158 lines
4.1 KiB
C++
158 lines
4.1 KiB
C++
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/*
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* Copyright 2009 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/base/gunit.h"
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#include "webrtc/base/socket_unittest.h"
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#include "webrtc/base/thread.h"
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#include "webrtc/base/win32socketserver.h"
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namespace rtc {
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// Test that Win32SocketServer::Wait works as expected.
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TEST(Win32SocketServerTest, TestWait) {
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Win32SocketServer server(NULL);
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uint32_t start = Time();
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server.Wait(1000, true);
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EXPECT_GE(TimeSince(start), 1000);
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}
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// Test that Win32Socket::Pump does not touch general Windows messages.
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TEST(Win32SocketServerTest, TestPump) {
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Win32SocketServer server(NULL);
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SocketServerScope scope(&server);
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EXPECT_EQ(TRUE, PostMessage(NULL, WM_USER, 999, 0));
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server.Pump();
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MSG msg;
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EXPECT_EQ(TRUE, PeekMessage(&msg, NULL, WM_USER, 0, PM_REMOVE));
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EXPECT_EQ(WM_USER, msg.message);
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EXPECT_EQ(999, msg.wParam);
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}
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// Test that Win32Socket passes all the generic Socket tests.
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class Win32SocketTest : public SocketTest {
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protected:
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Win32SocketTest() : server_(NULL), scope_(&server_) {}
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Win32SocketServer server_;
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SocketServerScope scope_;
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};
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TEST_F(Win32SocketTest, TestConnectIPv4) {
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SocketTest::TestConnectIPv4();
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}
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TEST_F(Win32SocketTest, TestConnectIPv6) {
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SocketTest::TestConnectIPv6();
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}
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TEST_F(Win32SocketTest, TestConnectWithDnsLookupIPv4) {
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SocketTest::TestConnectWithDnsLookupIPv4();
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}
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TEST_F(Win32SocketTest, TestConnectWithDnsLookupIPv6) {
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SocketTest::TestConnectWithDnsLookupIPv6();
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}
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TEST_F(Win32SocketTest, TestConnectFailIPv4) {
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SocketTest::TestConnectFailIPv4();
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}
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TEST_F(Win32SocketTest, TestConnectFailIPv6) {
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SocketTest::TestConnectFailIPv6();
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}
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TEST_F(Win32SocketTest, TestConnectWithDnsLookupFailIPv4) {
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SocketTest::TestConnectWithDnsLookupFailIPv4();
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}
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TEST_F(Win32SocketTest, TestConnectWithDnsLookupFailIPv6) {
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SocketTest::TestConnectWithDnsLookupFailIPv6();
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}
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TEST_F(Win32SocketTest, TestConnectWithClosedSocketIPv4) {
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SocketTest::TestConnectWithClosedSocketIPv4();
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}
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TEST_F(Win32SocketTest, TestConnectWithClosedSocketIPv6) {
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SocketTest::TestConnectWithClosedSocketIPv6();
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}
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TEST_F(Win32SocketTest, TestConnectWhileNotClosedIPv4) {
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SocketTest::TestConnectWhileNotClosedIPv4();
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}
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TEST_F(Win32SocketTest, TestConnectWhileNotClosedIPv6) {
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SocketTest::TestConnectWhileNotClosedIPv6();
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}
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TEST_F(Win32SocketTest, TestServerCloseDuringConnectIPv4) {
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SocketTest::TestServerCloseDuringConnectIPv4();
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}
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TEST_F(Win32SocketTest, TestServerCloseDuringConnectIPv6) {
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SocketTest::TestServerCloseDuringConnectIPv6();
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}
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TEST_F(Win32SocketTest, TestClientCloseDuringConnectIPv4) {
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SocketTest::TestClientCloseDuringConnectIPv4();
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}
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TEST_F(Win32SocketTest, TestClientCloseDuringConnectIPv6) {
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SocketTest::TestClientCloseDuringConnectIPv6();
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}
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TEST_F(Win32SocketTest, TestServerCloseIPv4) {
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SocketTest::TestServerCloseIPv4();
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}
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TEST_F(Win32SocketTest, TestServerCloseIPv6) {
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SocketTest::TestServerCloseIPv6();
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}
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TEST_F(Win32SocketTest, TestCloseInClosedCallbackIPv4) {
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SocketTest::TestCloseInClosedCallbackIPv4();
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}
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TEST_F(Win32SocketTest, TestCloseInClosedCallbackIPv6) {
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SocketTest::TestCloseInClosedCallbackIPv6();
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}
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TEST_F(Win32SocketTest, TestSocketServerWaitIPv4) {
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SocketTest::TestSocketServerWaitIPv4();
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}
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TEST_F(Win32SocketTest, TestSocketServerWaitIPv6) {
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SocketTest::TestSocketServerWaitIPv6();
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}
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TEST_F(Win32SocketTest, TestTcpIPv4) {
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SocketTest::TestTcpIPv4();
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}
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TEST_F(Win32SocketTest, TestTcpIPv6) {
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SocketTest::TestTcpIPv6();
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}
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TEST_F(Win32SocketTest, TestUdpIPv4) {
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SocketTest::TestUdpIPv4();
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}
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TEST_F(Win32SocketTest, TestUdpIPv6) {
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SocketTest::TestUdpIPv6();
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}
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TEST_F(Win32SocketTest, TestGetSetOptionsIPv4) {
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SocketTest::TestGetSetOptionsIPv4();
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}
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TEST_F(Win32SocketTest, TestGetSetOptionsIPv6) {
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SocketTest::TestGetSetOptionsIPv6();
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}
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} // namespace rtc
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