155 lines
4.8 KiB
C
155 lines
4.8 KiB
C
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_BASE_CRITICALSECTION_H_
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#define WEBRTC_BASE_CRITICALSECTION_H_
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#include "webrtc/base/atomicops.h"
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#include "webrtc/base/constructormagic.h"
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#include "webrtc/base/thread_annotations.h"
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#include "webrtc/base/platform_thread_types.h"
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#if defined(WEBRTC_WIN)
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// Include winsock2.h before including <windows.h> to maintain consistency with
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// win32.h. We can't include win32.h directly here since it pulls in
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// headers such as basictypes.h which causes problems in Chromium where webrtc
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// exists as two separate projects, webrtc and libjingle.
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#include <winsock2.h>
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#include <windows.h>
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#include <sal.h> // must come after windows headers.
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#endif // defined(WEBRTC_WIN)
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#if defined(WEBRTC_POSIX)
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#include <pthread.h>
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#endif
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// See notes in the 'Performance' unit test for the effects of this flag.
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#define USE_NATIVE_MUTEX_ON_MAC 0
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#if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC
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#include <dispatch/dispatch.h>
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#endif
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#if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
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#define CS_DEBUG_CHECKS 1
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#endif
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#if CS_DEBUG_CHECKS
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#define CS_DEBUG_CODE(x) x
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#else // !CS_DEBUG_CHECKS
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#define CS_DEBUG_CODE(x)
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#endif // !CS_DEBUG_CHECKS
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namespace rtc {
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// Locking methods (Enter, TryEnter, Leave)are const to permit protecting
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// members inside a const context without requiring mutable CriticalSections
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// everywhere.
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class LOCKABLE CriticalSection {
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public:
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CriticalSection();
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~CriticalSection();
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void Enter() const EXCLUSIVE_LOCK_FUNCTION();
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bool TryEnter() const EXCLUSIVE_TRYLOCK_FUNCTION(true);
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void Leave() const UNLOCK_FUNCTION();
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// Use only for RTC_DCHECKing.
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bool CurrentThreadIsOwner() const;
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// Use only for RTC_DCHECKing.
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bool IsLocked() const;
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private:
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#if defined(WEBRTC_WIN)
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mutable CRITICAL_SECTION crit_;
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#elif defined(WEBRTC_POSIX)
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#if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC
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// Number of times the lock has been locked + number of threads waiting.
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// TODO(tommi): We could use this number and subtract the recursion count
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// to find places where we have multiple threads contending on the same lock.
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mutable volatile int lock_queue_;
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// |recursion_| represents the recursion count + 1 for the thread that owns
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// the lock. Only modified by the thread that owns the lock.
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mutable int recursion_;
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// Used to signal a single waiting thread when the lock becomes available.
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mutable dispatch_semaphore_t semaphore_;
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// The thread that currently holds the lock. Required to handle recursion.
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mutable PlatformThreadRef owning_thread_;
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#else
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mutable pthread_mutex_t mutex_;
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#endif
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CS_DEBUG_CODE(mutable PlatformThreadRef thread_);
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CS_DEBUG_CODE(mutable int recursion_count_);
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#endif
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};
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// CritScope, for serializing execution through a scope.
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class SCOPED_LOCKABLE CritScope {
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public:
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explicit CritScope(const CriticalSection* cs) EXCLUSIVE_LOCK_FUNCTION(cs);
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~CritScope() UNLOCK_FUNCTION();
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private:
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const CriticalSection* const cs_;
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RTC_DISALLOW_COPY_AND_ASSIGN(CritScope);
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};
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// Tries to lock a critical section on construction via
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// CriticalSection::TryEnter, and unlocks on destruction if the
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// lock was taken. Never blocks.
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//
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// IMPORTANT: Unlike CritScope, the lock may not be owned by this thread in
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// subsequent code. Users *must* check locked() to determine if the
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// lock was taken. If you're not calling locked(), you're doing it wrong!
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class TryCritScope {
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public:
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explicit TryCritScope(const CriticalSection* cs);
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~TryCritScope();
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#if defined(WEBRTC_WIN)
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_Check_return_ bool locked() const;
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#else
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bool locked() const __attribute__ ((__warn_unused_result__));
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#endif
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private:
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const CriticalSection* const cs_;
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const bool locked_;
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CS_DEBUG_CODE(mutable bool lock_was_called_);
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RTC_DISALLOW_COPY_AND_ASSIGN(TryCritScope);
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};
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// A POD lock used to protect global variables. Do NOT use for other purposes.
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// No custom constructor or private data member should be added.
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class LOCKABLE GlobalLockPod {
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public:
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void Lock() EXCLUSIVE_LOCK_FUNCTION();
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void Unlock() UNLOCK_FUNCTION();
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volatile int lock_acquired;
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};
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class GlobalLock : public GlobalLockPod {
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public:
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GlobalLock();
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};
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// GlobalLockScope, for serializing execution through a scope.
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class SCOPED_LOCKABLE GlobalLockScope {
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public:
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explicit GlobalLockScope(GlobalLockPod* lock) EXCLUSIVE_LOCK_FUNCTION(lock);
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~GlobalLockScope() UNLOCK_FUNCTION();
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private:
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GlobalLockPod* const lock_;
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RTC_DISALLOW_COPY_AND_ASSIGN(GlobalLockScope);
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};
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} // namespace rtc
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#endif // WEBRTC_BASE_CRITICALSECTION_H_
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