffer) {
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@ -66,11 +67,11 @@ BoundedTimeline<void> webRtcDetectVoiceActivity(const AudioClip& audioClip, Prog
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return activity;
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}
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BoundedTimeline<void> detectVoiceActivity(const AudioClip& inputAudioClip, int maxThreadCount, ProgressSink& progressSink) {
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JoiningBoundedTimeline<void> detectVoiceActivity(const AudioClip& inputAudioClip, int maxThreadCount, ProgressSink& progressSink) {
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// Prepare audio for VAD
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const unique_ptr<AudioClip> audioClip = inputAudioClip.clone() | resample(16000) | removeDcOffset();
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BoundedTimeline<void> activity(audioClip->getTruncatedRange());
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JoiningBoundedTimeline<void> activity(audioClip->getTruncatedRange());
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std::mutex activityMutex;
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// Split audio into segments and perform parallel VAD
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@ -83,7 +84,7 @@ BoundedTimeline<void> detectVoiceActivity(const AudioClip& inputAudioClip, int m
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}
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runParallel([&](const TimeRange& segmentRange, ProgressSink& segmentProgressSink) {
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unique_ptr<AudioClip> audioSegment = audioClip->clone() | segment(segmentRange);
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BoundedTimeline<void> activitySegment = webRtcDetectVoiceActivity(*audioSegment, segmentProgressSink);
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JoiningBoundedTimeline<void> activitySegment = webRtcDetectVoiceActivity(*audioSegment, segmentProgressSink);
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std::lock_guard<std::mutex> lock(activityMutex);
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for (auto activityRange : activitySegment) {
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@ -102,7 +103,7 @@ BoundedTimeline<void> detectVoiceActivity(const AudioClip& inputAudioClip, int m
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// Shorten activities. WebRTC adds a bit of buffer at the end.
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const centiseconds tail(5);
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for (const auto& utterance : Timeline<void>(activity)) {
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for (const auto& utterance : JoiningBoundedTimeline<void>(activity)) {
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if (utterance.getDuration() > tail && utterance.getEnd() < audioDuration) {
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activity.clear(utterance.getEnd() - tail, utterance.getEnd());
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}
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@ -3,4 +3,4 @@
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#include <BoundedTimeline.h>
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#include <ProgressBar.h>
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BoundedTimeline<void> detectVoiceActivity(const AudioClip& audioClip, int maxThreadCount, ProgressSink& progressSink);
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JoiningBoundedTimeline<void> detectVoiceActivity(const AudioClip& audioClip, int maxThreadCount, ProgressSink& progressSink);
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@ -7,5 +7,5 @@
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class Exporter {
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public:
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virtual ~Exporter() {}
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virtual void exportShapes(const boost::filesystem::path& inputFilePath, const ContinuousTimeline<Shape>& shapes, std::ostream& outputStream) = 0;
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virtual void exportShapes(const boost::filesystem::path& inputFilePath, const JoiningContinuousTimeline<Shape>& shapes, std::ostream& outputStream) = 0;
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};
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@ -25,7 +25,7 @@ string escapeJsonString(const string& s) {
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return result;
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}
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void JsonExporter::exportShapes(const boost::filesystem::path& inputFilePath, const ContinuousTimeline<Shape>& shapes, std::ostream& outputStream) {
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void JsonExporter::exportShapes(const boost::filesystem::path& inputFilePath, const JoiningContinuousTimeline<Shape>& shapes, std::ostream& outputStream) {
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// Export as JSON.
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// I'm not using a library because the code is short enough without one and it lets me control the formatting.
