523 lines
18 KiB
C++
523 lines
18 KiB
C++
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/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <errno.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "webrtc/base/bind.h"
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#include "webrtc/base/copyonwritebuffer.h"
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#include "webrtc/base/criticalsection.h"
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#include "webrtc/base/gunit.h"
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#include "webrtc/base/helpers.h"
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#include "webrtc/base/messagehandler.h"
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#include "webrtc/base/messagequeue.h"
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#include "webrtc/base/ssladapter.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/media/base/mediachannel.h"
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#include "webrtc/media/base/mediaconstants.h"
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#include "webrtc/media/sctp/sctpdataengine.h"
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namespace cricket {
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enum {
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MSG_PACKET = 1,
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};
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// Fake NetworkInterface that sends/receives sctp packets. The one in
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// webrtc/media/base/fakenetworkinterface.h only works with rtp/rtcp.
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class SctpFakeNetworkInterface : public MediaChannel::NetworkInterface,
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public rtc::MessageHandler {
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public:
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explicit SctpFakeNetworkInterface(rtc::Thread* thread)
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: thread_(thread),
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dest_(NULL) {
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}
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void SetDestination(DataMediaChannel* dest) { dest_ = dest; }
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protected:
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// Called to send raw packet down the wire (e.g. SCTP an packet).
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virtual bool SendPacket(rtc::CopyOnWriteBuffer* packet,
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const rtc::PacketOptions& options) {
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LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket";
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rtc::CopyOnWriteBuffer* buffer = new rtc::CopyOnWriteBuffer(*packet);
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thread_->Post(RTC_FROM_HERE, this, MSG_PACKET,
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rtc::WrapMessageData(buffer));
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LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::SendPacket, Posted message.";
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return true;
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}
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// Called when a raw packet has been recieved. This passes the data to the
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// code that will interpret the packet. e.g. to get the content payload from
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// an SCTP packet.
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virtual void OnMessage(rtc::Message* msg) {
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LOG(LS_VERBOSE) << "SctpFakeNetworkInterface::OnMessage";
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std::unique_ptr<rtc::CopyOnWriteBuffer> buffer(
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static_cast<rtc::TypedMessageData<rtc::CopyOnWriteBuffer*>*>(
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msg->pdata)->data());
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if (dest_) {
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dest_->OnPacketReceived(buffer.get(), rtc::PacketTime());
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}
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delete msg->pdata;
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}
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// Unsupported functions required to exist by NetworkInterface.
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// TODO(ldixon): Refactor parent NetworkInterface class so these are not
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// required. They are RTC specific and should be in an appropriate subclass.
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virtual bool SendRtcp(rtc::CopyOnWriteBuffer* packet,
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const rtc::PacketOptions& options) {
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LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SendRtcp.";
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return false;
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}
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virtual int SetOption(SocketType type, rtc::Socket::Option opt,
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int option) {
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LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
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return 0;
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}
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virtual void SetDefaultDSCPCode(rtc::DiffServCodePoint dscp) {
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LOG(LS_WARNING) << "Unsupported: SctpFakeNetworkInterface::SetOption.";
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}
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private:
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// Not owned by this class.
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rtc::Thread* thread_;
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DataMediaChannel* dest_;
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};
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// This is essentially a buffer to hold recieved data. It stores only the last
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// received data. Calling OnDataReceived twice overwrites old data with the
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// newer one.
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// TODO(ldixon): Implement constraints, and allow new data to be added to old
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// instead of replacing it.
