|
|
|
@ -2,57 +2,18 @@
|
|
|
|
|
#include "logging.h"
|
|
|
|
|
#include <unordered_set>
|
|
|
|
|
#include <unordered_map>
|
|
|
|
|
#include <array>
|
|
|
|
|
#include <boost/algorithm/clamp.hpp>
|
|
|
|
|
#include "Viseme.h"
|
|
|
|
|
|
|
|
|
|
using std::map;
|
|
|
|
|
using std::unordered_set;
|
|
|
|
|
using std::unordered_map;
|
|
|
|
|
using std::vector;
|
|
|
|
|
using boost::optional;
|
|
|
|
|
using std::chrono::duration_cast;
|
|
|
|
|
using boost::algorithm::clamp;
|
|
|
|
|
|
|
|
|
|
using AnimationResult = Timeline<Shape>;
|
|
|
|
|
|
|
|
|
|
AnimationResult animateFixedSound(Shape shape, centiseconds duration) {
|
|
|
|
|
return AnimationResult{ {0cs, duration, shape} };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Diphtong vowels
|
|
|
|
|
AnimationResult animateDiphtong(Shape first, Shape second, centiseconds duration) {
|
|
|
|
|
return AnimationResult{
|
|
|
|
|
{ 0cs, duration, first },
|
|
|
|
|
{ duration / 2, duration, second }
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// P, B
|
|
|
|
|
AnimationResult animateBilabialStop(centiseconds duration, centiseconds leftPhoneDuration, optional<Shape> rightShape) {
|
|
|
|
|
Shape openShape = rightShape.value_or(Shape::B);
|
|
|
|
|
if (openShape == Shape::A) {
|
|
|
|
|
openShape = Shape::B;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
centiseconds closedShapeDuration = leftPhoneDuration / 2;
|
|
|
|
|
if (closedShapeDuration.count() < 4) closedShapeDuration = 4cs;
|
|
|
|
|
if (closedShapeDuration.count() > 16) closedShapeDuration = 16cs;
|
|
|
|
|
|
|
|
|
|
return AnimationResult{
|
|
|
|
|
{ -closedShapeDuration, 0cs, Shape::A },
|
|
|
|
|
{ 0cs, duration, openShape }
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Sounds with no fixed mouth position.
|
|
|
|
|
// Mapping specifies the shape to use for every right shape.
|
|
|
|
|
AnimationResult animateFlexibleSound(std::array<Shape, 7> mapping, centiseconds duration, optional<Shape> rightShape) {
|
|
|
|
|
constexpr int mapSize = std::tuple_size<decltype(mapping)>::value;
|
|
|
|
|
static_assert(static_cast<int>(Shape::EndSentinel) == mapSize, "Shape definition has changed.");
|
|
|
|
|
|
|
|
|
|
Shape right = rightShape.value_or(Shape::A);
|
|
|
|
|
Shape shape = mapping[static_cast<int>(right)];
|
|
|
|
|
return AnimationResult{ { 0cs, duration, shape } };
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
AnimationResult animate(optional<Phone> phone, centiseconds duration, centiseconds leftPhoneDuration, optional<Shape> rightShape) {
|
|
|
|
|
Timeline<Viseme> animate(optional<Phone> phone, centiseconds duration, centiseconds previousPhoneDuration) {
|
|
|
|
|
constexpr Shape A = Shape::A;
|
|
|
|
|
constexpr Shape B = Shape::B;
|
|
|
|
|
constexpr Shape C = Shape::C;
|
|
|
|
@ -60,94 +21,117 @@ AnimationResult animate(optional<Phone> phone, centiseconds duration, centisecon
|
|
|
|
|
constexpr Shape E = Shape::E;
|
|
|
|
|
constexpr Shape F = Shape::F;
|
|
|
|
|
constexpr Shape G = Shape::G;
|
|
|
|
|
constexpr Shape H = Shape::H;
|
|
|
|
|
constexpr Shape X = Shape::X;
|
|
|
|
|
|
|
|
|
|
if (!phone) {
|
|
|
|
|
return animateFixedSound(A, duration);
|
|
|
|
|
}
|
|
|
|
|
auto single = [&](Viseme viseme) {
|
|
|
|
|
return Timeline<Viseme>{
|
|
|
|
|
{ 0cs, duration, viseme }
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
auto diphtong = [&](Viseme first, Viseme second) {
|
|
|
|
|
centiseconds firstDuration = duration_cast<centiseconds>(duration * 0.6);
|
|
|
|
|
return Timeline<Viseme>{
|
|
|
|
|
{ 0cs, firstDuration, first },
|
|
|
|
|
{ firstDuration, duration, second }
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
auto bilabialStop = [&]() {
|
|
|
|
|
centiseconds closedDuration = clamp(previousPhoneDuration / 2, 4cs, 16cs);
|
|
|
|
|
return Timeline<Viseme>{
|
|
|
|
|
{ -closedDuration, 0cs, { A } },
|
|
|
|
|
{ 0cs, duration, {{ B, C, D, E, F }} }