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outputStream << "{\n";
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@ -4,5 +4,5 @@
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class JsonExporter : public Exporter {
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public:
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void exportShapes(const boost::filesystem::path& inputFilePath, const ContinuousTimeline<Shape>& shapes, std::ostream& outputStream) override;
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void exportShapes(const boost::filesystem::path& inputFilePath, const JoiningContinuousTimeline<Shape>& shapes, std::ostream& outputStream) override;
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};
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@ -1,6 +1,6 @@
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#include "TsvExporter.h"
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void TsvExporter::exportShapes(const boost::filesystem::path& inputFilePath, const ContinuousTimeline<Shape>& shapes, std::ostream& outputStream) {
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void TsvExporter::exportShapes(const boost::filesystem::path& inputFilePath, const JoiningContinuousTimeline<Shape>& shapes, std::ostream& outputStream) {
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UNUSED(inputFilePath);
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// Output shapes with start times
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@ -4,6 +4,6 @@
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class TsvExporter : public Exporter {
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public:
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void exportShapes(const boost::filesystem::path& inputFilePath, const ContinuousTimeline<Shape>& shapes, std::ostream& outputStream) override;
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void exportShapes(const boost::filesystem::path& inputFilePath, const JoiningContinuousTimeline<Shape>& shapes, std::ostream& outputStream) override;
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};
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@ -6,7 +6,7 @@
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using std::string;
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using boost::property_tree::ptree;
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void XmlExporter::exportShapes(const boost::filesystem::path& inputFilePath, const ContinuousTimeline<Shape>& shapes, std::ostream& outputStream) {
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void XmlExporter::exportShapes(const boost::filesystem::path& inputFilePath, const JoiningContinuousTimeline<Shape>& shapes, std::ostream& outputStream) {
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ptree tree;
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// Add metadata
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@ -4,5 +4,5 @@
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class XmlExporter : public Exporter {
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public:
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void exportShapes(const boost::filesystem::path& inputFilePath, const ContinuousTimeline<Shape>& shapes, std::ostream& outputStream) override;
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void exportShapes(const boost::filesystem::path& inputFilePath, const JoiningContinuousTimeline<Shape>& shapes, std::ostream& outputStream) override;
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};
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@ -1,7 +1,7 @@
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#include "exporterTools.h"
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// Makes sure there is at least one mouth shape
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std::vector<Timed<Shape>> dummyShapeIfEmpty(const Timeline<Shape>& shapes) {
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std::vector<Timed<Shape>> dummyShapeIfEmpty(const JoiningTimeline<Shape>& shapes) {
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std::vector<Timed<Shape>> result;
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std::copy(shapes.begin(), shapes.end(), std::back_inserter(result));
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if (result.empty()) {
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@ -4,4 +4,4 @@
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#include "Timeline.h"
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// Makes sure there is at least one mouth shape
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std::vector<Timed<Shape>> dummyShapeIfEmpty(const Timeline<Shape>& shapes);
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std::vector<Timed<Shape>> dummyShapeIfEmpty(const JoiningTimeline<Shape>& shapes);
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@ -10,14 +10,14 @@ using std::u32string;
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using boost::filesystem::path;
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using std::unique_ptr;
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ContinuousTimeline<Shape> animateAudioClip(
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JoiningContinuousTimeline<Shape> animateAudioClip(
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const AudioClip& audioClip,
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optional<u32string> dialog,
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int maxThreadCount,
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ProgressSink& progressSink)
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{
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BoundedTimeline<Phone> phones = recognizePhones(audioClip, dialog, maxThreadCount, progressSink);
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ContinuousTimeline<Shape> result = animate(phones);
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JoiningContinuousTimeline<Shape> result = animate(phones);
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return result;
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}
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@ -29,7 +29,7 @@ unique_ptr<AudioClip> createWaveAudioClip(path filePath) {
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}
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}
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ContinuousTimeline<Shape> animateWaveFile(
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JoiningContinuousTimeline<Shape> animateWaveFile(
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path filePath,
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optional<u32string> dialog,
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int maxThreadCount,
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@ -6,13 +6,13 @@
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#include "ProgressBar.h"
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#include <boost/filesystem.hpp>
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ContinuousTimeline<Shape> animateAudioClip(
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JoiningContinuousTimeline<Shape> animateAudioClip(
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const AudioClip& audioClip,
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boost::optional<std::u32string> dialog,
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int maxThreadCount,
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ProgressSink& progressSink);
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ContinuousTimeline<Shape> animateWaveFile(
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JoiningContinuousTimeline<Shape> animateWaveFile(
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boost::filesystem::path filePath,
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boost::optional<std::u32string> dialog,
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int maxThreadCount,
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@ -125,7 +125,7 @@ int main(int argc, char *argv[]) {
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vector<char*>(argv, argv + argc) | transformed([](char* arg) { return fmt::format("\"{}\"", arg); }), " "));
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std::cerr << "Processing input file. ";
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ContinuousTimeline<Shape> animation(TimeRange::zero(), Shape::X);
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JoiningContinuousTimeline<Shape> animation(TimeRange::zero(), Shape::X);
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{