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class SctpFakeDataReceiver : public sigslot::has_slots<> {
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public:
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SctpFakeDataReceiver() : received_(false) {}
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void Clear() {
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received_ = false;
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last_data_ = "";
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last_params_ = ReceiveDataParams();
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}
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virtual void OnDataReceived(const ReceiveDataParams& params,
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const char* data,
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size_t length) {
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received_ = true;
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last_data_ = std::string(data, length);
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last_params_ = params;
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}
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bool received() const { return received_; }
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std::string last_data() const { return last_data_; }
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ReceiveDataParams last_params() const { return last_params_; }
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private:
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bool received_;
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std::string last_data_;
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ReceiveDataParams last_params_;
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};
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class SignalReadyToSendObserver : public sigslot::has_slots<> {
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public:
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SignalReadyToSendObserver() : signaled_(false), writable_(false) {}
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void OnSignaled(bool writable) {
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signaled_ = true;
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writable_ = writable;
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}
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bool IsSignaled(bool writable) {
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return signaled_ && (writable_ == writable);
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}
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private:
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bool signaled_;
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bool writable_;
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};
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class SignalChannelClosedObserver : public sigslot::has_slots<> {
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public:
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SignalChannelClosedObserver() {}
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void BindSelf(SctpDataMediaChannel* channel) {
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channel->SignalStreamClosedRemotely.connect(
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this, &SignalChannelClosedObserver::OnStreamClosed);
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}
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void OnStreamClosed(uint32_t stream) { streams_.push_back(stream); }
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int StreamCloseCount(uint32_t stream) {
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return std::count(streams_.begin(), streams_.end(), stream);
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}
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bool WasStreamClosed(uint32_t stream) {
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return std::find(streams_.begin(), streams_.end(), stream)
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!= streams_.end();
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}
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private:
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std::vector<uint32_t> streams_;
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};
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class SignalChannelClosedReopener : public sigslot::has_slots<> {
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public:
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SignalChannelClosedReopener(SctpDataMediaChannel* channel,
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SctpDataMediaChannel* peer)
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: channel_(channel), peer_(peer) {}
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void OnStreamClosed(int stream) {
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StreamParams p(StreamParams::CreateLegacy(stream));
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channel_->AddSendStream(p);
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channel_->AddRecvStream(p);
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peer_->AddSendStream(p);
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peer_->AddRecvStream(p);
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streams_.push_back(stream);
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}
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int StreamCloseCount(int stream) {
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return std::count(streams_.begin(), streams_.end(), stream);
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}
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private:
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SctpDataMediaChannel* channel_;
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SctpDataMediaChannel* peer_;
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std::vector<int> streams_;
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};
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// SCTP Data Engine testing framework.
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class SctpDataMediaChannelTest : public testing::Test,
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public sigslot::has_slots<> {
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protected:
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// usrsctp uses the NSS random number generator on non-Android platforms,
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// so we need to initialize SSL.
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static void SetUpTestCase() {
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}
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virtual void SetUp() { engine_.reset(new SctpDataEngine()); }
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void SetupConnectedChannels() {
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net1_.reset(new SctpFakeNetworkInterface(rtc::Thread::Current()));
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net2_.reset(new SctpFakeNetworkInterface(rtc::Thread::Current()));
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recv1_.reset(new SctpFakeDataReceiver());
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recv2_.reset(new SctpFakeDataReceiver());
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chan1_ready_to_send_count_ = 0;
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chan2_ready_to_send_count_ = 0;
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chan1_.reset(CreateChannel(net1_.get(), recv1_.get()));
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chan1_->set_debug_name_for_testing("chan1/connector");
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chan1_->SignalReadyToSend.connect(
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this, &SctpDataMediaChannelTest::OnChan1ReadyToSend);
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chan2_.reset(CreateChannel(net2_.get(), recv2_.get()));
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chan2_->set_debug_name_for_testing("chan2/listener");
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chan2_->SignalReadyToSend.connect(
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this, &SctpDataMediaChannelTest::OnChan2ReadyToSend);
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// Setup two connected channels ready to send and receive.
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net1_->SetDestination(chan2_.get());
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net2_->SetDestination(chan1_.get());
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LOG(LS_VERBOSE) << "Channel setup ----------------------------- ";
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AddStream(1);
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AddStream(2);
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LOG(LS_VERBOSE) << "Connect the channels -----------------------------";
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// chan1 wants to setup a data connection.
