From 78ed1c7815d37873ca22603325fcc92bc6af05f1 Mon Sep 17 00:00:00 2001 From: Daniel Wolf Date: Tue, 3 Jan 2017 11:35:57 +0100 Subject: [PATCH] Version 1.4.0 --- CMakeLists.txt | 2 +- VERSION.md | 10 ++++++++++ 2 files changed, 11 insertions(+), 1 deletion(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 8bd57dd..a3af3b9 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -5,7 +5,7 @@ set(CMAKE_OSX_DEPLOYMENT_TARGET "10.7" CACHE STRING "Minimum OS X deployment ver set(appName "Rhubarb Lip Sync") set(appVersionMajor 1) -set(appVersionMinor 3) +set(appVersionMinor 4) set(appVersionPatch 0) set(appVersionSuffix "") set(appVersion "${appVersionMajor}.${appVersionMinor}.${appVersionPatch}${appVersionSuffix}") diff --git a/VERSION.md b/VERSION.md index c5d193a..c393f57 100644 --- a/VERSION.md +++ b/VERSION.md @@ -1,5 +1,15 @@ # Version history +## Version 1.4.0 + +* **Preventing long static segments** + + Watch yourself in a mirror saying "He seized his keys." Your lips barely moved, right? That's exactly what would happen in previous versions of Rhubarb Lip-Sync. Only worse: Because there is only one "clenched teeth" mouth shape, the mouth would stay completely static during phrases like this. Rhubarb Lip-Sync 1.4.0 now does what [a professional animator would do](http://animateducated.blogspot.de/2016/10/lip-sync-animation-2.html?showComment=1478861729702#c2940729096183546458): It opens the mouth a bit wider for some syllables, keeping the lips moving. This may be cheating, but it looks much better! + +* **Using wide-open mouth shape more often** + + Previous versions used mouth shape D (the wide-open mouth) very sparingly. This release uses it more often, which makes the resulting animation more lively and interesting. + ## Version 1.3.0 * **New, bidirectional animation algorithm**