342 lines
13 KiB
Mathematica
342 lines
13 KiB
Mathematica
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/*
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* Copyright 2015 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#import "ARDMainView.h"
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#import "UIImage+ARDUtilities.h"
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// TODO(tkchin): retrieve status bar height dynamically.
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static CGFloat const kStatusBarHeight = 20;
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static CGFloat const kRoomTextButtonSize = 40;
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static CGFloat const kRoomTextFieldHeight = 40;
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static CGFloat const kRoomTextFieldMargin = 8;
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static CGFloat const kCallControlMargin = 8;
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static CGFloat const kAppLabelHeight = 20;
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// Helper view that contains a text field and a clear button.
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@interface ARDRoomTextField : UIView <UITextFieldDelegate>
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@property(nonatomic, readonly) NSString *roomText;
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@end
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@implementation ARDRoomTextField {
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UITextField *_roomText;
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UIButton *_clearButton;
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}
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- (instancetype)initWithFrame:(CGRect)frame {
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if (self = [super initWithFrame:frame]) {
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_roomText = [[UITextField alloc] initWithFrame:CGRectZero];
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_roomText.borderStyle = UITextBorderStyleNone;
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_roomText.font = [UIFont fontWithName:@"Roboto" size:12];
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_roomText.placeholder = @"Room name";
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_roomText.autocorrectionType = UITextAutocorrectionTypeNo;
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_roomText.autocapitalizationType = UITextAutocapitalizationTypeNone;
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_roomText.delegate = self;
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[_roomText addTarget:self
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action:@selector(textFieldDidChange:)
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forControlEvents:UIControlEventEditingChanged];
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[self addSubview:_roomText];
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_clearButton = [UIButton buttonWithType:UIButtonTypeCustom];
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UIImage *image = [UIImage imageForName:@"ic_clear_black_24dp.png"
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color:[UIColor colorWithWhite:0 alpha:.4]];
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[_clearButton setImage:image forState:UIControlStateNormal];
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[_clearButton addTarget:self
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action:@selector(onClear:)
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forControlEvents:UIControlEventTouchUpInside];
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_clearButton.hidden = YES;
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[self addSubview:_clearButton];
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// Give rounded corners and a light gray border.
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self.layer.borderWidth = 1;
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self.layer.borderColor = [[UIColor lightGrayColor] CGColor];
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self.layer.cornerRadius = 2;
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}
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return self;
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}
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- (void)layoutSubviews {
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CGRect bounds = self.bounds;
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_clearButton.frame = CGRectMake(CGRectGetMaxX(bounds) - kRoomTextButtonSize,
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CGRectGetMinY(bounds),
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kRoomTextButtonSize,
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kRoomTextButtonSize);
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_roomText.frame = CGRectMake(
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CGRectGetMinX(bounds) + kRoomTextFieldMargin,
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CGRectGetMinY(bounds),
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CGRectGetMinX(_clearButton.frame) - CGRectGetMinX(bounds) -
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kRoomTextFieldMargin,
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kRoomTextFieldHeight);
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}
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- (CGSize)sizeThatFits:(CGSize)size {
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size.height = kRoomTextFieldHeight;
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return size;
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}
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- (NSString *)roomText {
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return _roomText.text;
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}
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#pragma mark - UITextFieldDelegate
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- (BOOL)textFieldShouldReturn:(UITextField *)textField {
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// There is no other control that can take focus, so manually resign focus
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// when return (Join) is pressed to trigger |textFieldDidEndEditing|.
