38 lines
1.5 KiB
JavaScript
38 lines
1.5 KiB
JavaScript
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// Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the LICENSE file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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//
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// This file exposes the api for the bot to connect to the host script
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// waiting a websocket connection and using dnode for javascript rpc.
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//
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// This file is served to the browser via browserify to resolve the
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// dnode requires.
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var WebSocketStream = require('websocket-stream');
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var Dnode = require('dnode');
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function connectToServer(api) {
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var stream = new WebSocketStream("wss://localhost:8080/");
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var dnode = new Dnode(api);
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dnode.on('error', function (error) { console.log(error); });
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dnode.pipe(stream).pipe(dnode);
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}
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// Dnode loses certain method calls when exposing native browser objects such as
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// peer connections. This methods helps work around that by allowing one to
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// redefine a non-native method in a target "obj" from "src" that applies a list
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// of casts to the arguments (types are lost in dnode).
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function expose(obj, src, method, casts) {
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obj[method] = function () {
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for (index in casts)
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arguments[index] = new (casts[index])(arguments[index]);
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src[method].apply(src, arguments);
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}
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}
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window.expose = expose;
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window.connectToServer = connectToServer;
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