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
if (!phone) return single({ X });
|
|
|
|
|
|
|
|
|
|
switch (*phone) {
|
|
|
|
|
case Phone::Unknown: return animateFixedSound(B, duration);
|
|
|
|
|
case Phone::AO: return animateFixedSound(E, duration);
|
|
|
|
|
case Phone::AA: return animateFixedSound(D, duration);
|
|
|
|
|
case Phone::IY: return animateFixedSound(B, duration);
|
|
|
|
|
case Phone::UW: return animateFixedSound(F, duration);
|
|
|
|
|
case Phone::EH: return animateFixedSound(C, duration);
|
|
|
|
|
case Phone::IH: return animateFixedSound(B, duration);
|
|
|
|
|
case Phone::UH: return animateFixedSound(E, duration);
|
|
|
|
|
case Phone::AH: return animateFixedSound(C, duration);
|
|
|
|
|
case Phone::AE: return animateFixedSound(D, duration);
|
|
|
|
|
case Phone::EY: return animateDiphtong(C, B, duration);
|
|
|
|
|
case Phone::AY: return animateDiphtong(D, B, duration);
|
|
|
|
|
case Phone::OW: return animateDiphtong(E, F, duration);
|
|
|
|
|
case Phone::AW: return animateDiphtong(D, F, duration);
|
|
|
|
|
case Phone::OY: return animateDiphtong(E, B, duration);
|
|
|
|
|
case Phone::ER: return animateFixedSound(E, duration);
|
|
|
|
|
case Phone::Unknown: return single({ B });
|
|
|
|
|
case Phone::AO: return single({ E });
|
|
|
|
|
case Phone::AA: return single({ D });
|
|
|
|
|
case Phone::IY: return single({ B });
|
|
|
|
|
case Phone::UW: return single({ F });
|
|
|
|
|
case Phone::EH: return single({ C });
|
|
|
|
|
case Phone::IH: return single({ B });
|
|
|
|
|
case Phone::UH: return single({ E });
|
|
|
|
|
case Phone::AH: return single({ C });
|
|
|
|
|
case Phone::AE: return single({ D });
|
|
|
|
|
case Phone::EY: return diphtong({ C }, { B });
|
|
|
|
|
case Phone::AY: return diphtong({ D }, { B });
|
|
|
|
|
case Phone::OW: return diphtong({ E }, { F });
|
|
|
|
|
case Phone::AW: return diphtong({ D }, { F });
|
|
|
|
|
case Phone::OY: return diphtong({ E }, { B });
|
|
|
|
|
case Phone::ER: return single({ E });
|
|
|
|
|
case Phone::P:
|
|
|
|
|
case Phone::B: return animateBilabialStop(duration, leftPhoneDuration, rightShape);
|
|
|
|
|
case Phone::B: return bilabialStop();
|
|
|
|
|
case Phone::T:
|
|
|
|
|
case Phone::D:
|
|
|
|
|
case Phone::K: return animateFlexibleSound({ B, B, B, B, B, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::G: return animateFlexibleSound({ B, B, C, C, E, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::K: return single({ { B, B, B, B, F } });
|
|
|
|
|
case Phone::G: return single({ { B, C, C, E, F } });
|
|
|
|
|
case Phone::CH:
|
|
|
|
|
case Phone::JH: return animateFlexibleSound({ B, B, B, B, B, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::JH: return single({ { B, B, B, B, F } });
|
|
|
|
|
case Phone::F:
|
|
|
|
|
case Phone::V: return animateFixedSound(G, duration);
|
|
|
|
|
case Phone::V: return single({ G });
|
|
|
|
|
case Phone::TH:
|
|
|
|
|
case Phone::DH:
|
|
|
|
|
case Phone::S:
|
|
|
|
|
case Phone::Z:
|
|
|
|
|
case Phone::SH:
|
|
|
|
|
case Phone::ZH: return animateFlexibleSound({ B, B, B, B, B, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::HH: return animateFlexibleSound({ B, B, C, D, E, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::M: return animateFixedSound(A, duration);
|
|
|
|
|
case Phone::N: return animateFlexibleSound({ B, B, C, C, C, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::NG: return animateFlexibleSound({ B, B, C, D, E, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::L: return animateFlexibleSound({ C, C, C, D, E, F, C }, duration, rightShape);
|
|
|
|
|
case Phone::R: return animateFlexibleSound({ B, B, B, B, B, F, B }, duration, rightShape);
|
|
|
|
|
case Phone::Y: return animateFixedSound(B, duration);
|
|
|
|
|
case Phone::W: return animateFixedSound(F, duration);
|
|
|
|
|
case Phone::ZH: return single({ { B, B, B, B, F } });
|
|
|
|
|