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[textField resignFirstResponder];
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return YES;
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}
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#pragma mark - Private
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- (void)textFieldDidChange:(id)sender {
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[self updateClearButton];
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}
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- (void)onClear:(id)sender {
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_roomText.text = @"";
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[self updateClearButton];
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[_roomText resignFirstResponder];
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}
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- (void)updateClearButton {
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_clearButton.hidden = _roomText.text.length == 0;
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}
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@end
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@implementation ARDMainView {
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UILabel *_appLabel;
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ARDRoomTextField *_roomText;
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UILabel *_callOptionsLabel;
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UISwitch *_audioOnlySwitch;
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UILabel *_audioOnlyLabel;
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UISwitch *_loopbackSwitch;
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UILabel *_loopbackLabel;
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UISwitch *_useManualAudioSwitch;
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UILabel *_useManualAudioLabel;
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UIButton *_startCallButton;
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UIButton *_audioLoopButton;
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}
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@synthesize delegate = _delegate;
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@synthesize isAudioLoopPlaying = _isAudioLoopPlaying;
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- (instancetype)initWithFrame:(CGRect)frame {
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if (self = [super initWithFrame:frame]) {
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_appLabel = [[UILabel alloc] initWithFrame:CGRectZero];
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_appLabel.text = @"AppRTCDemo";
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_appLabel.font = [UIFont fontWithName:@"Roboto" size:34];
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_appLabel.textColor = [UIColor colorWithWhite:0 alpha:.2];
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[_appLabel sizeToFit];
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[self addSubview:_appLabel];
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_roomText = [[ARDRoomTextField alloc] initWithFrame:CGRectZero];
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[self addSubview:_roomText];
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UIFont *controlFont = [UIFont fontWithName:@"Roboto" size:20];
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UIColor *controlFontColor = [UIColor colorWithWhite:0 alpha:.6];
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_callOptionsLabel = [[UILabel alloc] initWithFrame:CGRectZero];
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_callOptionsLabel.text = @"Call Options";
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_callOptionsLabel.font = controlFont;
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_callOptionsLabel.textColor = controlFontColor;
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[_callOptionsLabel sizeToFit];
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[self addSubview:_callOptionsLabel];
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_audioOnlySwitch = [[UISwitch alloc] initWithFrame:CGRectZero];
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[_audioOnlySwitch sizeToFit];
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[self addSubview:_audioOnlySwitch];
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_audioOnlyLabel = [[UILabel alloc] initWithFrame:CGRectZero];
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_audioOnlyLabel.text = @"Audio only";
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_audioOnlyLabel.font = controlFont;
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_audioOnlyLabel.textColor = controlFontColor;
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[_audioOnlyLabel sizeToFit];
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[self addSubview:_audioOnlyLabel];
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_loopbackSwitch = [[UISwitch alloc] initWithFrame:CGRectZero];
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[_loopbackSwitch sizeToFit];
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[self addSubview:_loopbackSwitch];
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_loopbackLabel = [[UILabel alloc] initWithFrame:CGRectZero];
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_loopbackLabel.text = @"Loopback mode";
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_loopbackLabel.font = controlFont;
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_loopbackLabel.textColor = controlFontColor;
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[_loopbackLabel sizeToFit];
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[self addSubview:_loopbackLabel];
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_useManualAudioSwitch = [[UISwitch alloc] initWithFrame:CGRectZero];
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[_useManualAudioSwitch sizeToFit];
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_useManualAudioSwitch.on = YES;
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[self addSubview:_useManualAudioSwitch];
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_useManualAudioLabel = [[UILabel alloc] initWithFrame:CGRectZero];
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_useManualAudioLabel.text = @"Use manual audio config";
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_useManualAudioLabel.font = controlFont;
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_useManualAudioLabel.textColor = controlFontColor;
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[_useManualAudioLabel sizeToFit];
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[self addSubview:_useManualAudioLabel];
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_startCallButton = [UIButton buttonWithType:UIButtonTypeSystem];
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_startCallButton.backgroundColor = [UIColor blueColor];
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_startCallButton.layer.cornerRadius = 10;
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_startCallButton.clipsToBounds = YES;
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_startCallButton.contentEdgeInsets = UIEdgeInsetsMake(5, 10, 5, 10);
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[_startCallButton setTitle:@"Start call"
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forState:UIControlStateNormal];
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_startCallButton.titleLabel.font = controlFont;
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[_startCallButton setTitleColor:[UIColor whiteColor]
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forState:UIControlStateNormal];
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[_startCallButton setTitleColor:[UIColor lightGrayColor]
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forState:UIControlStateSelected];
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[_startCallButton sizeToFit];
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[_startCallButton addTarget:self
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action:@selector(onStartCall:)
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forControlEvents:UIControlEventTouchUpInside];
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[self addSubview:_startCallButton];
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// Used to test what happens to sounds when calls are in progress.