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ProgressBar progressBar;
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@ -314,8 +314,8 @@ lambda_unique_ptr<ps_decoder_t> createDecoder(optional<u32string> dialog) {
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return decoder;
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}
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Timeline<void> getNoiseSounds(TimeRange utteranceTimeRange, const Timeline<Phone>& phones) {
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Timeline<void> noiseSounds;
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JoiningTimeline<void> getNoiseSounds(TimeRange utteranceTimeRange, const Timeline<Phone>& phones) {
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JoiningTimeline<void> noiseSounds;
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// Find utterance parts without recogniced phones
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noiseSounds.set(utteranceTimeRange);
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// Remove undesired elements
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const centiseconds minSoundDuration = 12_cs;
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for (const auto& unknownSound : Timeline<void>(noiseSounds)) {
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for (const auto& unknownSound : JoiningTimeline<void>(noiseSounds)) {
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bool startsAtZero = unknownSound.getStart() == 0_cs;
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bool tooShort = unknownSound.getDuration() < minSoundDuration;
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if (startsAtZero || tooShort) {
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@ -386,7 +386,7 @@ Timeline<Phone> utteranceToPhones(
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for (const auto& timedWord : words) {
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wordIds.push_back(getWordId(timedWord.getValue(), *decoder.dict));
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}
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if (wordIds.empty()) return Timeline<Phone>();
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if (wordIds.empty()) return {};
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// Align the words' phones with speech
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#if BOOST_VERSION < 105600 // Support legacy syntax
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}
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// Guess positions of noise sounds
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Timeline<void> noiseSounds = getNoiseSounds(utteranceTimeRange, utterancePhones);
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JoiningTimeline<void> noiseSounds = getNoiseSounds(utteranceTimeRange, utterancePhones);
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for (const auto& noiseSound : noiseSounds) {
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utterancePhones.set(noiseSound.getTimeRange(), Phone::Noise);
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}
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const unique_ptr<AudioClip> audioClip = inputAudioClip.clone() | removeDcOffset();
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// Split audio into utterances
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BoundedTimeline<void> utterances;
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JoiningBoundedTimeline<void> utterances;
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try {
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utterances = detectVoiceActivity(*audioClip, maxThreadCount, voiceActivationProgressSink);
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}
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#include "Timeline.h"
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template<typename T>
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class BoundedTimeline : public Timeline<T> {
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using typename Timeline<T>::time_type;
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using Timeline<T>::equals;
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template<typename T, bool AutoJoin = false>
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class BoundedTimeline : public Timeline<T, AutoJoin> {
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using typename Timeline<T, AutoJoin>::time_type;
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using Timeline<T, AutoJoin>::equals;
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public:
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using typename Timeline<T>::iterator;
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using Timeline<T>::end;
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using typename Timeline<T, AutoJoin>::iterator;
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using Timeline<T, AutoJoin>::end;
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BoundedTimeline() :
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range(TimeRange::zero())
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{
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for (auto it = first; it != last; ++it) {
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// Virtual function call in constructor. Derived constructors shouldn't call this one!
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BoundedTimeline<T>::set(*it);
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BoundedTimeline::set(*it);
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}
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}
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return range;
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}
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using Timeline<T>::set;
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using Timeline<T, AutoJoin>::set;
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iterator set(Timed<T> timedValue) override {
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// Exit if the value's range is completely out of bounds
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TimeRange& valueRange = timedValue.getTimeRange();
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valueRange.resize(max(range.getStart(), valueRange.getStart()), min(range.getEnd(), valueRange.getEnd()));
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return Timeline<T>::set(timedValue);
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return Timeline<T, AutoJoin>::set(timedValue);
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}
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void shift(time_type offset) override {
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Timeline<T>::shift(offset);
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Timeline<T, AutoJoin>::shift(offset);
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range.shift(offset);
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}
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bool operator==(const BoundedTimeline& rhs) const {
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return Timeline<T>::equals(rhs) && range == rhs.range;
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return Timeline<T, AutoJoin>::equals(rhs) && range == rhs.range;
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}
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bool operator!=(const BoundedTimeline& rhs) const {
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private:
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TimeRange range;
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};
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template<typename T>
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using JoiningBoundedTimeline = BoundedTimeline<T, true>;
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#include "BoundedTimeline.h"
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template<typename T>
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class ContinuousTimeline : public BoundedTimeline<T> {
|
||||
template<typename T, bool AutoJoin = false>
|
||||
class ContinuousTimeline : public BoundedTimeline<T, AutoJoin> {
|
||||
|
||||
public:
|
||||
ContinuousTimeline(TimeRange range, T defaultValue) :
|
||||
BoundedTimeline<T>(range),
|
||||
BoundedTimeline<T, AutoJoin>(range),
|
||||
defaultValue(defaultValue)
|
||||
{
|
||||
// Virtual function call in constructor. Derived constructors shouldn't call this one!