case Phone::HH: return single({ { B, C, D, E, F } });
|
|
|
|
|
case Phone::M: return single({ A });
|
|
|
|
|
case Phone::N: return single({ { B, C, C, C, F } });
|
|
|
|
|
case Phone::NG: return single({ { B, C, D, E, F } });
|
|
|
|
|
case Phone::L: return single({ { H, H, H, E, F } });
|
|
|
|
|
case Phone::R: return single({ { B, B, B, B, F } });
|
|
|
|
|
case Phone::Y: return single({ B });
|
|
|
|
|
case Phone::W: return single({ F });
|
|
|
|
|
default:
|
|
|
|
|
throw std::invalid_argument("Unexpected phone.");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ContinuousTimeline<Shape> animate(const BoundedTimeline<Phone> &phones) {
|
|
|
|
|
// Convert phones to continuous timeline so that silences show up when iterating
|
|
|
|
|
// Convert phones to continuous timeline so that silences aren't skipped when iterating
|
|
|
|
|
ContinuousTimeline<optional<Phone>> continuousPhones(phones.getRange(), boost::none);
|
|
|
|
|
for (const auto& timedPhone : phones) {
|
|
|
|
|
continuousPhones.set(timedPhone.getTimeRange(), timedPhone.getValue());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ContinuousTimeline<Shape> shapes(phones.getRange(), Shape::A);
|
|
|
|
|
|
|
|
|
|
// Iterate phones in *reverse* order so we can access the right-hand result
|
|
|
|
|
optional<Shape> lastShape;
|
|
|
|
|
centiseconds cutoff = shapes.getRange().getEnd();
|
|
|
|
|
for (auto it = continuousPhones.rbegin(); it != continuousPhones.rend(); ++it) {
|
|
|
|
|
// Create timeline of visemes
|
|
|
|
|
ContinuousTimeline<Viseme> visemes(phones.getRange(), { Shape::X });
|
|
|
|
|
centiseconds previousPhoneDuration = 0cs;
|
|
|
|
|
for (const auto& timedPhone : continuousPhones) {
|
|
|
|
|
// Animate one phone
|
|
|
|
|
optional<Phone> phone = it->getValue();
|
|
|
|
|
centiseconds duration = it->getTimeRange().getLength();
|
|
|
|
|
bool hasLeftPhone = std::next(it) != continuousPhones.rend() && std::next(it)->getEnd() == it->getStart();
|
|
|
|
|
centiseconds leftPhoneDuration = hasLeftPhone
|
|
|
|
|
? std::next(it)->getTimeRange().getLength()
|
|
|
|
|
: 0cs;
|
|
|
|
|
Timeline<Shape> result = animate(phone, duration, leftPhoneDuration, lastShape);
|
|
|
|
|
optional<Phone> phone = timedPhone.getValue();
|
|
|
|
|
centiseconds duration = timedPhone.getTimeRange().getLength();
|
|
|
|
|
Timeline<Viseme> phoneVisemes = animate(phone, duration, previousPhoneDuration);
|
|
|
|
|
|
|
|
|
|
// Result timing is relative to phone. Make absolute.
|
|
|
|
|
result.shift(it->getStart());
|
|
|
|
|
phoneVisemes.shift(timedPhone.getStart());
|
|
|
|
|
|
|
|
|
|
// New shapes must not overwrite existing shapes
|
|
|
|
|
result.clear(cutoff, shapes.getRange().getEnd());
|
|
|
|
|
|
|
|
|
|
// Copy to target timeline
|
|
|
|
|
for (const auto& timedShape : result) {
|
|
|
|
|
shapes.set(timedShape);
|
|
|
|
|
// Copy to viseme timeline
|
|
|
|
|
for (const auto& timedViseme : phoneVisemes) {
|
|
|
|
|
visemes.set(timedViseme);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
lastShape = result.empty() ? optional<Shape>() : result.begin()->getValue();
|
|
|
|
|
if (!result.empty()) {
|
|
|
|
|
cutoff = result.begin()->getStart();
|
|
|
|
|
}
|
|
|
|
|
previousPhoneDuration = duration;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Create timeline of shapes.
|
|
|
|
|
// Iterate visemes in *reverse* order so we always know what shape will follow.
|
|
|
|
|
ContinuousTimeline<Shape> shapes(phones.getRange(), Shape::X);
|
|
|
|
|
Shape lastShape = Shape::X;
|
|
|
|
|
for (auto it = visemes.rbegin(); it != visemes.rend(); ++it) {
|
|
|
|
|
Viseme viseme = it->getValue();
|
|
|
|
|
|
|
|
|
|
// Convert viseme to phone
|
|
|
|
|
Shape shape = viseme.getShape(it->getTimeRange().getLength(), lastShape);
|
|
|
|
|
|
|
|
|
|
shapes.set(it->getTimeRange(), shape);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (const auto& timedShape : shapes) {
|
|
|
|
|