limboai/bt/composites/bt_random_sequence.h

20 lines
413 B
C++

/* bt_random_sequence.h */
#ifndef BT_RANDOM_SEQUENCE_H
#define BT_RANDOM_SEQUENCE_H
#include "bt_composite.h"
#include "core/templates/vector.h"
class BTRandomSequence : public BTComposite {
GDCLASS(BTRandomSequence, BTComposite);
private:
int last_running_idx = 0;
Array _indicies;
protected:
virtual void _enter() override;
virtual int _tick(float p_delta) override;
};
#endif // BT_RANDOM_SEQUENCE_H