278 lines
7.8 KiB
YAML
278 lines
7.8 KiB
YAML
name: 🤖 Android builds
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on:
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workflow_call:
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inputs:
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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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workflow_dispatch:
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inputs:
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godot-ref:
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description: A tag, branch or commit hash in the Godot repository.
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type: string
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default: master
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limboai-ref:
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description: A tag, branch or commit hash in the LimboAI repository.
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type: string
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default: master
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# Global Settings
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env:
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SCONS_CACHE_LIMIT: 4096
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SCONSFLAGS: production=yes tests=no verbose=yes warnings=extra werror=yes
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DOTNET_NOLOGO: true
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DOTNET_CLI_TELEMETRY_OPTOUT: true
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jobs:
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android-builds:
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runs-on: "ubuntu-20.04"
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name: ${{ matrix.name }}
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strategy:
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fail-fast: false
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matrix:
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include:
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# * Standard arm64
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- name: Template (arm64, debug)
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arch: arm64
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target: template_debug
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dotnet: false
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- name: Template (arm64, release)
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arch: arm64
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target: template_release
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dotnet: false
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# * Standard arm32
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- name: Template (arm32, debug)
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arch: arm32
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target: template_debug
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dotnet: false
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- name: Template (arm32, release)
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arch: arm32
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target: template_release
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dotnet: false
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# * Standard x86_64
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- name: Template (x86_64, debug)
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arch: x86_64
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target: template_debug
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dotnet: false
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- name: Template (x86_64, release)
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arch: x86_64
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target: template_release
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dotnet: false
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# * Standard x86_32
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- name: Template (x86_32, debug)
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arch: x86_32
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target: template_debug
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dotnet: false
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- name: Template (x86_32, release)
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arch: x86_32
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target: template_release
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dotnet: false
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# * .NET arm64
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- name: Template .NET (arm64, debug)
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arch: arm64
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target: template_debug
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dotnet: true
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- name: Template .NET (arm64, release)
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arch: arm64
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target: template_release
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dotnet: true
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# * .NET arm32
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- name: Template .NET (arm32, debug)
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arch: arm32
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target: template_debug
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dotnet: true
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- name: Template .NET (arm32, release)
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arch: arm32
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target: template_release
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dotnet: true
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# * .NET x86_64
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- name: Template .NET (x86_64, debug)
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arch: x86_64
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target: template_debug
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dotnet: true
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- name: Template .NET (x86_64, release)
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arch: x86_64
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target: template_release
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dotnet: true
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# * .NET x86_32
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- name: Template .NET (x86_32, debug)
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arch: x86_32
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target: template_debug
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dotnet: true
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- name: Template .NET (x86_32, release)
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arch: x86_32
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target: template_release
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dotnet: true
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env:
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BIN: godot.linuxbsd.${{matrix.target}}.${{matrix.arch}}${{ matrix.dotnet == true && '.mono' || '' }}
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steps:
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- name: Clone Godot
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uses: actions/checkout@v4
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with:
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repository: godotengine/godot
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ref: ${{ inputs.godot-ref }}
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- name: Clone LimboAI module
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uses: actions/checkout@v4
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with:
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path: modules/limboai
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ref: ${{ inputs.limboai-ref }}
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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- uses: ./modules/limboai/.github/actions/init-version
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- name: Set up Java 17
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uses: actions/setup-java@v4
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with:
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distribution: temurin
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java-version: 17
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- name: Set up scons
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons==4.4.0
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python --version
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scons --version
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# ! Note: we stopped using the scons cache in release builds.
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# - name: Set up scons cache
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# uses: actions/cache@v4
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# with:
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# path: ${{github.workspace}}/.scons_cache/
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# key: ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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# restore-keys: |
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# ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}-${{env.LIMBOAI_VERSION}}
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# ${{env.BIN}}-${{inputs.godot-ref}}-${{inputs.limboai-ref}}
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# ${{env.BIN}}-${{inputs.godot-ref}}
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- name: Compilation
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env:
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SCONS_CACHE: ${{github.workspace}}/.scons_cache/
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run: |
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scons platform=android target=${{matrix.target}} arch=${{matrix.arch}} module_mono_enabled=${{matrix.dotnet}} ${{env.SCONSFLAGS}}
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ls platform/android/java/lib/libs/*
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- name: Upload artifact
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uses: actions/upload-artifact@v4
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with:
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name: tmp-android${{matrix.dotnet == true && '-dotnet' || ''}}-templates-${{strategy.job-index}}
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path: platform/android/java/lib/libs/*
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make-android-package:
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runs-on: "ubuntu-20.04"
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needs: android-builds
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name: ${{ matrix.name }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- name: Package Android templates
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dotnet: false
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- name: Package Android .NET templates
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dotnet: true
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steps:
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- name: Clone Godot
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uses: actions/checkout@v4
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with:
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repository: godotengine/godot
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ref: ${{ inputs.godot-ref }}
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- name: Clone LimboAI module
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uses: actions/checkout@v4
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with:
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path: modules/limboai
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ref: ${{ inputs.limboai-ref }}
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# Inits GODOT_VERSION, LIMBOAI_VERSION and NAME_PREFIX environment variables.
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- uses: ./modules/limboai/.github/actions/init-version
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- name: Download Android template builds
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uses: actions/download-artifact@v4
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with:
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pattern: tmp-android${{matrix.dotnet == true && '-dotnet' || ''}}-templates-*
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merge-multiple: true
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path: platform/android/java/lib/libs/
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- name: Set up Java 17
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uses: actions/setup-java@v4
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with:
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distribution: temurin
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java-version: 17
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- name: Set up Python 3.x
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uses: actions/setup-python@v5
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with:
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python-version: 3.x
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architecture: x64
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- name: Set up scons
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run: |
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python -c "import sys; print(sys.version)"
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python -m pip install scons==4.4.0
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python --version
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scons --version
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- name: Generate Godot templates
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run: |
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cd platform/android/java
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./gradlew generateGodotTemplates
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cd ../../..
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ls -l bin/
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mkdir -p out/templates/
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mv bin/android_* out/templates/
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echo "${GODOT_VERSION}.limboai+${LIMBOAI_VERSION}${{matrix.dotnet == true && '.mono' || ''}}" > out/templates/version.txt
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ls -l out/*
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- name: Delete Android template builds
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uses: geekyeggo/delete-artifact@v5
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with:
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name: tmp-android${{matrix.dotnet == true && '-dotnet' || ''}}-templates-*
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useGlob: true
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failOnError: false
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- name: Upload Android libs
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uses: actions/upload-artifact@v4
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with:
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name: ${{env.NAME_PREFIX}}${{matrix.dotnet == true && '.dotnet' || ''}}.android-lib
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path: bin/godot-lib.*
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- name: Upload Android templates
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uses: actions/upload-artifact@v4
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with:
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name: ${{env.NAME_PREFIX}}${{matrix.dotnet == true && '.dotnet' || ''}}.export-templates.android
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path: out/*
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