|
||||
ContinuousTimeline<T>::clear(range);
|
||||
ContinuousTimeline::clear(range);
|
||||
}
|
||||
|
||||
template<typename InputIterator>
|
||||
|
@ -20,7 +20,7 @@ public:
|
|||
{
|
||||
// Virtual function calls in constructor. Derived constructors shouldn't call this one!
|
||||
for (auto it = first; it != last; ++it) {
|
||||
ContinuousTimeline<T>::set(*it);
|
||||
ContinuousTimeline::set(*it);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -33,12 +33,15 @@ public:
|
|||
ContinuousTimeline(range, defaultValue, initializerList.begin(), initializerList.end())
|
||||
{}
|
||||
|
||||
using BoundedTimeline<T>::clear;
|
||||
using BoundedTimeline<T, AutoJoin>::clear;
|
||||
|
||||
void clear(const TimeRange& range) override {
|
||||
BoundedTimeline<T>::set(Timed<T>(range, defaultValue));
|
||||
BoundedTimeline<T, AutoJoin>::set(Timed<T>(range, defaultValue));
|
||||
}
|
||||
|
||||
private:
|
||||
T defaultValue;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
using JoiningContinuousTimeline = ContinuousTimeline<T, true>;
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace internal {
|
|||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename T, bool AutoJoin = false>
|
||||
class Timeline {
|
||||
public:
|
||||
using time_type = TimeRange::time_type;
|
||||
|
@ -94,7 +94,7 @@ public:
|
|||
Timeline(InputIterator first, InputIterator last) {
|
||||
for (auto it = first; it != last; ++it) {
|
||||
// Virtual function call in constructor. Derived constructors don't call this one.
|
||||
Timeline<T>::set(*it);
|
||||
Timeline::set(*it);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -200,6 +200,7 @@ public:
|
|||
return end();
|
||||
}
|
||||
|
||||
if (AutoJoin) {
|
||||
// Extend the timed value if it touches elements with equal value
|
||||
iterator elementBefore = find(timedValue.getStart(), FindMode::SampleLeft);
|
||||
if (elementBefore != end() && ::internal::valueEquals(*elementBefore, timedValue)) {
|
||||
|
@ -209,6 +210,7 @@ public:
|
|||
if (elementAfter != end() && ::internal::valueEquals(*elementAfter, timedValue)) {
|
||||
timedValue.getTimeRange().resize(timedValue.getStart(), elementAfter->getEnd());
|
||||
}
|
||||
}
|
||||
|
||||
// Erase overlapping elements
|
||||
Timeline::clear(timedValue.getTimeRange());
|
||||
|
@ -242,6 +244,26 @@ public:
|
|||
return ReferenceWrapper(*this, time);
|
||||
}
|
||||
|
||||
// Combines adjacent equal elements into one
|
||||
template<bool autoJoin = AutoJoin, typename = std::enable_if_t<!autoJoin>>
|
||||
void joinAdjacent() {
|
||||
Timeline copy(*this);
|
||||
for (auto it = copy.begin(); it != copy.end(); ++it) {
|
||||
const auto rangeBegin = it;
|
||||
auto rangeEnd = std::next(rangeBegin);
|
||||
while (rangeEnd != copy.end() && rangeEnd->getStart() == rangeBegin->getEnd() && ::internal::valueEquals(*rangeEnd, *rangeBegin)) {
|
||||
++rangeEnd;
|
||||
}
|
||||
|
||||
if (rangeEnd != std::next(rangeBegin)) {
|
||||
Timed<T> combined = *rangeBegin;
|
||||
