d48daf2135
If the same plan resource is assigned in BehaviorTree and in BTPlayer, simply use the resource as is. Using the same resource for `BehaviorTree` and `BTPlayer` will disable derived mode, and allow managing from `BTPlayer` . There is a risk of using `NodePath` variables with different scenes: the path may actually be different if node structure is not the same. It will lead to fetching breaking for some of those scenes. |
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bb_param | ||
bb_variable.cpp | ||
bb_variable.h | ||
blackboard.cpp | ||
blackboard.h | ||
blackboard_plan.cpp | ||
blackboard_plan.h |