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chan1_->SetReceive(true);
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// chan1 will have sent chan2 a request to setup a data connection. After
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// chan2 accepts the offer, chan2 connects to chan1 with the following.
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chan2_->SetReceive(true);
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chan2_->SetSend(true);
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// Makes sure that network packets are delivered and simulates a
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// deterministic and realistic small timing delay between the SetSend calls.
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ProcessMessagesUntilIdle();
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// chan1 and chan2 are now connected so chan1 enables sending to complete
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// the creation of the connection.
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chan1_->SetSend(true);
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}
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virtual void TearDown() {
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channel1()->SetSend(false);
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channel2()->SetSend(false);
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// Process messages until idle to prevent a sent packet from being dropped
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// and causing memory leaks (not being deleted by the receiver).
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ProcessMessagesUntilIdle();
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}
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bool AddStream(int ssrc) {
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bool ret = true;
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StreamParams p(StreamParams::CreateLegacy(ssrc));
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ret = ret && chan1_->AddSendStream(p);
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ret = ret && chan1_->AddRecvStream(p);
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ret = ret && chan2_->AddSendStream(p);
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ret = ret && chan2_->AddRecvStream(p);
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return ret;
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}
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SctpDataMediaChannel* CreateChannel(SctpFakeNetworkInterface* net,
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SctpFakeDataReceiver* recv) {
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SctpDataMediaChannel* channel =
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static_cast<SctpDataMediaChannel*>(engine_->CreateChannel(DCT_SCTP));
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channel->SetInterface(net);
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// When data is received, pass it to the SctpFakeDataReceiver.
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channel->SignalDataReceived.connect(
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recv, &SctpFakeDataReceiver::OnDataReceived);
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return channel;
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}
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bool SendData(SctpDataMediaChannel* chan,
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uint32_t ssrc,
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const std::string& msg,
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SendDataResult* result) {
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SendDataParams params;
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params.ssrc = ssrc;
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return chan->SendData(params, rtc::CopyOnWriteBuffer(
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&msg[0], msg.length()), result);
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}
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bool ReceivedData(const SctpFakeDataReceiver* recv,
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uint32_t ssrc,
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const std::string& msg) {
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return (recv->received() &&
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recv->last_params().ssrc == ssrc &&
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recv->last_data() == msg);
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}
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bool ProcessMessagesUntilIdle() {
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rtc::Thread* thread = rtc::Thread::Current();
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while (!thread->empty()) {
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rtc::Message msg;
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if (thread->Get(&msg, rtc::Thread::kForever)) {
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thread->Dispatch(&msg);
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}
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}
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return !thread->IsQuitting();
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}
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SctpDataMediaChannel* channel1() { return chan1_.get(); }
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SctpDataMediaChannel* channel2() { return chan2_.get(); }
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SctpFakeDataReceiver* receiver1() { return recv1_.get(); }
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SctpFakeDataReceiver* receiver2() { return recv2_.get(); }
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int channel1_ready_to_send_count() { return chan1_ready_to_send_count_; }
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int channel2_ready_to_send_count() { return chan2_ready_to_send_count_; }
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private:
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std::unique_ptr<SctpDataEngine> engine_;
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std::unique_ptr<SctpFakeNetworkInterface> net1_;
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std::unique_ptr<SctpFakeNetworkInterface> net2_;
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std::unique_ptr<SctpFakeDataReceiver> recv1_;
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std::unique_ptr<SctpFakeDataReceiver> recv2_;
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std::unique_ptr<SctpDataMediaChannel> chan1_;
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std::unique_ptr<SctpDataMediaChannel> chan2_;
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int chan1_ready_to_send_count_;
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int chan2_ready_to_send_count_;
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void OnChan1ReadyToSend(bool send) {
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if (send)
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++chan1_ready_to_send_count_;
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}
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void OnChan2ReadyToSend(bool send) {
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if (send)
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++chan2_ready_to_send_count_;
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}
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};
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// Verifies that SignalReadyToSend is fired.