combined.setTimeRange({rangeBegin->getStart(), rangeEnd->getEnd()});
|
||||
set(combined);
|
||||
it = rangeEnd;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual void shift(time_type offset) {
|
||||
if (offset == time_type::zero()) return;
|
||||
|
||||
|
@ -290,7 +312,10 @@ private:
|
|||
};
|
||||
|
||||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& stream, const Timeline<T>& timeline) {
|
||||
using JoiningTimeline = Timeline<T, true>;
|
||||
|
||||
template<typename T, bool AutoJoin>
|
||||
std::ostream& operator<<(std::ostream& stream, const Timeline<T, AutoJoin>& timeline) {
|
||||
stream << "Timeline{";
|
||||
bool isFirst = true;
|
||||
for (auto element : timeline) {
|
||||
|
|
|
@ -231,17 +231,10 @@ void testSetter(std::function<void(const Timed<int>&, Timeline<int>&)> set) {
|
|||
}
|
||||
|
||||
// Check timeline via iterators
|
||||
Timed<int> lastElement(centiseconds::min(), centiseconds::min(), std::numeric_limits<int>::min());
|
||||
for (const auto& element : timeline) {
|
||||
// No element shound have zero-length
|
||||
EXPECT_LT(0_cs, element.getDuration());
|
||||
|
||||
// No two adjacent elements should have the same value; they should have been merged
|
||||
if (element.getStart() == lastElement.getEnd()) {
|
||||
EXPECT_NE(lastElement.getValue(), element.getValue());
|
||||
}
|
||||
lastElement = element;
|
||||
|
||||
// Element should match expected values
|
||||
for (centiseconds t = std::max(centiseconds::zero(), element.getStart()); t < element.getEnd(); ++t) {
|
||||
optional<int> expectedValue = expectedValues[t.count()];
|
||||
|
@ -300,6 +293,51 @@ TEST(Timeline, indexer_set) {
|
|||
});
|
||||
}
|
||||
|
||||
TEST(Timeline, joinAdjacent) {
|
||||
Timeline<int> timeline{
|
||||
{1_cs, 2_cs, 1},
|
||||
{2_cs, 4_cs, 2},
|
||||
{3_cs, 6_cs, 2},
|
||||
{6_cs, 7_cs, 2},
|
||||
// Gap
|
||||
{8_cs, 10_cs, 2},
|
||||
{11_cs, 12_cs, 3}
|
||||
};
|
||||
EXPECT_EQ(6, timeline.size());
|
||||
timeline.joinAdjacent();
|
||||
EXPECT_EQ(4, timeline.size());
|
||||
|
||||
Timed<int> expectedJoined[] = {
|
||||
{1_cs, 2_cs, 1},
|
||||
{2_cs, 7_cs, 2},
|
||||
// Gap
|
||||
{8_cs, 10_cs, 2},
|
||||
{11_cs, 12_cs, 3}
|
||||
};
|
||||
EXPECT_THAT(timeline, ElementsAreArray(expectedJoined));
|
||||
}
|
||||
|
||||
TEST(Timeline, autoJoin) {
|
||||
JoiningTimeline<int> timeline{
|
||||
{1_cs, 2_cs, 1},
|
||||
{2_cs, 4_cs, 2},
|
||||
{3_cs, 6_cs, 2},
|
||||
{6_cs, 7_cs, 2},
|
||||
// Gap
|
||||
{8_cs, 10_cs, 2},
|
||||
{11_cs, 12_cs, 3}
|
||||
};
|
||||
Timed<int> expectedJoined[] = {
|
||||
{1_cs, 2_cs, 1},
|
||||
{2_cs, 7_cs, 2},
|
||||
// Gap
|
||||
{8_cs, 10_cs, 2},
|
||||
{11_cs, 12_cs, 3}
|
||||
};
|
||||
EXPECT_EQ(4, timeline.size());
|
||||
EXPECT_THAT(timeline, ElementsAreArray(expectedJoined));
|
||||
}
|
||||
|
||||
TEST(Timeline, shift) {
|
||||
Timeline<int> timeline{ { 1_cs, 2_cs, 1 },{ 2_cs, 5_cs, 2 },{ 7_cs, 9_cs, 3 } };
|
||||
Timeline<int> expected{ { 3_cs, 4_cs, 1 },{ 4_cs, 7_cs, 2 },{ 9_cs, 11_cs, 3 } };
|
||||
|
|
Loading…
Reference in New Issue