# godot_key_extract extracts the secret key used to encrypt gdscript files upon build ## how to use? download or [build](https://github.com/pozm/godot_key_extract#build) the dll, then use your favourite dll injector to inject the dll into the godot game. examples of dll injectors: • [extreme injector](https://github.com/master131/ExtremeInjector) ## build clone the repo (`git clone https://github.com/pozm/godot_key_extract.git`) then open the visual studio workspace and then build either release or debug, probably doesn't matter.