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_audioLoopButton = [UIButton buttonWithType:UIButtonTypeSystem];
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_audioLoopButton.layer.cornerRadius = 10;
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_audioLoopButton.clipsToBounds = YES;
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_audioLoopButton.contentEdgeInsets = UIEdgeInsetsMake(5, 10, 5, 10);
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_audioLoopButton.titleLabel.font = controlFont;
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[_audioLoopButton setTitleColor:[UIColor whiteColor]
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forState:UIControlStateNormal];
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[_audioLoopButton setTitleColor:[UIColor lightGrayColor]
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forState:UIControlStateSelected];
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[self updateAudioLoopButton];
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[_audioLoopButton addTarget:self
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action:@selector(onToggleAudioLoop:)
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forControlEvents:UIControlEventTouchUpInside];
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[self addSubview:_audioLoopButton];
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self.backgroundColor = [UIColor whiteColor];
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}
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return self;
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}
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- (void)setIsAudioLoopPlaying:(BOOL)isAudioLoopPlaying {
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if (_isAudioLoopPlaying == isAudioLoopPlaying) {
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return;
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}
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_isAudioLoopPlaying = isAudioLoopPlaying;
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[self updateAudioLoopButton];
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}
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- (void)layoutSubviews {
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CGRect bounds = self.bounds;
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CGFloat roomTextWidth = bounds.size.width - 2 * kRoomTextFieldMargin;
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CGFloat roomTextHeight = [_roomText sizeThatFits:bounds.size].height;
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_roomText.frame = CGRectMake(kRoomTextFieldMargin,
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kStatusBarHeight + kRoomTextFieldMargin,
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roomTextWidth,
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roomTextHeight);
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_appLabel.center = CGPointMake(CGRectGetMidX(bounds), CGRectGetMidY(bounds));
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CGFloat callOptionsLabelTop =
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CGRectGetMaxY(_roomText.frame) + kCallControlMargin * 4;
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_callOptionsLabel.frame = CGRectMake(kCallControlMargin,
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callOptionsLabelTop,
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_callOptionsLabel.frame.size.width,
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_callOptionsLabel.frame.size.height);
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CGFloat audioOnlyTop =
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CGRectGetMaxY(_callOptionsLabel.frame) + kCallControlMargin * 2;
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CGRect audioOnlyRect = CGRectMake(kCallControlMargin * 3,
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audioOnlyTop,
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_audioOnlySwitch.frame.size.width,
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_audioOnlySwitch.frame.size.height);
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_audioOnlySwitch.frame = audioOnlyRect;
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CGFloat audioOnlyLabelCenterX = CGRectGetMaxX(audioOnlyRect) +
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kCallControlMargin + _audioOnlyLabel.frame.size.width / 2;
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_audioOnlyLabel.center = CGPointMake(audioOnlyLabelCenterX,
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CGRectGetMidY(audioOnlyRect));
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CGFloat loopbackModeTop =
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CGRectGetMaxY(_audioOnlySwitch.frame) + kCallControlMargin;
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CGRect loopbackModeRect = CGRectMake(kCallControlMargin * 3,
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loopbackModeTop,
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_loopbackSwitch.frame.size.width,
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_loopbackSwitch.frame.size.height);
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_loopbackSwitch.frame = loopbackModeRect;
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CGFloat loopbackModeLabelCenterX = CGRectGetMaxX(loopbackModeRect) +
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kCallControlMargin + _loopbackLabel.frame.size.width / 2;
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_loopbackLabel.center = CGPointMake(loopbackModeLabelCenterX,
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CGRectGetMidY(loopbackModeRect));
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CGFloat useManualAudioTop =
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CGRectGetMaxY(_loopbackSwitch.frame) + kCallControlMargin;
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CGRect useManualAudioRect =
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CGRectMake(kCallControlMargin * 3,
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useManualAudioTop,
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_useManualAudioSwitch.frame.size.width,
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_useManualAudioSwitch.frame.size.height);
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_useManualAudioSwitch.frame = useManualAudioRect;
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CGFloat useManualAudioLabelCenterX = CGRectGetMaxX(useManualAudioRect) +
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kCallControlMargin + _useManualAudioLabel.frame.size.width / 2;
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_useManualAudioLabel.center =
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CGPointMake(useManualAudioLabelCenterX,
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CGRectGetMidY(useManualAudioRect));
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CGFloat audioLoopTop =
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CGRectGetMaxY(useManualAudioRect) + kCallControlMargin * 3;
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_audioLoopButton.frame = CGRectMake(kCallControlMargin,
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audioLoopTop,
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_audioLoopButton.frame.size.width,
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_audioLoopButton.frame.size.height);
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CGFloat startCallTop =
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CGRectGetMaxY(_audioLoopButton.frame) + kCallControlMargin * 3;
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_startCallButton.frame = CGRectMake(kCallControlMargin,
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startCallTop,
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_startCallButton.frame.size.width,
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_startCallButton.frame.size.height);
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}
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#pragma mark - Private
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- (void)updateAudioLoopButton {
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if (_isAudioLoopPlaying) {
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_audioLoopButton.backgroundColor = [UIColor redColor];
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[_audioLoopButton setTitle:@"Stop sound"
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forState:UIControlStateNormal];
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[_audioLoopButton sizeToFit];
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} else {
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_audioLoopButton.backgroundColor = [UIColor greenColor];
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[_audioLoopButton setTitle:@"Play sound"
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forState:UIControlStateNormal];
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[_audioLoopButton sizeToFit];
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}
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}
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- (void)onToggleAudioLoop:(id)sender {
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[_delegate mainViewDidToggleAudioLoop:self];
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}
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- (void)onStartCall:(id)sender {
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NSString *room = _roomText.roomText;
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// If this is a loopback call, allow a generated room name.
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if (!room.length && _loopbackSwitch.isOn) {
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room = [[NSUUID UUID] UUIDString];
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}
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room = [room stringByReplacingOccurrencesOfString:@"-" withString:@""];
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[_delegate mainView:self
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didInputRoom:room
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isLoopback:_loopbackSwitch.isOn
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isAudioOnly:_audioOnlySwitch.isOn
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useManualAudio:_useManualAudioSwitch.isOn];
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}
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@end
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