Use mutable set for animation names
See https://youtrack.jetbrains.com/issue/KT-9959 Fixes #34 (again)
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# Version history
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# Version history
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## Unreleased
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* Fixed bug in Rhubarb for Spine where processing failed depending on the number of existing animations. See [issue #34](https://github.com/DanielSWolf/rhubarb-lip-sync/issues/34#issuecomment-378198776).
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## Version 1.7.1
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## Version 1.7.1
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* Fixed [issue #34](https://github.com/DanielSWolf/rhubarb-lip-sync/issues/34): Generic error message in Rhubarb for Spine
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* Fixed [issue #34](https://github.com/DanielSWolf/rhubarb-lip-sync/issues/34): Generic error message in Rhubarb for Spine
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@ -96,7 +96,7 @@ class SpineJson(val filePath: Path) {
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}
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}
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val animationNames = observableSet<String>(
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val animationNames = observableSet<String>(
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json.obj("animations")?.map{ it.key }?.toSet() ?: setOf()
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json.obj("animations")?.map{ it.key }?.toMutableSet() ?: mutableSetOf()
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)
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)
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fun createOrUpdateAnimation(mouthCues: List<MouthCue>, eventName: String, animationName: String,
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fun createOrUpdateAnimation(mouthCues: List<MouthCue>, eventName: String, animationName: String,
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