From d6f1c2ad83dc62b6136dd28c8b69dcdcc74b9c0d Mon Sep 17 00:00:00 2001 From: Luna <44528100+pozm@users.noreply.github.com> Date: Sat, 27 Aug 2022 18:00:15 +0100 Subject: [PATCH] Update README.md --- README.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/README.md b/README.md index 0ffb964..aaf8c11 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,16 @@ # godot_key_extract extracts the secret key used to encrypt gdscript files upon build + + + +## how to use? +download or [build](https://github.com/pozm/godot_key_extract#build) the dll, then use your favourite dll injector to inject the dll into the godot game. + +examples of dll injectors: + +• [extreme injector](https://github.com/master131/ExtremeInjector) + + +## build +clone the repo (git clone https://github.com/pozm/godot_key_extract.git) then open the visual studio workspace and then build either release or debug, probably doesn't matter.