309 lines
8.1 KiB
C++
309 lines
8.1 KiB
C++
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/base/helpers.h"
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#include <limits>
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#include <memory>
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#if defined(FEATURE_ENABLE_SSL)
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#include "webrtc/base/sslconfig.h"
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#if defined(SSL_USE_OPENSSL)
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#include <openssl/rand.h>
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#else
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#if defined(WEBRTC_WIN)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <ntsecapi.h>
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#endif // WEBRTC_WIN
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#endif // else
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#endif // FEATURE_ENABLED_SSL
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#include "webrtc/base/base64.h"
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#include "webrtc/base/basictypes.h"
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#include "webrtc/base/logging.h"
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#include "webrtc/base/timeutils.h"
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// Protect against max macro inclusion.
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#undef max
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namespace rtc {
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// Base class for RNG implementations.
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class RandomGenerator {
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public:
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virtual ~RandomGenerator() {}
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virtual bool Init(const void* seed, size_t len) = 0;
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virtual bool Generate(void* buf, size_t len) = 0;
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};
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#if defined(SSL_USE_OPENSSL)
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// The OpenSSL RNG.
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class SecureRandomGenerator : public RandomGenerator {
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public:
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SecureRandomGenerator() {}
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~SecureRandomGenerator() override {}
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bool Init(const void* seed, size_t len) override { return true; }
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bool Generate(void* buf, size_t len) override {
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return (RAND_bytes(reinterpret_cast<unsigned char*>(buf), len) > 0);
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}
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};
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#elif defined(SSL_USE_NSS_RNG)
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// The NSS RNG.
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class SecureRandomGenerator : public RandomGenerator {
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public:
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SecureRandomGenerator() {}
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~SecureRandomGenerator() override {}
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bool Init(const void* seed, size_t len) override { return true; }
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bool Generate(void* buf, size_t len) override {
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return (PK11_GenerateRandom(reinterpret_cast<unsigned char*>(buf),
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static_cast<int>(len)) == SECSuccess);
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}
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};
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#else
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#if defined(WEBRTC_WIN)
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class SecureRandomGenerator : public RandomGenerator {
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public:
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SecureRandomGenerator() : advapi32_(NULL), rtl_gen_random_(NULL) {}
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~SecureRandomGenerator() {
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FreeLibrary(advapi32_);
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}
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virtual bool Init(const void* seed, size_t seed_len) {
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// We don't do any additional seeding on Win32, we just use the CryptoAPI
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// RNG (which is exposed as a hidden function off of ADVAPI32 so that we
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// don't need to drag in all of CryptoAPI)
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if (rtl_gen_random_) {
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return true;
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}
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advapi32_ = LoadLibrary(L"advapi32.dll");
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if (!advapi32_) {
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return false;
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}
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rtl_gen_random_ = reinterpret_cast<RtlGenRandomProc>(
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GetProcAddress(advapi32_, "SystemFunction036"));
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if (!rtl_gen_random_) {
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FreeLibrary(advapi32_);
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return false;
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}
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return true;
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}
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virtual bool Generate(void* buf, size_t len) {
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if (!rtl_gen_random_ && !Init(NULL, 0)) {
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return false;
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}
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return (rtl_gen_random_(buf, static_cast<int>(len)) != FALSE);
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}
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private:
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typedef BOOL (WINAPI *RtlGenRandomProc)(PVOID, ULONG);
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HINSTANCE advapi32_;
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RtlGenRandomProc rtl_gen_random_;
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};
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#elif !defined(FEATURE_ENABLE_SSL)
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// No SSL implementation -- use rand()
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class SecureRandomGenerator : public RandomGenerator {
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public:
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virtual bool Init(const void* seed, size_t len) {
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if (len >= 4) {
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srand(*reinterpret_cast<const int*>(seed));
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} else {
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srand(*reinterpret_cast<const char*>(seed));
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}
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return true;
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}
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virtual bool Generate(void* buf, size_t len) {
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char* bytes = reinterpret_cast<char*>(buf);
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for (size_t i = 0; i < len; ++i) {
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bytes[i] = static_cast<char>(rand());
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}
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return true;
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}
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};
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#else
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#error No SSL implementation has been selected!
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#endif // WEBRTC_WIN
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#endif
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// A test random generator, for predictable output.
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class TestRandomGenerator : public RandomGenerator {
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public:
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TestRandomGenerator() : seed_(7) {
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}
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~TestRandomGenerator() override {
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}
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bool Init(const void* seed, size_t len) override { return true; }
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bool Generate(void* buf, size_t len) override {
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for (size_t i = 0; i < len; ++i) {
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static_cast<uint8_t*>(buf)[i] = static_cast<uint8_t>(GetRandom());
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}
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return true;
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}
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private:
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int GetRandom() {
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return ((seed_ = seed_ * 214013L + 2531011L) >> 16) & 0x7fff;
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}
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int seed_;
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};
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namespace {
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// TODO: Use Base64::Base64Table instead.
