Fixed JSON output for non-ASCII filenames
When exporting to JSON, the "soundFile" string wasn't correctly encoded if it contained non-ASCII characters. In this case, the resulting JSON was invalid and couldn't be parsed.
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@ -1,11 +1,17 @@
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#include "JsonExporter.h"
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#include "JsonExporter.h"
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#include "exporterTools.h"
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#include "exporterTools.h"
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#include <utf8.h>
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using std::string;
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using std::string;
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string escapeJsonString(const string& s) {
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string escapeJsonString(const string& s) {
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// JavaScript uses UTF-16 internally. As a result, character escaping in JSON strings is UTF-16-based.
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// Convert string to UTF-16
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std::u16string utf16String;
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utf8::utf8to16(s.begin(), s.end(), std::back_inserter(utf16String));
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string result;
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string result;
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for (char c : s) {
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for (char16_t c : utf16String) {
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switch (c) {
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switch (c) {
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case '"': result += "\\\""; break;
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case '"': result += "\\\""; break;
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case '\\': result += "\\\\"; break;
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case '\\': result += "\\\\"; break;
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@ -15,10 +21,13 @@ string escapeJsonString(const string& s) {
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case '\r': result += "\\r"; break;
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case '\r': result += "\\r"; break;
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case '\t': result += "\\t"; break;
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case '\t': result += "\\t"; break;
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default:
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default:
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if (c <= '\x1f') {
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{
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bool needsEscaping = c < '\x20' || c >= 0x80;
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if (needsEscaping) {
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result += fmt::format("\\u{0:04x}", c);
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result += fmt::format("\\u{0:04x}", c);
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} else {
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} else {
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result += c;
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result += static_cast<char>(c);
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}
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}
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}
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}
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}
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}
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}
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