140 lines
4.5 KiB
C++
140 lines
4.5 KiB
C++
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/*
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* Copyright 2014 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/base/asyncinvoker.h"
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#include "webrtc/base/checks.h"
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#include "webrtc/base/logging.h"
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namespace rtc {
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AsyncInvoker::AsyncInvoker() : destroying_(false) {}
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AsyncInvoker::~AsyncInvoker() {
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destroying_ = true;
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SignalInvokerDestroyed();
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// Messages for this need to be cleared *before* our destructor is complete.
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MessageQueueManager::Clear(this);
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}
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void AsyncInvoker::OnMessage(Message* msg) {
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// Get the AsyncClosure shared ptr from this message's data.
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ScopedRefMessageData<AsyncClosure>* data =
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static_cast<ScopedRefMessageData<AsyncClosure>*>(msg->pdata);
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scoped_refptr<AsyncClosure> closure = data->data();
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delete msg->pdata;
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msg->pdata = NULL;
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// Execute the closure and trigger the return message if needed.
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closure->Execute();
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}
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void AsyncInvoker::Flush(Thread* thread, uint32_t id /*= MQID_ANY*/) {
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if (destroying_) return;
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// Run this on |thread| to reduce the number of context switches.
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if (Thread::Current() != thread) {
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thread->Invoke<void>(RTC_FROM_HERE,
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Bind(&AsyncInvoker::Flush, this, thread, id));
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return;
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}
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MessageList removed;
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thread->Clear(this, id, &removed);
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for (MessageList::iterator it = removed.begin(); it != removed.end(); ++it) {
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// This message was pending on this thread, so run it now.
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thread->Send(it->posted_from, it->phandler, it->message_id, it->pdata);
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}
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}
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void AsyncInvoker::DoInvoke(const Location& posted_from,
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Thread* thread,
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const scoped_refptr<AsyncClosure>& closure,
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uint32_t id) {
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if (destroying_) {
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LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
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return;
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}
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thread->Post(posted_from, this, id,
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new ScopedRefMessageData<AsyncClosure>(closure));
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}
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void AsyncInvoker::DoInvokeDelayed(const Location& posted_from,
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Thread* thread,
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const scoped_refptr<AsyncClosure>& closure,
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uint32_t delay_ms,
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uint32_t id) {
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if (destroying_) {
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LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
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return;
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}
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thread->PostDelayed(posted_from, delay_ms, this, id,
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new ScopedRefMessageData<AsyncClosure>(closure));
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}
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GuardedAsyncInvoker::GuardedAsyncInvoker() : thread_(Thread::Current()) {
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thread_->SignalQueueDestroyed.connect(this,
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&GuardedAsyncInvoker::ThreadDestroyed);
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}
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GuardedAsyncInvoker::~GuardedAsyncInvoker() {
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}
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bool GuardedAsyncInvoker::Flush(uint32_t id) {
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rtc::CritScope cs(&crit_);
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if (thread_ == nullptr)
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return false;
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invoker_.Flush(thread_, id);
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return true;
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}
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void GuardedAsyncInvoker::ThreadDestroyed() {
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rtc::CritScope cs(&crit_);
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// We should never get more than one notification about the thread dying.
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RTC_DCHECK(thread_ != nullptr);
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thread_ = nullptr;
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}
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NotifyingAsyncClosureBase::NotifyingAsyncClosureBase(
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AsyncInvoker* invoker,
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const Location& callback_posted_from,
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Thread* calling_thread)
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: invoker_(invoker),
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callback_posted_from_(callback_posted_from),
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calling_thread_(calling_thread) {
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calling_thread->SignalQueueDestroyed.connect(
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this, &NotifyingAsyncClosureBase::CancelCallback);
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invoker->SignalInvokerDestroyed.connect(
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this, &NotifyingAsyncClosureBase::CancelCallback);
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}
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NotifyingAsyncClosureBase::~NotifyingAsyncClosureBase() {
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disconnect_all();
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}
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void NotifyingAsyncClosureBase::TriggerCallback() {
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CritScope cs(&crit_);
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if (!CallbackCanceled() && !callback_.empty()) {
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invoker_->AsyncInvoke<void>(callback_posted_from_, calling_thread_,
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callback_);
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}
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}
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void NotifyingAsyncClosureBase::CancelCallback() {
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// If the callback is triggering when this is called, block the
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// destructor of the dying object here by waiting until the callback
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// is done triggering.
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CritScope cs(&crit_);
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// calling_thread_ == NULL means do not trigger the callback.
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calling_thread_ = NULL;
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}
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} // namespace rtc
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