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static const char kBase64[64] = {
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'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
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'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
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'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
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'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
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'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '+', '/'};
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static const char kHex[16] = {'0', '1', '2', '3', '4', '5', '6', '7',
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'8', '9', 'a', 'b', 'c', 'd', 'e', 'f'};
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static const char kUuidDigit17[4] = {'8', '9', 'a', 'b'};
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// This round about way of creating a global RNG is to safe-guard against
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// indeterminant static initialization order.
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std::unique_ptr<RandomGenerator>& GetGlobalRng() {
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RTC_DEFINE_STATIC_LOCAL(std::unique_ptr<RandomGenerator>, global_rng,
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(new SecureRandomGenerator()));
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return global_rng;
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}
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RandomGenerator& Rng() {
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return *GetGlobalRng();
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}
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} // namespace
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void SetRandomTestMode(bool test) {
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if (!test) {
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GetGlobalRng().reset(new SecureRandomGenerator());
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} else {
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GetGlobalRng().reset(new TestRandomGenerator());
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}
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}
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bool InitRandom(int seed) {
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return InitRandom(reinterpret_cast<const char*>(&seed), sizeof(seed));
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}
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bool InitRandom(const char* seed, size_t len) {
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if (!Rng().Init(seed, len)) {
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LOG(LS_ERROR) << "Failed to init random generator!";
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return false;
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}
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return true;
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}
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std::string CreateRandomString(size_t len) {
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std::string str;
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CreateRandomString(len, &str);
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return str;
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}
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bool CreateRandomString(size_t len,
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const char* table, int table_size,
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std::string* str) {
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str->clear();
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std::unique_ptr<uint8_t[]> bytes(new uint8_t[len]);
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if (!Rng().Generate(bytes.get(), len)) {
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LOG(LS_ERROR) << "Failed to generate random string!";
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return false;
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}
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str->reserve(len);
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for (size_t i = 0; i < len; ++i) {
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str->push_back(table[bytes[i] % table_size]);
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}
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return true;
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}
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bool CreateRandomString(size_t len, std::string* str) {
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return CreateRandomString(len, kBase64, 64, str);
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}
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bool CreateRandomString(size_t len, const std::string& table,
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std::string* str) {
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return CreateRandomString(len, table.c_str(),
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static_cast<int>(table.size()), str);
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}
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// Version 4 UUID is of the form:
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// xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx
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// Where 'x' is a hex digit, and 'y' is 8, 9, a or b.
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std::string CreateRandomUuid() {
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std::string str;
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std::unique_ptr<uint8_t[]> bytes(new uint8_t[31]);
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if (!Rng().Generate(bytes.get(), 31)) {
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LOG(LS_ERROR) << "Failed to generate random string!";
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return str;
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}
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str.reserve(36);
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for (size_t i = 0; i < 8; ++i) {
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str.push_back(kHex[bytes[i] % 16]);
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}
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str.push_back('-');
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for (size_t i = 8; i < 12; ++i) {
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str.push_back(kHex[bytes[i] % 16]);
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}
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str.push_back('-');
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str.push_back('4');
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for (size_t i = 12; i < 15; ++i) {
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str.push_back(kHex[bytes[i] % 16]);
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}
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str.push_back('-');
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str.push_back(kUuidDigit17[bytes[15] % 4]);
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for (size_t i = 16; i < 19; ++i) {
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str.push_back(kHex[bytes[i] % 16]);
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}
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str.push_back('-');
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for (size_t i = 19; i < 31; ++i) {
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str.push_back(kHex[bytes[i] % 16]);
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}
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return str;
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}
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uint32_t CreateRandomId() {
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uint32_t id;
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if (!Rng().Generate(&id, sizeof(id))) {
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LOG(LS_ERROR) << "Failed to generate random id!";
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}
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return id;
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}
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uint64_t CreateRandomId64() {
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return static_cast<uint64_t>(CreateRandomId()) << 32 | CreateRandomId();
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}
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uint32_t CreateRandomNonZeroId() {
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uint32_t id;
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do {
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id = CreateRandomId();
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} while (id == 0);
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return id;
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}
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double CreateRandomDouble() {
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return CreateRandomId() / (std::numeric_limits<uint32_t>::max() +
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std::numeric_limits<double>::epsilon());
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}
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} // namespace rtc
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