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TEST_F(SctpDataMediaChannelTest, SignalReadyToSend) {
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SetupConnectedChannels();
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SignalReadyToSendObserver signal_observer_1;
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SignalReadyToSendObserver signal_observer_2;
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channel1()->SignalReadyToSend.connect(&signal_observer_1,
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&SignalReadyToSendObserver::OnSignaled);
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channel2()->SignalReadyToSend.connect(&signal_observer_2,
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&SignalReadyToSendObserver::OnSignaled);
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SendDataResult result;
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ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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EXPECT_EQ(SDR_SUCCESS, result);
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EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
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EXPECT_EQ(SDR_SUCCESS, result);
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EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
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EXPECT_TRUE_WAIT(signal_observer_1.IsSignaled(true), 1000);
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EXPECT_TRUE_WAIT(signal_observer_2.IsSignaled(true), 1000);
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}
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TEST_F(SctpDataMediaChannelTest, SendData) {
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SetupConnectedChannels();
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SendDataResult result;
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LOG(LS_VERBOSE) << "chan1 sending: 'hello?' -----------------------------";
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ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
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EXPECT_EQ(SDR_SUCCESS, result);
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EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
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LOG(LS_VERBOSE) << "recv2.received=" << receiver2()->received()
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<< ", recv2.last_params.ssrc="
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<< receiver2()->last_params().ssrc
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<< ", recv2.last_params.timestamp="
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<< receiver2()->last_params().ssrc
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<< ", recv2.last_params.seq_num="
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<< receiver2()->last_params().seq_num
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<< ", recv2.last_data=" << receiver2()->last_data();
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LOG(LS_VERBOSE) << "chan2 sending: 'hi chan1' -----------------------------";
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ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
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EXPECT_EQ(SDR_SUCCESS, result);
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EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
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LOG(LS_VERBOSE) << "recv1.received=" << receiver1()->received()
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<< ", recv1.last_params.ssrc="
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<< receiver1()->last_params().ssrc
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<< ", recv1.last_params.timestamp="
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<< receiver1()->last_params().ssrc
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<< ", recv1.last_params.seq_num="
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<< receiver1()->last_params().seq_num
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<< ", recv1.last_data=" << receiver1()->last_data();
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}
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// Sends a lot of large messages at once and verifies SDR_BLOCK is returned.
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TEST_F(SctpDataMediaChannelTest, SendDataBlocked) {
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SetupConnectedChannels();
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SendDataResult result;
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SendDataParams params;
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params.ssrc = 1;
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std::vector<char> buffer(1024 * 64, 0);
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for (size_t i = 0; i < 100; ++i) {
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channel1()->SendData(
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params, rtc::CopyOnWriteBuffer(&buffer[0], buffer.size()), &result);
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if (result == SDR_BLOCK)
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break;
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}
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EXPECT_EQ(SDR_BLOCK, result);
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}
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TEST_F(SctpDataMediaChannelTest, ClosesRemoteStream) {
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SetupConnectedChannels();
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SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
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chan_1_sig_receiver.BindSelf(channel1());
|
||
|
chan_2_sig_receiver.BindSelf(channel2());
|
||
|
|
||
|
SendDataResult result;
|
||
|
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
|
||
|
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
|
||
|
|
||
|
// Close channel 1. Channel 2 should notify us.
|
||
|
channel1()->RemoveSendStream(1);
|
||
|
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
|
||
|
}
|
||
|
|
||
|
TEST_F(SctpDataMediaChannelTest, ClosesTwoRemoteStreams) {
|
||
|
SetupConnectedChannels();
|
||
|
AddStream(3);
|
||
|
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
|
||
|
chan_1_sig_receiver.BindSelf(channel1());
|
||
|
chan_2_sig_receiver.BindSelf(channel2());
|
||
|
|
||
|
SendDataResult result;
|
||
|
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
|
||
|
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
|
||
|
|
||
|
// Close two streams on one side.
