18 lines
343 B
GDScript
18 lines
343 B
GDScript
extends Node2D
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@onready var agent: CharacterBody2D = $Agent
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@onready var agent_2: CharacterBody2D = $Agent2
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func _ready() -> void:
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var waypoints: Array[Node] = $Waypoints.get_children()
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for wp in waypoints:
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agent.add_waypoint(wp.global_position)
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waypoints.reverse()
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for wp in waypoints:
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agent_2.add_waypoint(wp.global_position)
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