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## Notice of archival
I have rebuilt this program to be fully external, meaning you don't need a dll and it has a gui to simply choose programs from. That version will continue to recieve updates as godot versions roll out
you can find that repo [here](https://github.com/pozm/gdke)
## Build
clone the repo (`git clone https://github.com/pozm/godot_key_extract.git`) then open the visual studio workspace and then build either release or debug, probably doesn't matter.
## Example Output