|
||
|
channel2()->RemoveSendStream(2);
|
||
|
channel2()->RemoveSendStream(3);
|
||
|
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
|
||
|
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
|
||
|
}
|
||
|
|
||
|
TEST_F(SctpDataMediaChannelTest, ClosesStreamsOnBothSides) {
|
||
|
SetupConnectedChannels();
|
||
|
AddStream(3);
|
||
|
AddStream(4);
|
||
|
SignalChannelClosedObserver chan_1_sig_receiver, chan_2_sig_receiver;
|
||
|
chan_1_sig_receiver.BindSelf(channel1());
|
||
|
chan_2_sig_receiver.BindSelf(channel2());
|
||
|
|
||
|
SendDataResult result;
|
||
|
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
|
||
|
ASSERT_TRUE(SendData(channel2(), 2, "hi chan1", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver1(), 2, "hi chan1"), 1000);
|
||
|
|
||
|
// Close one stream on channel1(), while closing three streams on
|
||
|
// channel2(). They will conflict (only one side can close anything at a
|
||
|
// time, apparently). Test the resolution of the conflict.
|
||
|
channel1()->RemoveSendStream(1);
|
||
|
|
||
|
channel2()->RemoveSendStream(2);
|
||
|
channel2()->RemoveSendStream(3);
|
||
|
channel2()->RemoveSendStream(4);
|
||
|
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
|
||
|
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(2), 1000);
|
||
|
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(3), 1000);
|
||
|
EXPECT_TRUE_WAIT(chan_1_sig_receiver.WasStreamClosed(4), 1000);
|
||
|
}
|
||
|
|
||
|
TEST_F(SctpDataMediaChannelTest, EngineSignalsRightChannel) {
|
||
|
SetupConnectedChannels();
|
||
|
EXPECT_TRUE_WAIT(channel1()->socket() != NULL, 1000);
|
||
|
struct socket *sock = const_cast<struct socket*>(channel1()->socket());
|
||
|
int prior_count = channel1_ready_to_send_count();
|
||
|
SctpDataMediaChannel::SendThresholdCallback(sock, 0);
|
||
|
EXPECT_GT(channel1_ready_to_send_count(), prior_count);
|
||
|
}
|
||
|
|
||
|
TEST_F(SctpDataMediaChannelTest, RefusesHighNumberedChannels) {
|
||
|
SetupConnectedChannels();
|
||
|
EXPECT_TRUE(AddStream(1022));
|
||
|
EXPECT_FALSE(AddStream(1023));
|
||
|
}
|
||
|
|
||
|
// Flaky, see webrtc:4453.
|
||
|
TEST_F(SctpDataMediaChannelTest, DISABLED_ReusesAStream) {
|
||
|
// Shut down channel 1, then open it up again for reuse.
|
||
|
SetupConnectedChannels();
|
||
|
SendDataResult result;
|
||
|
SignalChannelClosedObserver chan_2_sig_receiver;
|
||
|
chan_2_sig_receiver.BindSelf(channel2());
|
||
|
|
||
|
ASSERT_TRUE(SendData(channel1(), 1, "hello?", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hello?"), 1000);
|
||
|
|
||
|
channel1()->RemoveSendStream(1);
|
||
|
EXPECT_TRUE_WAIT(chan_2_sig_receiver.WasStreamClosed(1), 1000);
|
||
|
// Channel 1 is gone now.
|
||
|
|
||
|
// Create a new channel 1.
|
||
|
AddStream(1);
|
||
|
ASSERT_TRUE(SendData(channel1(), 1, "hi?", &result));
|
||
|
EXPECT_EQ(SDR_SUCCESS, result);
|
||
|
EXPECT_TRUE_WAIT(ReceivedData(receiver2(), 1, "hi?"), 1000);
|
||
|
channel1()->RemoveSendStream(1);
|
||
|
EXPECT_TRUE_WAIT(chan_2_sig_receiver.StreamCloseCount(1) == 2, 1000);
|
||
|
}
|
||
|
|
||
|
} // namespace cricket
|